Going for a cultural victory. Planned to found all six cities as soon as possible without killing my economy. Settled on the Marble and built WB (for clams), another WB to scout, followed by Warrior, WB, Galley, Galley. With no Barbarians to worry about, I dropped off two Settlers to walk around and look for good land. Met Toku in 2120BC (useless) and Caesar plus Montezuma in 1500BC, did not meet H.C. and Catherine until almost the end of the BC years. Great Lighthouse completed in 1280BC, missed Oracle at 900BC (had not researched the techs yet) and Pyramids (fail gold was very useful), got Parthenon and Colossus. Bulbed Metal Casting at 825BC with a GM.
Settled all cities on the main island, along the coast for Great Lighthouse bonus:
2560BC on plains hill with 7FP and two clam.
2160BC to the west by Cows, FP, and several hills for building Pyramids etc.
1760BC by two Gems, Rice and Iron.
825BC: last two cities (these were delayed to wait for economy to catch up), one by quadruple Ivory and Fish and one by Cows and Rice which will be able to secure the Stone with later border pops.
Before settling the last two I walked around the northern island and considered it, but I was able to get Wine from Caesar and decided the Stone (many turns from now) was more important. Moving onto the AI islands seemed risky as I could not see much good open land and there were no defenders on the Galley. Toku has settled one crappy city on my island.
The biggest challenges seem to be health and getting religions - all but Islam have been founded elsewhere but only one spread to me so far. Great Artist bombs will need to do some heavy lifting here.
1000 BC Stats: 6 cities, 9 pop, 6 workers, 4 Warriors, 2 Axemen, 2 Galley, 1 Workboat, 2 strategic resources, 0 luxury resources, 2 health resources, 0 great persons, 1 World Wonders (Great Lighthouse), 0 National Wonders, food/production/commerce = 26/21/22, 43 bpt at 100%, 21 bpt breakeven at 50% (+1 gpt), 3 great person points per turn, 3 granaries, 1 lighthouse, 0 religions, 3 of 6 cottages used, 9 Techs, (forgot to write score).
1AD Stats: 6 cities, 51 pop, 8 workers, 4 Warriors, 2 Axemen, 2 Galley, 1 Workboat, 2 strategic resources, 4 luxury resources, 4 health resources, 1 Great Artist (+1 Great Merchant used to bulb Metal Casting), 3 World Wonders (Great Lighthouse, Colossus, Parthenon), 0 National Wonders, food/production/commerce = 83/43/78, 156 bpt at 100%, 110 bpt breakeven at 70% (+3 gpt), 52 great person points per turn, 6 granaries, 5 libraries, 2 lighthouses, 2 forges, 1 religion (not founded), 8 of 15 cottages used, 28 Techs (Music, Currency, Compass), Score: 639 / 49,238.