GOTM 41 Reloaded - Persian Double Challenge

tR1cKy

taking over the world
Joined
Oct 29, 2003
Messages
1,958
Location
Perusia, Roman Empire
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PTW 1.27f - Monarch level
Standard map, 8 civs
Continents, wet, warm, 70% water
Sedentary barbs

The game will follow the same rules and restrictions of any submitted GOTM.
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Intro (and nothing else for the moment)

Game 41 has been my 1st GOTM attempt. It's been a quite fun challenge, although i did i lot of mistakes and the end result could have been much better than the game i submitted. The scenario has a lot of potential, and different paths can be followed. I have decided to replay the game, just to see if and how much i could behave better... and at a certain point i found myself undecided: i could go for the usual world domination path, but an early spaceship attempt was also appealing. Then i come up with the idea that a detailed log of the game would have been quite interesting (maybe...), but i didn't have it. So i quitted the game and decided to replay for a 3rd time, with a precise strategy in mind: i'll play as usual at first, then the game will split in two. In the 1st timeline i'll go for world domination, in the 2nd timeline i'll go to hell Alpha Centauri. The available UU (Immortal) and the civ traits (scientific, industrious) make Persia good for both a warmonger game and a peaceful one.

The game is already in progress, but obviously i'll refrain from posting anything about it before the submission deadline is reached. It's 2 days and 12 hours at the moment i'm writing this intro, so expect the 1st part to be posted next sunday or monday. In the meantime, if someone is interested in this "double challenge", feel free to post suggestions, encouragements, specific requests or what else.

Remember: submissions are still open, so DON'T POST ANYTHING THAT CAN BE USED AS A GAME SPOILER PLEASE!

That's all for now. Seeya soon dudez!

EDIT: blunder :blush: the game i submitted was played in vanilla. This game is played in PTW. Corrected.
 
Own said:
in my gotm 41, i got rop raped early on, and got conquered. so much for that attempt. :p
OUCH! :cringe:
Usually it's the human who ROP-rape the AS...

Submission are closed now, so anything can be posted. First part of the log tomorrow in the evening... stay tuned folks!
 
Surprisingly, having a previous knowledge of the map and the opponents is of little to no help to the experienced player. There's a preferred path for the initial expansion that leads to meet the Romans very early and to secure a source of iron and (potentially) spices. A quick glance north reveals, in the middle of the jungle, some mountains that can be followed to reveal more territory, and this leads to meet the Japanese.

Here's the starting point:



It comes immediately at the eye that this location is great! A luxury can be immediately hooked. The excess food is significant, there are lots of river tiles that can be used to provide sheer amounts of gold. A forest+fur tile can be exploited immediately without any worker job, and the forest tiles can be chopped for extra shield outcome.

4000BC - The dawn of Persia

I move the settler SW and the worker east. The capital will be founded on a fur tile and it will take advantage of the irrigated floodplains. The worker spots 2 mountains with gold to the west, with some plain or floodplain tiles and a grassland. Going east seems immediately the best path.

3950BC - Persepolis is founded. The worker starts to irrigate the tile (2 turns). The productive tile is set to the 2nd fur tile. 4 shields per turn. A warrior (3) is started. Research is set at Iron Working at minimum. Ok, now that i know what is going to happen i could do something different, but this is the thing i would surely have choosen without knowing the map. Anything else would be justified only by a knowledge i shouldn't have. So i'll stick with this plan (and report the mistake later :()

3850BC - Production in Persepolis is readjusted. Active tile set on the newly irrigated floodplains. The warrior is still due in 1 turn, but population growth is raised substantially. The worker is roading the tile now.

3800BC - The 1st warrior is built, and a second is started (4). The brute moves west toward the golden mountains. 2 more mountain tiles are spotted. East is definitely the best path.

3750BC - The worker and the warrior move east both. More good land is spotted.

3700BC - Worker start roading, warrior move south. There is quite good land to the east. Expansion will go into that direction.

3600BC - Road finished, the worker starts to irrigate it. The warrior continue exploring. More good land is spotted.

3550BC - Second warrior completed. Persepolis starts Settler (8). The 2nd warrior moves through the road to the nortern golden mountain, revealing more good land to settle on. The 1st warrior continue its exploration. Due to the apparent lack of land south, he'll go east.

Here's the discovered land in 3550BC. In evidence, the path followed by the 1st warrior in its exploring trip.



3500BC - Finished irrigation. Worker set to road another floodplain tile near Persepolis. Exploration continue. In the interturn, Persepolis reach rank 2. Production is readjusted to match the completation of the Settler with the city reaching size 3.

3450BC - Spotted red borders. Probably Rome, and judging from the shape it's a rank 2 city, so it's surely the capital. No units around, so i'll have to move toward it to make contact.

3350BC - Contacted Rome. Caesar is annoyed. Acquired Alphabet for Bronze Working, Masonry and 10 gold. With those techs Rome is more likely to go wonder-crazy (and build less units!). Need Warrior Code, i must collect the necessary gold.

Now i know there's Rome around, and it owns Bronze Working. This means that it will probably go for Iron Working, and it will finish earlier than me since i'm researching at the minimum allowed. Now i know that my first tech should have been Pottery or Ceremonial Burial. Ok, let's ditch Iron Working. Knowing Alphabet now, i can go for Writing at minimum, and so do i.

3100BC - Settler built in Persepolis, production set to warrior (5). The settler goes for the site of the 2nd city, that will be founded next turn. The worker is mining a tile for the 2nd city.

3050BC - The 2nd settlement

Pasagardae is founded 3 tiles NE of Persepolis. Production set to worker. The production will be readjusted to have worker speed up a bit, but not too much (if it's finished before city reach size 2 we're wasting production)

3000BC - Rome founds Veii. I beat them in the 2nd city!

2850BC - Switched production in Pasagardae to warrior. Worker will come next. Persepolis finishes a warrior and starts a settler (15). Production is at the moment only in floodplains, but will be adjusted to speed up the settler.

Meanwhile, the wandering warrior is moving back to Persepolis. The warrior now garrisoned in Persepolis will move to Pasagardae, and the warrior now in Pasagardae will be sent exploring north and NE.

2800BC - Pasagardae is 1 turn short to finish the warrior, so the unit actually garrisoned may be sent immediately to scout north. A massive extension of jungle is spotted.

2750BC - Finished warrior in Pasagardae. Production set to worker (4). Since the settler in Persepolis is still a few turns away plans are changed. The warrior due to reach Persepolis next turn is sent west for a quick scouting trip. There is a mountain 2 tiles west that can show a lot of territory. The worker has finished roading another floodplain tile and is moved east, to improve some tiles for the soon-to-be 3rd city.

After 25 turns, things are going well. In the demographic screen, i'm number 1 in several things. In the histograph, i'm superior to Rome for a tiny margin. My army of 4 regular warriors is average compared to Rome. Technology is lacking, and i need to meet some other people as soon as possible in order to strike some favourable deals with the starting techs.

This is the known territory in 2750BC:

 
hey ? how do you paste those pics? i'm having the best game ever and i don't know how to paste pics, can you please tell me how? thanks
 
German Soldier said:
hey ? how do you paste those pics? i'm having the best game ever and i don't know how to paste pics, can you please tell me how? thanks
Please refrain from asking questions (or posting stuff) not directly related to this game log. This is not the right place to ask how to use the forum's features. If you cannot figure out by yourself, you'd better start a thread in the "general discussion" area in which you expose your problem and ask for help.

BTW, i will reply you with a PM when i have the time to do it (i'm still at work). Unless, in the meantime, you start the thread and receive the necessary clarifications.

EDIT: the reply has been sent. Check your PM.
 
Explore and expand

2710BC - The warrior near Persepolis reach the mountain to the west. More land is spotted. There's strong evidence of sea SW and west. The other warrior moves to the nearby hill. Some forest tiles are visible. The worker start roading the bonus grassland tile west of Pasagardae.

In the next turn, exploration continue. Definitively sea SW and west. The warrior north reach a mountain. Massive jungle extension around. A river and some more furs are now visible. A hill 2 tiles north is worth exploring further. Pasagardae is size 2 now. Production is readjusted to have the worker finished 1 turn earlier, at the cost of 1 gold.

Here's an actual shot with the newly-discovered land. In evidence are the path for the 2 exploring warriors. The unit south will spend exactly 5 turns to go back to Persepolis, so to have the warrior actually garrisoned there to move with the settler. The northern one will reach the hill to discover more territory, and possibly meet someone.



2630BC - The 1st worker has completed the road, and the 2nd is just built. We must decide what to do with them. The best thing to do is to prepare the tiles for exploitation, but a fast communication from Pasagardae to the 3rd town will also be useful. So worker 1 will move south where it will work the floodplain tile (5 turns). The 2nd will move east and road the mountain (6). The 2 warriors move as planned. Pasagardae is set to build barracks (14) but this production will probably be changed. We'll see. Caesar is annoyed again. I decide to trade with it. Warrior Code for 120 gold, and now he's cautious. That puke has just founded his 3rd city (Antium).

Next turn, warriors and workers act as planned. The northern warrior see more jungle, and more hill tiles north and NW. Production in Persepolis is readjusted to reach size 3 one turn earlier without delaying the settler.

2550BC - Warrior reach the hill north and spots another hill NE.

2510BC - Production in Persepolis is readjusted again. Settler still due in 1 turn, but with more population growth. The warrior moves NE and still see only jungle. Since there's a wide undiscovered area east, we'll go that way.

2470BC - Settler completed in Persepolis. It moves, escorted by the warrior, to the founding site, which will be reached in 2 turns. As planned, the other warrior joins Persepolis. Great news north: the warrior has spotted the possible end of the jungle, along with a green border. Contact should be established next turn. Production in Persepolis is set to barracks (20).

2430BC - Border reached, but still no contact. Settler+warrior are in the founding site. The floodplain has been improved, and now the 2st worker start mining the bonus grassland tile (3).

2390BC - Contact with Japan is established. Traded Alphabet and Masonry for Ceremonial Burial, The Wheel and 10 gold. Warrior moves SE to avoid invading the Japanese territory. Susa is founded and the city starts producing our 3rd worker (10). The 1st worker has finished the road and joins the 2nd to mine the bonus grassland (1).

With 2 new techs in my hands it's time to pay another visit to Caesar. He owns Iron Working now. I buy that tech for Ceremonial Burial, the Wheel and 20 bucks. Damn robber! I hoped to carve some gold out of him, but he want to be paid instead. Anyway, i can see iron now. It can be reached by Susa once the city gets cultural rank 2, so maybe a temple would be ok. A temple, or another city 3 tiles away... we'll see.

Judging from the histograph, i've lost some terrain to Rome, probably due to the fact that Caesar founded its 3rd city a few turns before me. But i'm ahead of Japan. Tokugawa has only 2 cities. Things aren't going bad. Frankly, i don't see how i could have expanded faster that i've done without hampering defense or tiles improvements.

It may look like i've founded Susa where it is because i actually knew before that i would have found a source of iron in its useful range. Well, it's true that i knew it, but it's irrelevant. In the game i submitted i founded my 3rd city exactly where it is now, because the terrain looked better and the position was in my opinion the best possible.

Here's an endturn shot. In evidence are the discovered jungle and the japanese border to the north.

 
Avoiding reckless expansion

This territory is helluva good. Lots of money and a terrific growth potential. The double worker rate will help a lot in improving the land fast and collecting even more resources. I plan to build barracks in Persepolis and Pasagardae now. It may look odd, but i'd prefer to have veteran units when it's war time. And war will come, for sure. Rome is quite an aggressive civ.

The next objective is to expand further. City 4 will be founded 3 tiles SE of Persepolis. City 5 will be probably placed NE of Susa, to secure that source of iron. City 6 will be coastal (i need one!) and placed SW of Persepolis. Quite a distance, but i prefer to give my core city enough room to expand until size 11/12.

In the meantime, exploration continue.

2350BC - Mining finished. Now that the immediate needs of Susa are satisfied, it would be a good idea to chop the forest tile west of Persepolis in order to speed up the barracks. The 2 workers are moved to the plain tile west of Pasagardae. From there, they can reach the forest in 2 turns (max speed possible!) or perhaps delay 2 turns to work that tile.

2310BC - The northern warrior reaches a mountain. More land is shown and the eastern coastline is revealed. Meanwhile, the worker team road the tile. Persepolis is size 2 and production must be readjusted manually, since the governor likes so much to go floodplain-crazy. Barracks are due in 8 turns.

Here's a shot of the newly-discovered land:



2270BC - Pasagardae is size 2. The worker team irrigates the plain and the 2nd productive tile is placed there. Barracks due in 4 turns, with a 2 shield waste that can be absorbed by working the floodplain.

On the foreign front, Rome has founded its 4th city. Japan is still stuck at 2. Rome is raising steadily in power, at the obvious expense of tile improvement. BTW, i need to keep an eye on Caesar.

2230BC - The 2 workers move to the forest tile, finally. The exploring warrior has reached another mountain, and spots a barb hut 2 tiles SE! There's a chance to pick a tech, or to be killed by barbs... Japan has finally founded its 3rd city.

2190BC - Quiet turn. The 2 workers reach the forest tile. The explorer moves to the hut. Production readjusted in Pasagardae to not waste shields.

2150BC - Started woodchopping (3 turns). Production in Persepolis readjusted to not waste shields after the chop. The hut poops a conscript warrior. It may be useful for exploring. It moves east and discover more coast and a spice tile. Production readjusted in Susa, for the usual reason.

2110BC - Barracks completed in Pasagardae. Started a settler (10), but i'm not sure if i'll switch to a military unit. The 2 explorers move south. Spotted a jungle-ridden small peninsula, a second, more affordable, spice tile, and probably a small zone free of jungle.

2070BC - Completed worker in Susa, started walls (20). Once again, it's not said that i'll complete them. Barracks could be more useful. Before giving orders to the worker, i move the explorers... Good move. The ideal spot for the next city has just been discovered. Two explorers are better than one! I can use the regular warrior to MP the next city and the conscript to continue the exploration.

The worker is moved north. It will build a road to the selected foundation site for the next city. The new settlement will be coastal and not only will secure the iron supply, but will also benefit of a bonus grassland and 2 fine forest tiles.

On the main area, Persepolis is just 1 turn short to finish the barracks, thanks to the woodchop that will be finished next turn. Production in Pasagardae is temporarly readjusted to avoid shield waste and speed up a bit the settler.

Things are going as planned for now. My military is weak compared to the Romans, but i was expecting this, since i built 2 barracks. But it's better to take advantage of veteran units now, than regret to have regulars later. Roman score and power isn't surging away. Actually, they're losing some of their edge over Japan.

No one has discovered new techs yet. Rome is still at 4 cities and Japan at 3.

The actual shot covers both the core land and the newly discovered area. The 2 spots are the selected places for the 4th and the 5th city. The 2nd settler will be provided by Persepolis after the barracks and (probably) a military unit.



Needless to say, comments, questions and so on are always welcome. Spam is not ;)
 
Nice log. Shouldn't you secure the Iron N of Perespolis so the AI can't get it?
 
thanks! :thumbsup:

About your observation: if you peek at the 2310BC screenshot, you'll see in the far north a source of iron on a mountain already under Japanese control. So Japan is going to have iron anyway. Then, the source of iron you're referring to is too far away at the moment, and in the middle of a jungle-ridden land. It is more important now to secure the iron hill east of Susa before the Romans have a chance to claim it.
 
Time to grow

2030BC - As planned, wood west to Persepolis has been chopped and the city has completed barracks. A spearman is being trained now (4), and a settler will follow. The terrain is a plain next to a river and workers are improving it. Road now, irrigation next turn. The 2 warrior move south.

1990BC - Things go as planned. More coastal land is spotted. Work on the plain tile has finished. Production is readjusted in both Pasagardae and Susa (just for 1 turn).

1950BC - Production readjusted again, to nullify shield and food wasting. Workers move SE to chop more forest around Persepolis (and speed up the settler).

1910BC - Start woodchop. The 3rd worker is still roading to the spot for the 4th city. Japan is 4 city now. And Caesar has started the Pyramids in Rome. Good news, they'll be useful for me :evil:

1870BC - Completed spearman in Persepolis, started settler (6 turns, 4 with the woodchop). In the interturn, Caesar demands 32 golds. Time to bow down. Here you are your bloody money, you puke. But don't worry, i'll come to take them back, and with heavy interests.

1830BC - Susa is size 2 and walls are due in 6 turns. Another chunk of road has been completed.

1790BC - Completed settler in Pasagardae. Started spearman (20 turns, but it will be completed faster). The settler move east to the spot for city 4. Woodchop in Persepolis finished, the settler is due in 2 turn. Workers cross the river to road and irrigate some tiles that will be exploited by the future city. Rome has just founded its 5th city.

1750BC - Nothing new, things go as planned.

1725BC - Lots to report. The worker stack completes a road to the spot. The settler in Persepolis has been trained and, thanks to the road just build, moves to its designated location in only 1 turn. The settler in Pasagardae reaches its destination. Next turn 2 cities will be founded. Persepolis has started a spearman (7). Production in Pasagardae is readjusted to avoid food waste. The spearman is due in 6 turns.

1700BC - Arbela is founded on the spot NE of Susa. In the same turn, the worker finishes roading the wood tile and so the city is connected from the very start. At the same time, Antioch is founded 3 tiles SE of Persepolis. Both cities start building walls, but they are (at 99%) placeholders for something else. I still have to decide what to build first on those cities.

The worker placed east moves to the jungle tile with spices north of Arbela. I want to connect immediately the luxury. The workers near Antioch are ordered to irrigate the floodplain tile. The conscript warrior has reached the road network and now it's moving fast eastward, to explore what is still unknown around the core of Persia.

Production in Susa is switched from walls to settler (7). The city is about to reach size 3, so why not taking advantage of it? When the settler will be finished, there will be at least 1 free escort to take it to the 6th founding site, and more road will be built.

5 cities in 1700BC. I've played 52 turns so far. I'm doing slightly better than i did in my submitted game. I've reached city parity with Rome and i have 1 city more of Japan. The bad news? Rome has just researched Writing, and i was only 3 turn short of finishing it :mad: But Rome still lacks contact with Japan, and i intend to sell it to them only after i've built embassies.

Caesar, you moron. Why didn't you research something else?!?!? Pottery, to say one. We should have made some fine trade, and speed up the race to Map Making... bah.

Sleep time now. The game will continue tomorrow. Here's a shot of my territory in 1700BC:

 
Oh! Very nice!

You got an execellent spot, the few jungle squares you have may house coal/rubber and the forests are good too. Plus the large jungle to the north can serve as a buffer later, when fast units are more in use. You don't even have to settle the jungle if you don't want. Just take Rome and ignore Greece. If you can take Rome and get a city around those gems and gold you can bring in some nice bonuses
 
Hi folks!

Yeah, you're both right. Rome will be my first target. Those gem and gold tiles are too much a treasure to be overlooked. But i'll wait for capturing Rome until the city has finished the Pyramids. Probably in the meantime i'll start a short war to grab a pair of cities and extort some techs.

Japan is worthless at the moment. But a short war with Tokugawa, in order to secure an outpost to the successive assimilation, could be a viable option once he founds a pair of cities not too far from my border. And that jungle extension, although it could provide a lot of bonuses, isn't worth colonizing for now. Better expand around the capital and exploit all the relatively uncorrupted tiles.
 
Those plains between you and Rome look like an easy spot to get caught in the open, with little defensive value. You should found more cities there, to give your Immortals a better base against Rome.
 
Hi!

Before posting the update, some quick replies:

Pentium: (athlon would be better :D) The magnificent civilization of Rome doesn't deserve to be lead by that such an inept ruler as Caesar. It's my precise duty to remove him and bring the proud roman nation to a destiny of glory, wealth and enlightenment. Too bad this means that i'm going to wage war, but hey, this is the way things work in this game... :D

Chunky: the terrain north is for the most part crappy. I'm better settle the area NW and SW of Persepolis, i will benefit of more productive tiles. About being an easy target, well, i don't intend to become it. Two barracks are already functional in Persepolis and Pasagardae, and in the next turn they will start to poop some veteran spears and archers. From the Roman side, i've seen only regular warriors since now.

Dachspmg: good observation. I intend to found another city 3 tiles south of Susa. It will be only 3 tiles from Antioch without rivers in the middle, so it will be able to receive quick reinforcement. From there, an attack on the 2 near roman cities will be quite effective.

And here's the update:

Exploiting the industrious trait

Being industrious means being quite poweful in the early game. Workers operating at 2x speed are a big deal. In the following turn, i'm putting the emphasis on producing more workers. I want all my useful tiles to be roaded and improved. This will earn more gold and more shields. Obviously, i'm not forgetting the other needs: military units and at least a settler are necessary.

1675BC - The worker north of Arbela start to road the spice tile (5). The 2-team moves to the plain tile SW of Persepolis where it will build the road to connect the next founding site. The conscript warrior has reached the mountain NW of Persepolis.

1650BC - First trait of road to the spot of the 6th city completed. In the interturn, i complete writing and immediately build embassies.

Rome is size 4. Defenses: 2 regular spears. Production: 9 shields per turn. Pyramids will be complete in 31 turns (surely less, since it will grow to size 5 next turn). No improvements present except for the Palace. 88 culture points.

Kyoto is size 1, building an archer. It will reach size 2 next turn and is now defended by 2 regular warriors. As Rome, no improvement except for the Palace. 88 culture points. No luxuries connected.

1625BC - Rome has Pottery, and lacks contact with the Japanese. Surprisingly, Caesar considers the contact with Tokugawa more worthily than the tech. I sell the contact for Pottery and 40 bucks. Thank you Caesar! Tokugawa has no new techs and absolutely no money.

What to research now? If it was vanilla, i would go for Literature, granted. But in PTW i've seen the AS actually researching it. Mysticism can be completed in only 6 turns at 2.8.0. I decide to go for it.

Roadbuilding continue. The conscript finally start to show some undiscovered land. Susa is size 3 now and the settler is due in 2 turns.

1600BC - Production readjusted in Persepolis to have the spearman finished in 1 turn.

1575BC - Completed settler in Susa, started worker (10). The settler begin its trip. Completed spearman in Pasagardae, started archer (7). The spear moves to Susa. Completed spearman in Persepolis, started archer (7). Spear moves to the spot for city 6.

1550BC - Connected spices, and now the 100% of my citizens are happy! :) :) :)
The worker goes to improve another bonus grassland near Arbela. The conscript is exploring the coastline... there's definitely the sea (and even ocean!) to the west. In the zone NW of Persepolis there could be some more premium tiles. A river, 2 more furs... what else? We'll discover it soon. Japan has just founded Satsuma, in the middle of the jungle not too far from my territory. Could that city be my first japanese target? We'll see.

Production readjusted in Pasagardae to avoid wasting food. I'm micromanaging to death, and from this point i'll refrain to report such details. Don't wanna bore the readers with some marginal stuff.

For the picture-loving readers: a shot of the known japanese territory in 1550BC. What lies under Satsuma? :rolleyes:



1525BC - Antioch has reached size 2 and production is switched to worker (1). A peon more will be surely more useful than the city walls. For the rest, things go as planned.

1500BC - Completed worker in Antioch, started walls (20). The worker crosses the river east, in order to help irrigating and woodchopping.

1475BC - Completed Mysticism. Still no new techs from the AS. Starting Mathematics (11 turns at 2.8.0). The settler has reached its destination. The 2 workers have already irrigated a plain tile next to a river. The 3rd is irrigating another bonus plain. A roman warrior is wandering around my border, probably to check my defenses. The wandering warrior has discovered some a cattle and a game tile. City 7 will be placed around there. The east worker has started mining a bonus grassland in the range of Arbela.

1450BC - Completed archer in Persepolis, started archer (4). Completed archer in Pasagardae, started settler (8). The 2 archers move to Antioch and Susa. A reg warrior from Susa move back to Pasagardae.

Founded my 6th city, Tarsus. Production set to walls (20). Irrigated the 2nd plain, 2 free worker move to the fur tile to chop the woods. The 3rd will follow next turn.

Mathematics is due in 9 turns now. Still no sign of new techs discovered from the AS. I sell mysticism to Caesar for 118 golds (all his treasure).

I've somewhat recovered the gap from Rome. My army is made of 5 warriors, 2 archer and 3 spears and is judged "average" compared to both Rome and Japan. The city count is now at 6 for everyone. In the histograph, the power bar shows an almost perfect parity, but judging from the demographics i'm quite far ahead: number 1 in GNP, annual income and productivity. Number 2 in goods. Number 3 in population. I'm only 7th in land area, but my territory is rich and quite well developed.

Here's the shot of the known territory in 1450BC. The spots marked as 7 and 8 are where i intend to build my next 2 cities. Note the large amount of money already in my coffers.

 
Ouch! :cringe: you're right... i've used it many times as 'pop' but its not the same thing... thanks :D another step in english improvement.
 
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