GOTM #8 *Spoilers* Thread

So lets see,

You add workers to a city till it reaches the +1 starvation level and lets assume the city is a super city location that can support 41 pop points so now you are at 42 people.

Then you could micromanage all the people off the land so that everyone is a starving specialist but now only 1 person can starve per turn.

Then you micromanage the next adjacent city to work all the land and jack its population up to 42 people. Then micromanage all the people off the land to be starving specialists.

SO in one turn you could pigeon hole the equivalent of 82 excess pop points into the game by micromanaging two cities that had perfect use of 100% irrigated grassland fully covered by railroads.

If you had the ability to place cities at a perfect overlap so that every food tile could be used by exactly 4 cities then you could fan out and replicate this process across your empire at the rate of about 2 cities per turn as long as you had enough unscrewed up cities to keep producing 60 to 80 workers per turn.

Figuring that each food tile was being used to support the exploitation of 4 cities in rotation that would mean every city would always be using at least 5 food tiles as a minimim plus its core. This minimum would mean that 11 pop points were legitimate in this exploited scenario but any above that number would be exploited.

Each city would also need at least a hospital to support the exploit.

You would need to be producing at least the number of workers per turn to replace the number of starving workers, so there would have to be two worker factory towns for each starving specialist town to maintain equilibrium before Longevity kicks in.

So if someone had the perfect terrain map, and had the planning and forethought to layout all cities on a perfect 2 space grid in the specialist farms while setting up semi-productive cities that could produce at least 5 shields and 5 wheats per turn, then they could sustain 1/3rd of their cities in some state of excess population status as long as the starvation rate has no means of detecting this exploit and compensation for it.

I can see a residual exploit here, but this points further to a need to modify the starvation rate under cetain conditions rather than eliminate the legitimate process where 5 workers might be added to a pop 12 city to retire them from active duty and raise the cities pop to 17 in one turn.

Admittedly the residual exploit would border on the insane level of analretentive micromanagement combined with unimaginable terrian good luck and rarely would it approach even 50% of its maximum potential, but it would be an exploit nonetheless.
 
I started like everyone in 4000B.C.I builded my first city on the spot and sended my workers south west to search for civs.
I find the russians.i know what russians are like(expansionist)and expansionist A.Is are on my "to kill" list.so i build archers and i destroy russia in 1650BC.From Germany with love;)
i then meet the French.The leader looks stupid and is stupid.I decide to kill her.With only 3 archers i destroy 5 A.I towns from the French.After i conquer Paris i decide to stop now.My archers where weak and tired....
So we have peace....FOR NOW!
I get annoyed with the French after i see 3 settler escort and i decide to finish my work.....France destroyed in 500 AD.
I see im behind in tech and i build library everywhere under republic.I see suddenly a small chinese galley pass my coastline.
i sell my worldmap and my 1 tech and im now only 2 techs behind.
But i have now the problem that im getting invaded with chinese settlers.Im getting frustrated and i attack China with my elite archer.And now i have the biggest luck EVER in this GOTM i get a LEADER!So i take the leader to Paris and let him build forbidden palace.I get a HUGE boost:king: but now the Chinese war only begun.....With india fighting vs China.....
 
I am still so impressed. Beers are on me. A round for all the discoverers and a whack on the peepee for anyone who knew about this moons ago but said nothing while merrily milking away in the insanity zone.

I think Cartouche Bee deserves the beer AND the whack! Cartouche, did you do this to some extent in GOTM6? (although no where near the efficiency that you and I are doing this technique now).

In fact, he TOLD us all about it, but NO ONE caught on to it! In GOTM6 spoiler thread he stated the population sizes of two of his cities and they were in the billions. That was much higher than my city was, but I just figured he had more extra workers. I didn't stop to try and figure out how many workers that would be to realize that it couldn't have just been a few extra captured workers he had. And I thought it might have just been a typo and he meant millions instead of billions.

Ironic, though that I started doing this at the same time he was doing this in this GOTM, before he exposed this to all of us, and we both figured out that the transferring of specialists was so much more efficient than just rushing workers in every city (which would sometimes result in loss of happy people). Me and Cartouche Bee have PM'ed back and forth comparing notes on GOTM6 and the tournament, but didn't really go into detail of this 'worker dogpile'. He did mention to me something like "stuff like that worker dogpile will make you win some games". I didn't really understand what he was talking about, because in my game it only helped by 50 pts, and almost always a game is decided by well over 50 pts.

Cartouche Bee: :beer: :spank:
 
I haven't read all your posts, but what I understand its better to have one huge city than several large cities?





Anyways, getting back to spoiler topics. I had destroyed France with MA, and alot of tactical nukes flew around, all from me. France escaped to an island with 3 cities. The idiots refused to give me superconductor and satellites even after I had totally wrecked them. Meanwhile Japan and China were duking it out, and had fallen behind in techs and resources. I made peace with France and China and later Japan made peace with China, but not with France. I switched to democracy and built some nuclear plants and spaceship parts. Later I started build ICBMs. Meanwhile Japan started to destroy France.

There were a few turns left. I cranked lux tax to 100%. Moved some of my workers into cities and joined them so now I had several size 25 cities. Then I rush bought 6 ICBMs. The same turn the idiotic Chinese demanded rubber and I refused. War, they defeated my mech infantry army with just mech infantry, ridiculous! I had ROP with them before so I had about 50 modern armor sitting next to Beijing. I nuked Beijing and razed it and destroyed the SS. Nuked 3 other Chinese cities, 1 Japanese city, and all of Japan's SOD of about 30 mechs. Then I ran into space.

I had a score in the 3000 range. It was a good game, not too hard. I could have milked it and whatever, but I was getting bored, and really didn't care since it was a GOTM. I much rather milk some HOF game I'm preparing.

Russia fell fast and early with about 15 swordsmen. Then alot of expansion and catching up and surpassing AI in score and all other things in the late late Ancient Era. Middle Ages, I built up in monarchy. Industrial age, built factories and Hoover Dam. Then built tons of panzers, about 60 really, and destroyed England. Upgraded those panzers and added another 20 MA to destroy France. Then built some SS parts, and nuked China alot and ran off with the win! :D Easy fun game.

Here's a screenie of the core of the grand German Empire. The 4th reich! Holy(me!) German Empire. :lol: :D
 
If you look at the mini map and look at China, you'll notice a little empty spot in the middle with no culture, where Beijing should be. I wonder where it, and Nanking(whatever the 2nd city) went? :D Hmm... maybe a nuke fell out of the sky on them, and some German MA happened to be 2 tiles away. :D Hmm. :D

Oh yeah some of my cities are producing swordsmen, because after I rushed ICBMs the governors started swordsmen and I didn't change it because it was my last turn.
 
God, yeah it's better to have 1 big one. This way you only lose 1/turn to starvation. Plus you only need 1 hospital, 1 mass transit. If there is other continents, then it would be better to have 1 specialists capital per continent to save yourself from ferrying all those workers (which would be a real big headache!).

Cartouche Bee- how much does longevity actually help? I probably won't get it until 1810 A.D. or so. Right now I'm gaining 101-102 pts/turn. At that pace I will still end up in the 30,000 pt range. To get over 50,000 I need to be gaining 200+ pts/turn once I get longevity! I can see some big gains in points because I will set science back to 0%, so I can have tons of money to rush-buy workers. Right now with science at 10% (still learning techs in 4 turns), I only make enough money per turn to rush in about half the cities that could. But I can't imagine Longevity doubling my pts/turn.
 
HA! How can this worker dog-piling be an exploit if the computer does this too!

AI has size 101 city!

I just remembered about this thread and I think this is why I dog-piled the workers to begin with. Zouave would love this as more evidence of AI cheating. ;)
 
I'm not sure if that is considered cheating but it probably would, because you avoided a war by reloading.
 
Hi All
This is my first GOTM. I bought the game back in Feb. and I just found this website two weeks ago. I won a space race victory in 1916 with a score of 2919. I am not posting my game (unless I get an ok from the administrator) because I think I cheated. Here's what I did. Late in the game, as I started to build the spaceship parts I was concerned that Japan might be building a spaceship too. I saved the game and tried to plant a spy. The spy was caught and Japan declared war on me. I loaded the save game and tried again to no avail. I never got the spy. I realized later that all I had to do was talk with the guy to see what techs I had and he didn't. It turns out he didn't even have rocketry.
I'm suprised to see so many of you took out Cathy early. I try to avoid war until there's no more room to expand and no more city impovements to build. Early on, I fell behind in tech. It was then that I got my first great leader in a war with Cathy that I couldn't avoid. It was a difficult decision but I decided to use the GL to build the Great Library and it paid off. I got six techs from it. Later on I was attacked by Joan. 20+ knights came at me. I was unprepared and I thought this was the beginning of the end. Then Libby joined Joan in a MA against me. I thought I better bring in Cathy on my side. Russia was not doing well but every little bit counts besides, she'd be easy to bribe being so small. Cathy accepted a MA against Joan in exchange for medicine tech. The next turn I saw English and French units fighting each other. I checked the foriegn advisor and as I suspected England and Russia had a MPP. France was too busy fighting England and Russia to worry about me anymore. Whew!!! I was saved. I made peace with France. A few turns later Libby got Cathy to sign a MA against me. Then, in the very same turn, Libby asked for peace with me. That little instigator!!! That was the most underhanded thing I've ever seen the AI do.
When I got combustion, I realized that I had no petroleum. I had to take a city on one of the two nothern islands. One source controled by England the other by Russia. Another exciting war which could have been the end of this game but I prevailed. I should've set up a wall of fortesses along the short border with England before starting the war but I didn't. I lost two towns on the mainland and took two on the island.
This was the closest and most enjoyable Civ3 game I've played so far. Looking forward to the next GOTM. And no cheating this time.
 
uhm you all want to know what happened in my GOTM he?
well last i told you i was in a war with china and i broke treaties .
well i will now tell you how it funished.
I made peace went later in a war with England.made peace and rushed science to fission.i builed U.N made everyone graciuos(i gave elizabeth 1000 gold per turn) everyone voted on me except elizabeth(grrrr)but i won with 4/5 votes in 1730 A.D
and i got a score of about 3300+ and i am bismarck the maginificient.i AM SO HAPPY!i think i will now be beter then last time.91/99.i will probably be in the top 50(i hope so)
Matrix prepare yourself for a new savegame!
 

Attachments

  • fossilgermans.jpg
    fossilgermans.jpg
    14.8 KB · Views: 239
Hi Fossil,

Nice picture. But honestly, I feel that is boring (for me)! I haven't got time to prepare a Website yet so just give a short summary.

But in my history (game), I was always level with AI's in science. That means never get over them in millitary until very very late (what's a waste!). I never buy alliance in war time and usually have 2 or 3 enemies (but France and Russia had few wars and never get along well.) For me, it is fun to play around with 40 infantrymen and 60 cossacks of Russia in the critical time. I had only 20 infantrymen, 10 calvary, 10 panzers and Russia is very close (they actually control the spices in South of Berlin). I had to use one famous tatic among the classic "36 tricks" in Chinese literature to release Berlin from n Russian cossacks (I couldn't count them). I have to "milk" in this game too just because I want to produce cultural victory in one city.

Anyway, great game. Good website. I wonder how to beat an enemy with a great army like yours. Hahhahah I may have to use the trick number 36 or 35.... (you're gonna love it)

P
 
Originally posted by Fossil
Game over. Fun, except for the milking.



The full story at Fossil's Dig Site

Meanwhile, Joni Mitchell contributes to your war weariness.

They took all the trees and put 'em in a tree museum
And then they charged all the people twenty-five bucks just to see 'em
Don't it always seem to go
That you don't know what you've got till it's gone
They paved paradise and put up a tank parking lot.

;)

http://www.crowncity.net/civ3/gotm.htm
 
Fossil,

Nice website. It makes it more interesting to read the summary when you have the pictures and the story!! :)

Sadly I have not found the time to do that yet. Perhaps I will in a future GOTM.
 
Hey Fossil you put Leipzig in the exact same spot as me.
 
Well I only had to do the hard milk for 100 turns. Now I will coast the next 130 turns. This will still leave me with a score over 20K, 500K of gold and about 20 future techs. I will win by conquest cause I have the Chinese surrounded with 5 modern armor and 2 battleships. Intelligence reports they have 2 spearmen, 1 archer and two settlers.

CB
 
Cartouche Bee,

so how long will it take you to go through the next 100 turns?

I still have 140 turns or so to go, and I am not sure how I will win it. My score will be significantly below yours.
 
Originally posted by Creepster
Cartouche Bee,

so how long will it take you to go through the next 100 turns?

I still have 140 turns or so to go, and I am not sure how I will win it. My score will be significantly below yours.

Not long, every city on wealth and no units to move. Still takes my old computer about a minute though to get through the turn sequence though. (There is a pause when it hits that one big city with a size over 5000, the starvation causes the specialists to be realocated each turn, bit of a drag.)

CB
 
Top Bottom