Slavetraders GG2
[0] Plant on the spot and queue up another worker because a) we will be churning some settlers and b) I dont want barbs from the GH. Select WC to get to javs quickly to go farming for slaves. AI in the game is Byz, Zulu, Aztecs, Arabs, Persians, Inca and Egypt. 2 scientific civs.
[1] Road the N cow.
3850 Mine the N cow.
3800 Worker>Something other than warrior because Im popping the hut after mine is done and then flipping over to warrior.
3700 Roading and MINING other S cow.
3650 Mine done. Pop hut and get 25g and expose 2 northern wheat. Nice. Back to warrior in 2.
3550 Warrior>Warrior. I think contacts are really important at higher levels so Ill probably do a few of them to check out the lands.
3500 Expansion. MM for warrior in 1.
3400 Warrior>Warrior for MP.
3300 Warrior>Settler and growth in 5.
3250 Wine spotted 6 tiles away.
3200 Lots of wine. Furs spotted now too.
3100 Meet the Zulu. Prices get a lot cheaper after a second meeting. We can get WC +10g for Masonry.
IT Settler>Granary.
3000 See a pack of Zulus, 2 archers/4 warriors WAY to the north out barbhunting.
We may have to move the worker if the barb goes towards the city. I dont think he will attack the city though. NW-SE thing.