Enter Industrial age. Draw steam as my free tech! Nice!
740 AD – hmm – I lose my army and my people reward me by building an addition to my palace. Hmm.
By luck I already have my coal roaded.
Bapedi: 4/5 MDI retreats, attacking a 2/2 French warrior on the way back – flawless win. He’ll probably die on the IBT by a nearby French knight – but then the knight will be left behind for me to kill.
Trade Russia Mag for Incense, Furs, WM, 4gpt, 20gp. That will also put them in the IA. Russia drew Medicine. Nice. Trade Mag to Rome for WM, 100gp, 34gpt. The Celts have nothing.
Build embassies – Rome is woefully under developed, 12spt, building a pike. Celts are better developed – 17st, market n 3t. Russia is 13spt, musket in 1t, nicely developed.
I’ve got plenty of money so I rush a market & a Library for some culture at the land bridge.
IBT – lose my MDI to French Knight has expected.
750 AD – use GL to rush Newtons at Berlin. 5/5 Cav vs 3/4 knight – flawless win. GL. Wow. Use Richtoffen to build an army. Load with 2 5/5* cav and a 4/4 cav.
IBT – Zulu land 1 LB by Berlin.
760 AD – Newtons builds in Berlin. Start Smiths. 4/4 cav vs 4/4 LB – win, -1hp. 5/5 Cav vs 4/4 LB – win, -1hp. GL. This is incredible. This will be used for Smiths. Advance 14/14 cav army on Intombe. 14/14 Army vs 5/5 Impi – win, - 5hp. What was that Impi made of?
Change my mind, convert Teo to Cav. Will rush Smiths there. Swap Berlin to the Academy as prebuild for TOE.
Trade Russia Steam for Medicine, Democracy, WM & 100gp. Rome will give 68gpt for Steam.
770 AD – rush smiths at Teo. Rails are starting to come in.
IBT – France drops 2 knights by Teno.
780 AD – Smiths builds. 5/5 cav vs 4/4 knight – win, -1hp. 4/4 cav vs 4/4 knight – win, -3hp, promote elite.
IBT – France advances 2 knights into no-man’s land.
790 AD – 4/5 cav vs 3/3 knight – flawless win. 4/4 cav vs 4/4 knight – lose, -2hp. 4/4 cav vs 2/4 knight – win, -2hp. Move army to cover exposed elite. Electricity came in, set to SM due in 4t.
810 AD – Battle for Intombe – 5/5 MDI vs 4/4 Impi – win, -1hp. 5/5 MDI vs 3/3 Impi – win, -3hp. 4/4 MDI vs 3/3 Impi – win, promote elite. Raze the city. Leave 4/5 MDI exposed. He’ll probably die to French Knights. 5/5 Cav vs 4/4 knight – win, -1hp.
IBT – MDI flawlessly retreats a French knight and survives!
830 AD – SM comes in, ToE due in 10t unless I get a GL first. Give Zulu peace for WM & 5gp. Set for AT due in 6t @ 100% research @ +51gpt. I’m getting 130gpt from other civs.
840 AD – gift silks to Russia. Give Rome Salt for 11gpt.
870 AD – France is back with a few knights. Only a single 3/3 knight is available. 5/5 cav vs 3/3 knight – lose, knight redlines. 5/5 cav vs 1/3 knight – win, -1hp.
IBT – more knights show up.
880 AD – 5/5 MDI vs 4/4 knight – win, -2hp. 5/5 MDI vs 4/4 knight – lose, -3hp. 5/5 MDI vs 2/3 knight – flawless win. 4/5 Cav vs 1/4 knight – win, -1hp. 4/4 cav vs 4/4 knight – flawless win.
890 AD – AT comes in. ToE due in 4t. Turn off research. +708 gpt. 4/4 cav vs 4/4 knight – win, -2hp, promote elite.
Give the celts horses for 11gpt.
IBT – France advances 1 knight. 5/5 cav vs 4/4 knight – win, -1hp.
920 AD – 5/5 MDI vs 4/4 knight – win, -1hp. 5/5 cav vs 4/4 knight – flawless win. 5/5 cav vs 4/4 knight – lose, redline knight. 4/4 cav vs 1/4 knight – flawless win.
930 AD – ToE builds. Learn Electronics & Radio. Start on RP @ 100%, due in 5t. Swap place prebuild for Hoovers, due in 26t before rails are in place. That’s okay because I don’t have factories yet anyway.
Give celts Dem for WM, 4gpt, 20gp.
IBT – France lands 2 knights outside Berlin.
940 AD – 5/5 cav vs 4/4 knight – win but redline. Start building cannons to even this out. 5/5 MDI vs 4/4 knight – win, -2hp, GL. Perfect. Change Hoover pre-build back to a palace. Move GL into Berlin to rush Hoovers. 4/4 cav vs 4/4 knight – flawless win.
950 AD – Hoovers builds. Start Academy as a prebuild in capital. 4/4 cav vs 4/4 knight – flawless win, promote elite. Give Rome Electricity for WM, 45gpt, 20gp. Pick up Incense, Furs, WM, 10gpt & 40gp from Russia. My people are happy again.
IBT – more French knights.
960 AD – Russia just came up with nationalism. Cannons are starting to take hp off invading knights. 5/5 cav vs 3/4 knight – win, -2hp. 5/5 cav vs 3/4 knight – win, -1hp.
IBT – between blocking army and cannon, musket in Bapedi flawlessly retreats a knight.
970 AD – 4/4 cav vs 1/4 knight – flawless win.
IBT – musket kills knight, promotes elite.
980 AD – RP in, start industrialization.
990 AD – upgrade all cannons to arty. 5/5 cav vs 4/4 knight – win, -1hp. 5/5 cav vs 3/3 knight – win, -1hp. Russia gives me WM, 87gpt, 110gp for SM.
IBT – Russia demands MT. That is an insane demand, but I give it to her. I’m not all that worried anymore.
1000 AD – upgrade some muskets to Infantry. Arty goes to work on French knights. 4/4 cav vs 1/4 knight – flawless, promote elite. That’s more like it. 4/4 cav vs 1/4 knight – flawless win, promote elite.
1020 AD – Industry comes in. Start Corp due in 4t. Change many builds over to factories.
Give Russia AT for nationalism, WM, 42gpt, 50gp. Give Rome SM for a trade embargo against France – but I make a mistake and get Rome to DOW on France. Oops. Give the Celts MT for a trade embargo.
1040 AD – Start US in Berlin.
1050 AD – Give Rome AT for wine, WM & worker.
1060 AD – pick up corp, start Refining due in 5t. Lots of WLTKDs.
1080 AD – Give Shaka PP for WM & 40gp.
1090 AD – Russia has communism now. Give Russia Electronics, Indust for Com, 180gp, 90gpt. On top of that I gift them silks. Give the Celts Steam for WM, 6gpt, 20gp.
IBT – continue to give celts horses for 11gpt. French Rifle appears.
1110 AD – gain refining. Start Steel, due in 4t.
IBT – France lands a knight by Berlin. Long way to go to die.
1130 AD – Give celts medicine for WM, 3gp, worker. Arty redlines knight, 5/5 cav vs 1/4 knight – flawless win. Arty redlines rifle – 5/5 cav vs 1/4 rifle – flawless win. GL. Decide to hold the leader for now.
1150 AD – pollution appears for the first time. Steel comes in, combustion in 5t.
IBT – France wants peace. Nope. I’m having fun.
1160 AD – US builds. Trade Russia Corp for Incense, Furs, WM, 44gpt, 130gp. Give Rome Iron and Horses. Arty redlines incoming French units. Use current leader to make an empty army. 5/5 cav vs 1/4 rifle – flawless win. 5/5 cav vs 1/4 LB – win, -1hp. 5/5 cav vs 1/4 rifle – win, -2hp.
1190 AD – Pick up combustion, go for mass production due in 4t.
1230 AD – mass production>Motors due in 4t. Wall Street builds.
1250 AD – Give Rome Corp for wines,WM, 4gp.
1265 AD – Motor arrive, start building panzers. Flight in 5t. Haven’t seen any French ground forces in a while.
IBT – France lands a single knight by Berlin.
1270 AD – arty redlines knight. 5/5 cav vs 1/4 knight – flawless win.
1275 AD – first panzers roll off the line.
1285 AD – Russia has sanitation – trade for Refining. Trade some builds to hospitals.
Enter MA in 1290 AD. Draw Rocketry as free tech. Could have been better. Start Fission due in 8t. Load army with Panzers.
1305 AD – Gift Russia into MA. Give steel for Incense, Furs, WM, 94gpt, 30gp. Russia get Fission. Russia will make a straight trade for Rocketry. Done. Swap my palace build over to UN, due in 3t. Set to Computers due in 7t.
1310 AD – Zulu declare on Romans. Decide to use my Panzers to thump France. Panzer army rolls up on Dijon and it has a pike guarding it. Army kills a pike. 4/4 panzer for 3/3 pike – flawless win, promote. Dijon belongs to Germany. Russia has free artistry. Great. WTH?
IBT – Russia demands Aluminum. Fine.
1315 AD – Paris is guarded by a rifle. Panzer Army vs 4/4 rifle – win, -2hp. 4/4 panzer vs 3/3 Rifle – lose, -2hp, promotes. Hmmm. Really? 4/4 panzer vs 2/2 rifle – win, -2hp. 4/4 panzer vs 2/4 rifle – flawless win. 4/4 panzer vs 3/3 pike – flawless win, promote elite. 5/5 panzer vs 3/3 pike – win, -1hp. 4/5 panzer vs 3/3 spear – flawless win. Paris falls. Capture pyramids.
IBT – one French rifle appears.
1320 AD – UN builds. Do not hold an election. Arty redlines rifle. 5/5 panzer vs 1/3 rifle – flawless victory. Fresh panzers and some save move into position to attack Tours.
IBT – a LB retreats a Panzer. Really?
1325 AD – Battle for Tours – 5/5 cav vs 4/4 pike – win, -3hp. 4/4 panzer vs 3/3 pike – win, -1hp, promote elite. 5/5 cav vs 3/4 LB – win, -1hp. Capture Tours and the GW.
Panzers roll on Lyons – 4/4 panzer vs 3/3 rifle – win -1hp. 4/4 panzer vs 3/3 pike – flawless win. Capture Lyons. Another stack moves on Grenoble.
Give Rome Sanitation for WM, 5gpt, 60gp. Give the same to the Celts for 20gp. Swap battlefield medicine for Manhattens so I can prebuild for SETI. Start a prebuild for the Internet. Rush a factory at Teo for 844gp. I still have 8609gp in my treasury.
1330 AD – Battle for Grenoble -5/5 panzer vs 3/3 pike – win, -3hp. 2/5 panzer vs 3/3 pike – win, -1hp. 5/5 cav vs 3/3 LB – win, -1hp. Capture Grenoble.
5/5 panzer vs 4/4 LB in the open – flawless win.
Give Zulu Banking for WM, 5gpt, 30gp.
IBT – a French LB tries to slip past my roadblock of panzers.
1335 AD – 5/5 panzer vs 2/3 LB – flawless win.
Advance on Marseilles – 5/5 Panzer vs 3/3 pike – flawless win. 5/5 panzer vs 3/3 pike – win, -1hp. Capture city. Rush a few settler. Plant some farming towns.
1340 AD – gain computers, start Mini. Russia still has nothing to offer. Give Russia silks, hoping to spur research.
1345 AD – use arty to redline defenders at Avignon. 5/5 cav vs 3/3 pike – lose, redline defender. Grr. 5/5 panzer vs 1/4 rifle – flawless win. 5/5 panzer vs 1/3 rifle – flawless win. 5/5 cav vs 1/3 pike – flawless win. Capture city.
5/5 panzer vs 3/3 LB in the open – flawless win.
MM SETI build to be due in 9t. Mini due in 8t. I’d rather have the Internet due first.
1345 AD – Battle for New Orleans – 5/5 Panzer vs 2/2 rifle – win, -1hp. 5/5 Panzer vs 3/3 pike – flawless win. 5/5 cav vs 3/3 spear – win, -2hp. 5/5 cav vs 3/3 LB – flawless win. Capture the city.
5/5 panzer vs 1/3 rifle in the open – win, -2hp.
IBT – Russia completes Shakespeare.
1355 AD – Battle for Rheims – 5/5 panzer vs 3/3 rifle – win, -2hp. 5/5 panzer vs 3/3 rifle – win, -1hp. 5/5 panzer vs 3/3 rifle – win, -1hp. Capture city.
5/5 cav vs 1/4 rifle in the open – flawless win.
1360 AD – Battle for Pisae – 4/5 panzer vs 1/3 rifle – flawless win. 5/5 cav vs 1/3 pike – flawless win. 5/5 cav vs 3/3 LB – flawless win. Capture city and dyes.
1365 AD – Battle for ??? – 5/5 panzer vs 3/3 rifle – win, redline. 5/5 cav vs 3/3 pike – win, -2hp. Capture Besancon.
5/5 panzer vs 1/4 rifle in the open – flawless win.
Managed to shave 1 turn of Mini.
Trade Rome Communism for Free Art, WM, Worker, 39gp.
1370 AD – Battlefield Med builds. I do not call the UN vote. Give Rome spices. Swap SETI build for Internet. 5/5 panzer vs 1/3 rifle in the open – flawless win.
IBT – Avignon flips to the French. That’s pretty ridiculous. The city was empty, at least.
1375 AD – arty redlines defending rifle at Avignon. 5/5 cav vs 1/3 rifle – flawless win. Show no mercy. Burn it to the ground. +1 slave.
Mini comes in. Start Space, due in 4t.
Internet builds. That makes things much easier. I’m back to 4t research. Start SETI.
Battle for Rouen – 5/5 panzer vs 4/4 rifle – flawless victory. 5/5 panzer vs 3/3 pike – flawless victory. Capture Rouen.
1385 AD – 5/5 panzer vs 1/5 rifle in the open – flawless win. 5/5 panzer vs 1/5 rifle in the open – flawless win.
1390 AD – Battle for Cumae – 5/5 panzer vs 1/3 rifle – win -1hp. Capture city. Move out units. Gift to Rome.
IBT – Orleans deposes me. Rome gives me the boot. That’s gratitude for you.
1395 AD – Arty redlines Orleans. 5/5 panzer vs 1/3 rifle – flawless win. No mercy. Burn Orleans to the ground. +2 slaves. Rush a few settlers from petty cash.
IBT – Zulu run in and seize Cumae.
1400 AD – Pick up space, start superconductor.
DOW on the Zulu for attacking my good friends, the Romans.
Battle for Cumae – 5/5 panzer vs 4/4 Impi – win, -1hp. Give Cumae back to Rome.
1405 AD – arty redlines defenders at Neapolis. 4/4 panzer vs 1/5 rifle – Capture city +2 slaves. Move units out. Gift to Rome.
Battle for Chartres – 5/5 panzer vs 3/3 rifle – win. GL. Send it back to Berlin, rush city. Swap prebuild for Apollo, due in 1t. 5/5 panzer vs 3/3 pike – flawless win. Capture Chartres.
The French are dead.
Give Russia Computers for fur, WM, 191gpt, 230gp.
Gift Rome 3 of its own workers. Also gift them Charters.
1410 AD – SETI and Apollo build.
1425 AD – Pick up superconductor; start building more SS parts. Start Satellites, due in 4t @ +26gpt. Still have 8512gp in the bank.
Battle for Mpondo – 5/5 panzer vs 4/4 Impi – win, -2hp. 5/5 panzer vs 4/4 impi – win, -2hp. GL. Put him aboard a transport – that’s why I only brought 11 units with me on 2 transports. Probably won’t need him anyway. 4/4 panzer vs 4/4 impi – win, -1hp. 3/4 panzer vs 4/4 impi – flawless win, promote elite. Put it on a ship. 4/4 panzer vs 3/4 impi – win, -1hp. Raze Mpondo. Zulu are dead. +1 slave. Evac my units from Russian and Roman land. Send transports back towards the mainland with covering naval units (battleship & destroyer; battleship parks over transport with the GL).
Give Rome Steel for Wine, WM. Let him keep the 3gpt & 11gp he offers. Happiness is not a problem.
Hurry an aqua because – why not?
Pollution is choking Russia.
Computer crashes.
I’m forced to reload at 1420 AD – Grrr.
1420 AD – try to follow the same steps.
1425 AD – Pick up superconductor; start building more SS parts. Start Satellites, due in 4t @ +26gpt. Still have 8512gp in the bank.
Something I didn’t mention above is that my battleship sinks a 3/3 galley off the coast of Xoc. Same results except the Battleship promotes to elite, which didn’t happen last time.
Battle for Mpondo – 5/5 panzer vs 4/4 impi – flawless win. Another change. 5/5 panzer vs 4/4 impi – win, -2hp. 5/5 panzer vs 4/4 impi – win, -2hp. GL. Almost the same. Evac all my elite units. 4/4 panzer vs 4/4 impi – win, -1hp. 3/4 panzer vs 3/4 impi – flawless, promote elite. Raze Mpondo. +1 slave.
Make same trade.
The only real difference I can see is that my battleship promoted this time. To even things out, I move it towards port and will disband it. Start building a replacement Battleship (I will not disband the current Battleship in the same port that is building the new ship).
1430 AD – do not call the UN. Disband elite battleship.
Give Celts Steel for WM, 2gpt, 40gp. Gift both Rome & the Celts into the Modern age.
1435 AD – SS Docking Bay.
Replacement battleship builds. Send it to assigned station.
1440 AD – the Celts have moved Ironclads into my waters. Tell them to beat it.
1445 AD – pick up satellites, start Nukes due in 4t @ +33gpt. Berlin builds an army. Start another Army as a prebuild. Start a palace build for the outer casing. Still have a GL for any last minute rushes.
Russia is also lining up to invade. Load panzers into my new army including my two elite* panzers.
Check Russia. No new techs. Russia has 12 turns on furs and 191gpt. They are going to break their deal. Oh well, the WW will equal the furs and I don’t need the money. I’ve got about 20 rounds of research left; I would need to spend 450gpt each of those turns to run out of money.
Tell Russia to get out. Catherine agrees but it doesn’t give her units the boot?
Tell the Celts to get out again but nothing happens.
IBT – the Russians predictably declare war on me. I'm not interested in destroying them so I’ll just mop up whatever units they send my way. Lose 1 tank to a Cossack. They lose a LB & Guerilla.
1450 AD – SS Cockpit complete. SS Fuel Cells complete.
My computer crashes on the stupid SS screen before I can escape. I’ve been saving at the end of every turn so it is easy to continue. Reboot.
1450 AD – SS Cockpit complete. SS Fuel Cells complete. Nuke now in 3t @ -162gpt. No problem.
4/4 panzer vs 1/4 Cossack – flawless win. Take the mountain tile. It is roman, so they’ll boot me next round. Of course they won’t boot the Russians. Move my arty stack and give them some work. Turn a lot of Russian units into goo. 4/4 panzer vs 1/3 infantry – lose. Grrr. 4/4 panzer vs 1/3 Infantry – flawless win. 4/4 panzer vs 1/3 guerilla – flawless win. Promote elite. 4/4 panzer vs 1/3 guerilla – win, -2hp. 2/4 panzer vs 1/4 Cossack – win, -1hp, promote elite. 4/4 panzer vs 1/4 Cossack – win, -1hp.
Move my 4/4 battleship to intercept 4/4 ironclad covering a galley. Flawlessly sink the ironclad.
Order the Celts to take a walk. Nothing.
IBT – Russia uses bombers against useless tiles and a tank destroys a panzer but redlines. Russia has a ROP with Rome, which is very annoying. Bombers sink a transport but it was empty.
1455 AD – Manhattan builds. 4/4 battleship vs 3/3 galley – win, -1hp, promote elite. Start building some jet fighters for air superiority. Move my armies to create bottlenecks for Russian units. Their Cossacks can still reach some cities with max moves but they are facing fortified mechs. Arty knocks around some units. Use GL to make an army. I won’t need it for a wonder build. 5/5 panzer vs 1/4 tank – flawless win. 5/5 panzer vs 1/4 Cossack – flawless win. Load new army with panzers.
IBT – lose an elite panzer that was left in old Zulu lands.
1460 AD – rebase a jet fighter. Move some units.
IBT - Rome declares against me. Really? Ungrateful SOBs.
1465 AD – Arty redlines everything in reach. 5/5 panzer vs 1/3 cav – flawless win. 4/4 panzer vs 1/4 mech – flawless loss.
Give the Celts the boot.
IBT – lose 3 panzers to bombers & other ground units.
1470 AD – SS Thrusters complete. 4/4 battleship vs 4/4 ironclad – win -2hp. 5/5 battleship vs 4/4 transport – win, -1hp.
IBT – Russian units invade and try to disconnect my dyes. Really? That’s their strategy?
1475 AD – SS Life Support System builds. Arty mashes everything within reach. 5/5 panzer vs 1/4 pillaging Cossack – flawless win. 5/5 panzer vs 1/4 roman cav – flawless win. 5/5 cav vs 1/3 russian spear – win, -1hp. 5/5 cav vs 1/3 russian LB – flawless win. May be a little ridiculous, but plant a mech on my dyes with a panzer, rail the tile again and build a fortress.
Battle for Cumae (again) – 12/12 army vs 3/3 rifle – flawless win. 12/12 army vs 4/4 musket – flawless win. Raze the city this time. +1 Roman slave. Now I have some breathing room.
IBT – units shuffle, not attacks.
1480 AD – new army builds in Berlin. Load with Panzers. 4/5 battleship vs 4/4 ironclad – win, -1hp.
Battle for Chartres - 13/13 Panzer Army vs 3/3 rifle – win, -6hp. What?!? 12/12 Panzer army vs 2/2 rifle – win, -1hp. Raze Chartres. +1 slave.
Make a straight deal for peace with Russia. Make a straight peace deal with Rome.
Give Rome Rocketry for Wine.
1485 AD – SS Engine builds. Pentagon builds. Prebuilding lots of ICBMs. I might even use a few on Russia before I launch. They’re being useless in the research area.
Do not call UN Vote.
Robotics in 5t @ -183gpt. Can’t get any better.
1490 AD – Command Russia out of my territory and the DOW again. Here we go again.
4/4 battleship vs 4/4 ironclad – flawless win. 5/5 battleship vs 4/4 caravel – flawless victory. Ship & cargo go to the bottom.
4/4 panzer vs 1/4 mech – flawless victory. 11/12 Panzer Army vs 1/4 mech – win, -5hp.
IBT – lose a panzer to a tank.
1500 AD SS Planetary Party Lounge builds. 5/5 Panzer vs 1/4 tank – win, -2hp.
IBT – jets shoot down 2 of 3 Russian Bombers.
1505 AD – arty tears up Russia tank formation. 5/5 panzer vs 1/4 tank – flawless win. 5/5 panzer vs 1/4 tank – win, redline.
1515 AD – destroy 3 mechs & 1 tank with armies & elite panzers. Trade Rocketry to Celts for espionage, WM, 3gpt, 20gp. Russia is losing about 2 bombers per turn to jet fighters. They’re just about out of bombers.
1525 AD – Russia still won’t talk. My first ICBM builds from an unused prebuild. Drop it on Moscow.
The Celts declare on me. I don’t know what I will do now. The Muscovites are having a really bad day. And that’s just nuke #1. 5/5 panzer vs 1/4 mech – win -2hp.
1530 AD – Hunt down some Celt Ironclads and sink them with battleships. Rush an ICBM. Might as well spend my money. I’ll have 2 more next round.
1535 AD – every time a Russian bomber shows up it is dropped from the sky. You would think they would give up already. Arty redlines some units. Russia invades me with a horseman. Now I should just give up! 5/5 Cav vs 4/4 horse – win, -1hp.
I decide to use one ICBM to grease Vladivostok as that is the major Russia highway. The other is used against Kiev.
1540 AD – SS Statis Chamber builds. I decline to hold a UN vote now that I’ve been lobbing ICBMs all over the map. An ICBM builds. That one is used to glass St Petersburg. Rome declares on me. I guess they’ve had enough nukes being tossed over their yard. Panzers take turns reducing Celtic stack to 1 redlined unit. It is left there to block up the square.
IBT – multiple Russian tanks try to attack mechs on mountains, fortified in fortresses. The all fail miserably to the 49.5 defense. Its like attacking a pike with a warrior.
1545 AD – Battleships sink Celtic invasion fleet.
1550 AD – SF comes in, break in to building sequence and swap waiting builds to remaining SS parts.
Achieve launch. 24hours, 5 minutes, 20 seconds. Firaxis: 4919. Jason: 7694.