I can buy Republic from Catherine for Incense, 30GPT and 80g. Without the Incense it is impossible. I go ahead and take it with 4 more luxuries connected. Start MM to increase our income...none to do. Break out the whip before revolting and rush Barrack in Uruk for the full 20s. Hareid gets a Temple rushed for 20s. We have 10g and are making 2GPT now. Will have to wait a couple of turns to revolt. With 5 techs to the next age, I start research on Poly with a scientist. It may take that long to buy all the techs anyway.
IBT Byzantine completes Sun Tzu's. Byzantine and American settlers are running from the Bowman.
330BC-1 Ellipi Bowman-->temple Uruk barrack-->spear Heid temple-->library Move scientist to Nineveh. Send a couple of Bowmen to the hidden Viking town.
IBT We get kicked out to Iroquois land? Vikings complete Leo's!!
310BC-2 Ashur Bowman-->temple Samarra barrack-->temple Sippar founded and starts a temple. Able starts to scout around. Scientist moves to Babylon.
IBT Byzantine and Iroquois join up against us. They also bring in RUSSIA!!!!! At least we have our GPT back form Russia. The Russians also dropped a town by our whale.
290BC-3 Do away with that annoying Byz settler by Nippur. Send the reg. warrior from Samarra to attack a Russian reg. warrior protecting a settler and lose 2-3. Eulbar has a warrior to attack but there is an Iroquois settler/spear next door. Able goes down swinging taking 2 hp off an archer. He would have faced a knight or 2 MW next turn. Move Bowmen towards Smolensk. Keep Ragnar out of the fray with Wines, 22GPT and 4g for Math and MM. Rush library in Nineveh.
IBT Russia kills one our Bowman with a MI. The Iroquois bring in the Sumerians. This is turning into an AW game.
270BC-4 Babylon library-->Bowman Nineveh library-->barrack Akkad settler-->barrack Kill the Russian settler. Kill a Sumerian archer covering a settler near Babylon. Settler has to sit in Akkad for a while. Promote a Bowman on the Russian MI. Promote a second on a Byz warrior. Kill a Russian Archer leaving their fishing village. Whip temple in Ellipi.
IBT Byz now brings in Germany to join the fun!
250BC-5 Ellipi temple-->Bowman Shuruppak library-->barrack Kill an Ekidu warrior with an elite but a leader would be asking WAY too much. Cain dies trying to kill the American settler pair. Russians are moving in on Nippur and Babylon but we should be safe. Rush temple in Eulbar.
IBT Germany completes Sistine Chapel and Moscow cascades to KT.
230BC-6 Babylon Bowman-->Bowman Eulbar temple-->barrack Two Bowmen are needed to kill a Russian spear outside of Babylon. Defeat an archer set to pillage our incense. A slave in Nippur is mixed into the mortar for walls. Abe will take all of our money and income for peace. Theodora just wants our horse town. No one else will talk.
IBT Defeat an archer and a longbow but lose to a sword in Nippur.
210BC-7 Ashur temple-->Bowman Zariqum worker-->temple Capture the Iroquois setter pair near Eulbar. Kill a spear in the Russian fishing village. Rush Barrack in Nineveh. Rush temple in Samarra.
IBT Kill a sword and a longbow near Nippur but an archer defeated our last Bowman without damage. Only a reg warrior left.
190BC-8 Babylon Bowman-->Bowman Nineveh barrack-->Bowman Samarra temple-->Bowman Nippur riots. Kill a warrior by Babylon. Shuffle troops and hope Nippur holds out.
IBT Nippur holds on by a HP. Lose a worker and a slave. Not a total loss since the MI is in range of several Bowmen now as opposed to marching in on a town protected by a reg. warrior. Kill a MI trying to get to our Incense. Golden Age ends. Russians run a galley through their fishing village. I'm not sure if he was dropping off reinforcements or picking someone up.
170BC-9 Use last slave to rush a spear in Nippur. Two Bowman will arrive next turn to secure the town. Two Bowmen are needed to kill the MI that took the slave/worker. We are now at 89g and -5GPT.
IBT Ragnar wants to extend the peace. No problem with that. Germany has Astronomy!
150BC-10 Nippur spear-->barrack Move reinforcements into Nippur. Kill a spear near Ashur. There is a couple of units left to move. We have yet to revolt to Republic. There are 5 Bowman due in the next three turns. After that, there isn't anything worth whipping so that may be a good time to revolt. Russia will listen but does not want peace. We are making a couple of GPT but I do not think it is enough to buy another tech. After we are a Republic, we may have enought GPT to get peace and a tech from someone.
The Game