dmanakho said:I am still confused if i should move west to river or east to cows.
dvandenberg said:I'll have to check this, but can't we right-click and view terrain to see if the water gives 1 or 2 food?![]()
Mistfit said:1.) No Iron on our island
2.) No horses on our island
3.) 3 furs all in the north (tundra)
4.) No other lux on our island
5.) 200 tile island
6.) We are not alone
7.) Biz and X-man share our little foothold on the planet
8.) All goodie huts will be behind #7
9.) Our island will be completely surrounded by Ocean no coast
10.) I will find a way to mess up the worlds easiest Settler factory
Ok Some of those sound a bit out there. But I will guess that 1 resourse will be missing and #10 will come true.
@Dianthus: How's that Over Water Trading tool coming?
I have never completed an Arch' game. I might just have to try this one.
I think it's all working (and air trade-routes too). I've ran the algorithm against all of the GOTM .savs I have (~4000!) and it doesn't crash, but I haven't done all that much testing to make sure it actually works, just looked at 6 or 7 .savs. Maybe you would like to test it?Mistfit said:@Dianthus: How's that Over Water Trading tool coming?
AlanH said:
That's why you have to read the thread.But this is very ambiguous
The best rule of thumb I've seen was, I think, suggested by ainwood, though I don't know where it was. He suggested a core should be at least 50% of the Optimum City Number for the map. I think this means 8 cities on a standard map?What is a core? 4, 5 or 7 cities?