GOTM 39 First Spoiler

NE national epic gives +100% for GrPersons production. I built it in my capital.

HE gives +100% for military units production. I built it in SE (to the capital) barbarian city.
 
...Settled in the place. Met Khan and (hmm who was the second? :lol:). Killed both before 1000BC by chariots. Oracle was built in 940BC -> CS. In 600BC I got barbarian city SE to the capital by culture. GL, NE in my capital was built after 400BC.

Pyrs was built far away - 2-3 turns before me :mad: So I lost a lot of science potential = 3 bulbs per scientist :blush:

Oxford was built too late in around 400AD. I got only 300 bulbs per turn in 500AD at 100%. And miserable value at zero science slider.

GPersons: 1-st GS -> academy (around 1100BC). Next GS -> philo aroun 600BC (I adopted pacifism). Then 3 and 4 ... (devil!) 2 GA in a row :mad:. Then GE in a city where I planned build PYRs :lol:. 6 - GS for speeding Education(125AD). 7 - GS for PPr(560AD).

Machinery - 260AD, 500AD engineering...

I tried something different in this game and stayed peaceful until 395 AD to focus on research and improve the capital and Hamburg up north. At 500 AD I had captured Washington with maces, so I was very slow grabbing land. I'm not sure this this peaceful opening was optimal :confused:

At 485 I run 200 bpt at -12 gpt. Education, Machinery, Philosophy done, halfway to printing press. Probably quite close to Gosha's tech progress.

Academy: 1930 BC
Oracle->CS: 1150 BC
GS settled: 1030 BC
Carib flipped: 880 BC
Hamburg: 835 BC
Pyramids: 505 BC
Great Lib: 70 BC
Conf Shrine: 40 BC
Second GS settled: 290 AD

Since I did not have enough cities, I did not build Oxford :cry: I didn't whip much at all actually.

Target VC: the Cow, third attempt (challenger save)
 
usually Cow (real Cow in 2050AD!) is not problem :lol:

Would you like to play for Gold? It will be more interesting for me ;)

Yes, but I usually can't bother with a real Cow :lol:. Perhaps this time though? If I have time (I guess those who owns my soul wants me to provide a map for you to play eventually :D)

It would be fun to compete for gold once you start playing the proper save :mischief:
 
BC-3730 wheel popped
BC-2680 war w US – stole worker – great for productivity
BC-0475 alphabet
BC-0385 pyramids built with GE
BC-0340 saxon flipped
BC-0220 colossus in hamburg
BC-0025 ghengis declares war – had elephants + catapults
AD-0185 karakorum falls
AD-0320 beshbalik falls
AD-0425 ning-hsai falls

My first post to this group – I had a ball with this game – but did get lucky. Based on several practice worlds, I decided on the Oracle -> Metal Casting -> GE route for the Pyramids. This is my favorite when you have a Philosophical leader. I settled NW to get the Marble, Pigs and one Gems. I was enticed into the Wheat, Ivory and Fish city up north for my second city, Hamburg – which is also where I built the Pyramids – which helped flip Saxon early and I was off. I quickly built a fishing boat and went exploring – thankfully without meeting any barbarians.

Ghengis declared war about 2 turns before I planned to take him out with Catapults and Elephants, which made life easier and saved my reputation.

With horses from my third city I had nothing to fear and from that point on I only had to figure out how to get at the rest of the civilizations.

Thanks Jesusin.:)
 
This map was great fun! A tale of two wars.

Aiming for domination, but also focussed on geting to biology ASAP to maximise score.

I didn't rush anyone early, and somehow missed iron, copper and horses due to poor city placement. So I focussed on growth and didn't declare on Roosy or Ghenghis before 500 AD.

However I did flip the barb city Saxon in 680BC, and declared on the closest AI on that side in 185 AD (my second city was 2W of Saxon, which wasn't optimal - particularly once I got IW!) . Saxon was a great city for pumping out units, together will another city that I founded on the "mainland" with hills and sheep. My stack had 7 swords, 3 cats and misc others. Didn't have any trouble at all.

build: worker -> worker (chopped) -> warrior -> settler (chopped) -> settler
tech: BW -> AH -> writing -> Ag -> alphabet (1270BC)

From huts: gold, map, warrior, experience, gold (30 gold in 355bc)

Missed Oracle by 3 turns in 370BC. Built GL in Berlin in 70BC.

In 440AD I met the final two civs.
 
I don't quite understand which civs are not discussable since I'm pretty sure I met everyone before caravels. In the interest of erring on the side of caution, I won't discuss any of the civs I met until next time. It doesn't really matter in this case since I decided early on that I would not go to war unless attacked and that hasn't happened.

I moved around a bit before settling, finally founding Berlin E of the marble in about 3910 BC. I departed from my usual custom of beeling BW and stuck with Archers for most of the early BC years. Made a couple of Scouts and explored most of the continent before settling Hamburg to the NE taking the Ivory, Iron and Wheat. Since I needed culture to flip Saxon, I decided in the BC years to go for a cultural victory, which I haven't done in ages. That wasn't a bad decision but it was hampered by the fact that I chose Saxon as my 3rd cultural city, not realizing that the inability to transport GAs across the mountain range would be a severe handicap on keeping my cities at par. I took Carib with troops built in Saxon and founded two cities on the land mass to the E that were both food-poor. These were both built to put cultural pressure on existing AI cities in that region, but as of 500 AD no flips had occurred. :rolleyes:

I also made the early decision not to go to war with anyone unless attacked. That made things interesting, but I neglected to account for the extreme passivity of Noble-level AIs. Even though I was worst enemy of at least 2 notoriously aggressive civs, they invariably attacked someone else. Ironically, they often invited me to join the battles and became even more annoyed when I refused but that still wasn't enough to make them DoW on me in later years. Also, their warfare was extremely indecisive. I believe only 2 cities changed hands and one was razed (which I promptly took advantage of by throwing a settler into the resulting cultural vacuum).

My program of flipping foreign cities was hampered by the lack of food and the consequent inability to throw GA-generated culture at the borders. I did getthe Sistine Chapel fairly early so that helped with the culture, but not as much as I would have liked.

I founded Confucianism with the Oracle-CoL slingshot. Later I founded Chritianity via a spare GP. I could have taken Taoism as well, but I decided to go for Optics so that I could transport GAs the long way around the globe. Moderator Action - Deleted reference to events involving caravels - DS

By the early AD years, Confucianism dominated the West. I tried to use my second religion to incite some of my fellow Confucianists to take up the cross and attack me, but, as noted above, they uniformly attacked each other instead. Bloody crusaders! :mad: At least I got a pile of gold from my various missionary activities.

Other religious conflicts in the trans-montain region prevented me from some early exploration but did not result in any useful wars there either. I think everyone on that side of the map founded a religion and eventually they all tried half-heartedly to kill each other with no net effect that I could discern.

Nothing else of great note happened before the Middle Ages except that I built a lot of wonders. Missed the Pyramids by 3 turns and didn't bother with Stonehenge, but got most of the other early ones.
 
It would be fun to compete for gold once you start playing the proper save :mischief:

you are right! I'v missed your challenge. But this competition looks reasonable still. More advanced players should play challenge :D then conventional players will have a chance to compete with non zero chance to win. :lol:
 
Just want to put in that I really enjoyed this one. I prefer Xotm when the maps are a bit different to the usual and I also would like to encourage this sort of game design in future.

Just so long as it is possible to win without requiring a specific move to be made early on before map knowledge is available.

I don't think the spoiler in the pre game thread affected results too much, I for one didn't settle with intent to flip the barb city and though this does prevent a millitary victory a good warmongering start can be turned into any victory type

so thanks to Jesusin for putting this one together!
 
Just want to put in that I really enjoyed this one.

Hm, I wasn't that happy when I discovered this surprise. It is something that, as far as I know, you will never get from the map generator.
Flipping the barb city early is a big advantage and this means settling the capital near the "border". And this from my point of view very luck dependent as I couldn't expect such a map scenario.
Ok, just my personal opinion to this kind of map.
 
Flipping the barb city early is a big advantage and this means settling the capital near the "border". And this from my point of view very luck dependent as I couldn't expect such a map scenario.
Ok, just my personal opinion to this kind of map.

Not sure I really see that. Settling the capital to flip the barb city gives you a pretty rubbish capital, which will damage your game. The barb city has no food (though lots of production) so isn't that good until it's grown a bit. I certainly didn't feel disadvantaged by not flipping Carib - admittedly I was going for space, but I'm sure even if you're going for conquest, it won't take you long to explore enough to figure that you need to flip the barb city to get past the barrier, and presumably you could then settle an extra nearby city for that purpose, no? (Assuming there's some reason why you can't flip Saxon instead)
 
More or less I just wanted to express that I'm not a big fan of such "special" scenario games but I can also understand that there are people who like such games.
It is maybe a discussion like the "random events in BTS yes or no" and some like them, some not. So there will be games with and without :) :cry:
 
I play XOTMS exactly for the reason that was slightly exaggerated this time: Carefull planning a map that is fun to play. I applaud to the XOTM staff for doing so (and love the occasional surprise, surprise map)
 
i think the most interesting part of the Xotm is to deviate from the standard game and personally feel that every game should have something about it making it a bit out of the ordinary
 
Not sure I really see that. Settling the capital to flip the barb city gives you a pretty rubbish capital, which will damage your game. The barb city has no food (though lots of production) so isn't that good until it's grown a bit. I certainly didn't feel disadvantaged by not flipping Carib - admittedly I was going for space, but I'm sure even if you're going for conquest, it won't take you long to explore enough to figure that you need to flip the barb city to get past the barrier, and presumably you could then settle an extra nearby city for that purpose, no? (Assuming there's some reason why you can't flip Saxon instead)
Not clear.
I settled in place, to take benefit from pigs and gems *2.
After the archer rush for GK, i built a worker, then a library and Carib flipped very soon.
After the library i built a settler (maybe an archer before) to found Hamburg 1SE of ivory, and it was probably my best city for the early game.

But Saxon won't flip, despite the culture of 2 WW (GLH and colossus).
True, first build was a WB for the fish, then a LH, GLH, forge, Colossus. Library came late.
Anyway having to deal with Napo and seen the potential of Saxon, i built the HE in Carib, right after the explorer WB and the worker.
Carib came with barracks, quickly auto-spreaded by Confu, and the forge will not give short term benefit.
So after HE, maces, galley and the necessary to deal with Saxon and in case with Napo. I know Vicky is usually not a problem, but Napo can DoW even if pleased.
Moderator Action. Reference to post-500AD events deleted. What is it about this game that is making so many people ignore the spoiler rules? :( - DS
 
I decided to go for culture, come hell or high water. In hindsight, as a culture map, hell is a pretty good description :crazyeye:.

Settled Berlin to claim the pigs, gems, and marble. Hamburg was to the north to get fish and wheat to be my GA farm.

Finished Oracle for CS in 670 BC. Confusianism founded in Hamburg, which allowed me to flip Saxon. I kept it, regretted this later when Philo was founded here. On the other hand, it allowed me to meet other AIs, which allowed future trades.

First GP was a scientist, used him to build an Academy. Second GP was also a scientist, used him to bulb Philo, wanted the religion. Of course, it founded in Saxon, never spread back to my homeland, so it was a waste. I later founded Christianity in Hamburg, so with Confus, Christianity, and Hinduism (captured from Ghengis) I had 3 religions.

145 BC, went after Ghengis with Swords and cats. I wanted Karakorum as my third legendary city. Captured 4 cities, razed 2, kept Karakorum and Turfan (it had copper, which I wanted for cathedrals).

Parthenon built in 55 BC, National Epic (Hamburg) in 260 AD, Sistine in 365 AD.

Techs:

3490 BC: AH
2920 BC: BW
2050 BC: IW
1780 BC: Wheel
1540 BC: Mason
1240 BC: Writ (should have done this before Masonry)
1090 BC: Myst
1000 BC: Fish (should have done this before Masonry and Myst)
925 BC: Medit
880 BC: PH
670 BC: CoL
655 BC: CS
535 BC: Alpha
505 BC: Agri, Pottery
445 BC: Math
310 BC: Constr
280 BC: Poly
265 BC: Sail, Arch
220 BC: Lit
190 BC: Philo
5 AD: Music
35 AD: Mono
185 AD: Theo
320 AD: Calendar, Paper

Prognosis: Going slow... not a great map for Culture. But I won't have to worry about jesusin kicking my butt :mischief:.
 
I went for culture, eventually I will get this stinking victory type figured out. ;)

When I found Khan before I had even settled my first city (1 NW of starting spot) I decided to take him out immediately with archers which went well. Figured those same archers plus a few new ones could take out America but that didn't go so well as the RNG kicked my butt over and over. Finally got Washington and New York with swords later on.

Founded my Great Artist farm in the same spot as The-Hawk but unfortunately that close barb city built Stonehenge (730 BC) so instead of me easily flipping it and meeting others, its culture pushed me off the wheat tile for a long time.:mad:

Having wiped out the incredibly close neighbors and with no way to contact anyone else I was going to be self researching or bulbing everything. I did a CS sling (founding Conf) from the Oracle in 1240 BC.

First Great Person was a scientist in 850BC which turned into an academy in the capital. Next Great Person was a Prophet from the Oracle and he founded Christianity for me. After that I hoped all the rest would be artists.

I made the decision early on that my 3 legendary cities would be the Berlin, Ghengis's capital, and New York which was founded near the horse, marble, and 3 spices. I debated a while between New York and the GA farm as my 3rd city and am pretty sure I went the wrong way. My other probable big mistake was not going for the Parthenon.

On the map, I agree with Cactus Pete and found I wasn't a big fan. Even if the barbs hadn't built Stonehenge, which will severly hamper me compared to others, I wouldn't have liked it much. I'm not against trying something different with the maps but I guess this was just over the top for my tastes.
 
@DS
DS, talkin'bout marines is not spoiler, even if they come after 500 AD.
Same just name caravels is not spoiler.


In my first post in this thread i just said that i built my first caravel very late, since Moderator Action - deleted reference to events after 500AD - DS and you deleted it.
I has machinery in the BCs and i could monitor their progresses.

Of course there's no point in build caravels sooner if you have met all the opponents in the BC, and if the circum bonus is not at risk.
Last, i traded some cheap techs for minor techs (HBR, monarchy) and maps, so i knew exactly my opponents' territory.

This surely is not spoiler, since every decent player must have met the AI long before 500 AD.

Talkin'bout panzers can be, but how can you imagine a so big continent without oil? and what if they came after some late conquest?

Please be less taliban. :lol:
 
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