OK, I will start this thread.
I was so excited to see restarts off on a normal map that I played on Feb 2! The early game went pretty well, and I got MPE in 1300 BC. I then got distracted and went for Seafaring to try the Explorer strategy - I don't think the terrain has enough huts to make that strategy pay. I would have ben better off going directly for Polytheism and stomping. For some reason, I didn't get all maps until 700BC, and then I played quickly and finished in:
x00 A.D.
This is a very fast game, and I have replayed it several times, with my best finish being 550BC. I think that Map Making before Trade will allow early expansion which speeds up the war effort tremendously. I also think that my decision to build caravans immediately upon the discovery of trade was a mistake - I should have made another round of settlers first.
A really elegant player (like, say, Xin Yu or Slow Thinker) might be able to squeeze a 1000 BC finish, with a few lucky hut results (AT or a Monarchy precursor).
I was so excited to see restarts off on a normal map that I played on Feb 2! The early game went pretty well, and I got MPE in 1300 BC. I then got distracted and went for Seafaring to try the Explorer strategy - I don't think the terrain has enough huts to make that strategy pay. I would have ben better off going directly for Polytheism and stomping. For some reason, I didn't get all maps until 700BC, and then I played quickly and finished in:
x00 A.D.

This is a very fast game, and I have replayed it several times, with my best finish being 550BC. I think that Map Making before Trade will allow early expansion which speeds up the war effort tremendously. I also think that my decision to build caravans immediately upon the discovery of trade was a mistake - I should have made another round of settlers first.
A really elegant player (like, say, Xin Yu or Slow Thinker) might be able to squeeze a 1000 BC finish, with a few lucky hut results (AT or a Monarchy precursor).