GOTM 56 Pre-game discussion

Chop first also saves a (movement) turn of the worker - so it gains one shield over using the BG. Of course this comparison is foul because in the long run a mined and roaded BG is more valuable / we would have to invest this worker effort later...

However even with chop first we can produce a single warrior first (using the BG at 2spt), so we won't completely abstain from exploration.

But as I pointed out earlier: I will only consider chop first, if our settler reveals no other BG on the river which of course is more valuable. With so few BGs I would gamble on finding one under the trees. This would be the real value of the chop.

But I might also hit for a long walk along the river if the area is so uninspiring...
 
PaperBeetle said:
According to Murphy's Law, wherever you found the capital, it will always turn out to be RCP3 from a bonus food source.
Good point. Maybe that will help me sleep tonight.

PaperBeetle said:
Here's another little thought about that beegee... without bonus food, the town grows only at the same speed that the worker can do move+road+mine, so why go for the beegee first? If one improves other grasses first, the town will still always be working the beegee plus any other improved tiles, at least until it builds a granary or settler.
True and interesting point. Especially if you're getting an extra doubloon in the process. But after the settler hikes, the town goes to one and the mined BG produces double. Plus, you still have the option of using a forest for a five-shield with pop 2.
 
Predator Conquest Challenge sounds good to me.

Although I might play it open and use domination vc :p
 
A sure contender and a probable one. Good. Anyone else to join?

EDIT: oh, yes. Thinking about it better, the chop+granary option seems crappy. The landmass is limited, the map is overcrowded, and the enemies have a bonus settler. It means little space for self expansion. Probably the granary can be skipped entirely.
 
I'll join the PCC for sure. Need a good fast warfare game after the MMing hell in 55...
 
I'll start on PCC, now. We'll see if I'll have time to finish it.

The picture reveals nothing, so first Settler and Worker moves and Warrior exploration will influence the early decisions. I'd like to move away from having an over-seas tile within the capital fat cross, since chances are that that tile will belong to some-one else. Coast is good as is BG at close distance for the first ten turns.
 
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