This was my first game on Emperor, and I didn't play with raging barbs for a while. Quite a few plays were sub-optimal. But I have to say, vanilla AI seems to be so bad after you get used to BtS...
The initial plan was standard: found a few cities, do not build any wonders (yes, we're Industrious, but building wonders at early stages at the difficulty level above my comfort level seemed like a recipe for disaster), try to catch up in techs
3960BC - Washington founded on city ruins to the east of the start. Tech Animal Husbandry
During the first 3 or 4 turns, I met everyone, and hoped that with the map swarming with AI scouts, raging barbs wouldn't be a factor. So decided to gamble. Build order was Worker - Warrior - Settler. In hindsight, I'm sure it was a mistake. Worker first may be reasonable, but building just one warrior before a settler was just
3520BC - First religion founded. Guess who. I'd like to surprise you, but alas. Asoka, as expected
Same turn - AH discovered, Mining next
3280BC - Mining discovered, Bronze Working next
2720BC - Bronze Working discovered, The Wheel next
Same turn - New York founded on the ruins 3S1E of Washington. Immediately I see a barb Archer coming. I see that I have copper, which even is already mined, but it's too late to get an Axe for defence. All I can do is wait and pray
2600BC - Alas, the Archer wins a 44% battle, and New York is razed
Frankly, at this point I was considering to abandon the game. Like it was not enough that the difficulty level was higher than normal, and I founded the capital one turn later than everyone else, I also waster hammers on that Settler. But convinced myself to play on
Meanwhile, Liz founded Hinduism AND Judaism, and couldn't decide which faith she preferred, switching between them
Barbs are pillaging improvements around me, including my copper. I'm finally building warriors to protect my capital. At least it's on a hill, so those archers can't break through. AIs also help, running around with their units and killing some of those barbs before they enter my borders
2440BC - I discover The Wheel and can reconnect my copper. Pottery next
2240BC - Copper back online. Revolt to slavery, whip an Axe. Let's see what those Archers say now
2040BC - Pottery in, Writing next
With a few Axes done, and the stream of barbs subsiding, I now feel safe to re-found my 2nd city
1680BC - Boston founded on the same spot as ill-fated New York
1560BC - Writing in, Alpha next
I check around and see that most of the land around me has been claimed by now. However, there is a decent spot to the north which I can get
1000BC - AIs start a round of fights between them, Mao declares on Asoka
950BC - Philadelphia founded on the river 4N of Washington
Same turn - Peter declares on Liz
I'm inspired by all these war declarations, and start planning one myself
Napoleon seems to be in the worst position, and I have my attention firmly on his lands. Washington has excellent production and starts training Axemen
875BC - Toku founds Confucianism. Wow, that was early (or is it just my inexperience with Emperor?
)
850BC - Alpha in. I look around and wow again, I have monopoly on it!
Metal Casting next for more trade fodder
I can't say which tech I got from whom, but the trade went:
825BC - Alpha for Math; Alpha for IW, Myst and Hunting
800BC - Alpha for Meditation, Polytheism, Sailing and Archery
775BC - Math for Priesthood and Masonry
725BC - A "choose production" dialog pops up for Washington, and I see that the Oracle can be built in 6 turns. Without marble! I can't pass up on this opportunity
650BC - Toku founds Taoism. This is definitely wow. Looks like he bulbed it, Merit Ptah was born in a distant land a turn before
575BC - Oracle built. I didn't plan for it, so have no idea what to take. Normally it would be Metal Casting, but I already researched half of it. Decide to take Construction, those Catapults will help in the imminent war
375BC - Metal Casting in, traded for Monotheism and Calendar. Currency next
100BC - War on Napoleon declared! Again, unfortunately I lost my autosaves, so can't say what the force was. I think 10 Axes and 8 Cats sound about right
And here is an example of pure
by the AI. Napoleon was sitting there without metals, and had iron (1S2E of Philadelphia) in his borders for at least 20 turns. And didn't even try to improve it!
75BC - Orleans captured with minimal losses
Same turn - Currency in, Code of Laws next
My forces are approaching Paris, and I see no reason why I shouldn't take it easily. But that battle will happen in AD times
Napoleon has gold right next to Paris, which is unimproved
- I don't know how to comment on this
So, by 1AD I have 4 cities (3 self-founded, 1 captured), with 3 more (2 Napoleon's and 1 Barbarian) on track to join my empire soon. Once they're captured, I will have more cities than any of the AIs. I'm keeping up in tech (mainly thanks to trades, my GNP sucks, with Philadelphia being the only commerce city), and ahead of everyone in production. I also love how the AIs say "Welcome, Mad Frank!"
Things are certainly looking up