Objectives
Kick butt
650AD pre turn I see a couple entertainers that go to taxmen. Grant has walls due in 1 but it is already behind the frontlines and at pop6 needs a duct and courthouse to grow and a temple to get off the entertainer it has there. Switch to temple. Bedford need a marketplace before the duct or it will go unhappy. Sold all the barracks pre-SZ for around 90g. Looked into MM. Shiloh Im going to courthouse in 24. Giving up 1 shield is Bull Run prebuild. It looks like we may nearly already have 200 for Knights of Templar. We have 225 already so pulled a citizen working mines to give it to a more needy city. With the extra cash Im going to get chivalry in 6 at a 29gpt deficit. Bull run will still get KoT in 1 when we switch.
I see the workers planting forest on the tundra. Ive never used that trick. Chop for shields and then replant for 2 shields. Nice!
IT More troops coming but nothing serious.
LSU Horse > Cath prebuild
Sherman Lib > Colliseum prebuild for KNIGHT yippee!
Otto is building Sistines. I think he is trying to take out our Great Library.
660AD turn 1
Bedfor There is a stack standing 1 N that looks like it is there to get some pre-emptive strikes. I kill one archer with E horse.
An archer got on our hill where a city is going found next turn. Got him with an E Jav. Started some more planting. I just remembered we had the Pyramids so I sold our 2 granaries for 30g. Slider now Chiv in 5 @ -15gpt. 2(2)-0
IT- The sword I thought might attack from the hill get off the hill to look for a better target. Not a good decision guys.
Tecumseh - MDI > Coll p-build
Chatt Harbor > Coll p-build
Lancaster riots! I check every turn! Sorry guys. EDIT- I pulled the MP probably.
Little RT Walls > Pike in 6.
670AD turn 2
Fix Lancaster up with a taxman. It is 4-1-4
Bedford Kill a rouge spear and a settle/spear pair with elites. 2 slaves.
Founded Nashville on hill. Man, I guess I should have taken ot the Aztec town, prying it wont flip. Killed a sword, 3 archers. 6(5)-0. Pillaging goes well. Otto has his horses hooked up again.
Pulled 2/4 pikes from Georgia to help support effort. Its loaded with units.
IT- Americans ask us to stop it. Sorry. They then drop off a spear next to Chicago and swing 2 horses out of the fog.
Greebleyville Court > Horse(to be knight). Corruption at 3-3 50%
680AD turn 3
Bedford Killed a Chaqui Scout
Founded Iron Hill near S Iron
Chicago Killed Archer and a spear. 2 American horse on hill have options at IT. All pikes.
A of Cumberland takes out the Otto horses again. We need 3 armies to cover that land up there.
IT The horses get off the hill but dont attack. Theyre suicidal.
Mannassas Settler > Settler in 15. I was tempted to go courthouse. Also, it now has forest in the tundra that is 1f2s. I think we can irrigate over some of its mines that only get 1s for better balance.
690AD turn 4
Chicago horses go down to E horse and a MDI.
I kill 2 other archers near Nashville.
Assault on Tlax. I kill 3 spears losing 1 Jav and it leaves 1 archer in town.
IT Nothing. A spear ran into Tlax
700AD turn 5.
Tlax is razed killing an archer and injured spear. Then I went stupid and hurried walls in Nashville. Probably will never need them at the rate were going. Ive had only a couple attacks on cities in 20 turns.
Moving troops to new capital on NW coast. Cuzcos wines are disconnected.
IT 5 archers and 2 horses pop out of fog with their weapons trembling in their hands. They form a perimeter near Bedford and Georgia.
CHIVALRY is here! Invention set
Resaca Lib > Pike
Nashville walls go to a temple. Subject to change.
710AD turn 6
Templar due next turn in Bull Run
LSU palace is in 32 so I have to speed up research from lone scientist. Shoot! I wonder if I should burn some shields off? It has 95 shields in the till right now. Im going to slow it down a bit to palace in 41 and give Bull Run more shields. Builds are switched on 3 cities with colloseums and we get 3 knights over the next 3 turns 1-2-3. We are at 106g and 105 gpt so I can up grade next turn. Invention in 50! I hurry the market in Lancaster for 44g. While playing with MM I see savannah is on market in 26 getting 3 of 12 shields. I switch it to court in 15, then we can go to market and get it that much quicker. Same with Augusta, court in 2. Is this right thinking. The markets will build faster than before with decreased corruption. Missionary Ridge too. I think that if you have over 50% corruption market should come 1st. Let me know if I should hit myself over the head with the pipe I may be smoking. Besides Augusta you can switch them back.
Oh yeah, I killed 2 Otto horses.
IT- More troops moving but not attacking
Tecumseh Knight > Knight
Bull Run Templar > Market
Lancaster Market > Temple, were running a clown there.
720AD turn 7
Near Bedford a chaq scout and an archer buy the farm. Im sending the 3 knights coming off the assembly line to Bedford so that we can start a push for dyes. Next leader can have at it or re-rout to elsewhere. I upgrade a horse in Nashville.
IT No attacks.
Sherman Knight > Knight
Augusta Court > Market in 20 I think it was 16 before s its like getting a court in 6.
730AD turn 8
Bedford I kill one archer bomb another in jungle to 1 /4.
Nashville I bomb an archer to 2/3 and then get an Army for our 3 knights to jump into.
Near Georgia I kill 2 archers. I weeded not making the GL into an army before attacking with 2 elites.
Upgraded another Knight. F1 check shows Resaca must have grown cause it wants to riot next turn. I dont want to give up the 2 shield tile so its stuck at 10 for a while.
IT I got ATTACKED! 2 horses attacked the pike I had covering the MDI that got the leader. 1 dead horse and an injured 1/4 left.
Chattanooga Knight > Knight
740AD turn 9
Assault on Tlacopan (NW city and capital) 4 wins 0 losses. Keeping it cause of the whales. Starving now with taxmen. Virginia Beach folds in to our empire.
Near Bedford a knight kills an archer and goes elite! And near Nashville an MDI goes elite.
IT- No attacks.
750AD turn 10
I form up the Nashville Volunteer Army of Knights and went a killing. Near Bedford they had been stacking guys up in the jungle and I had been bombing them. Now I decided since there were around 6 archers/spears there in assorted state of injury it was time to knock a few off. I killed 2 spears and 2 archers. The army went elite and the other 3 boys I used went 3 for 3 on kills but have a few injuries.
I have a settler very near where Greebley left me his heading to the other floodplain city NE of Nashville. Those 2 archers nearby are heading to
There is a worker train, in shackles of course, moving between Savannah and Paducah. They had finished the foresting operations on Iron Hill peninsula and are heading up to do what you may want. Sorry about the over-forestation. I see now that 2 of the tiles I forested will not be used.
On the Leos prebuild / Invention discovery time discrepancy we can jack the research up when it gets closer. Upgrading knights takes priority right now. Im mining around Georgia because with all the food bonuses it doesnt need 2 food in plains. 1 casualty and probably 20-30 wins. Also look for the 1st crusader to roll off I think in 2 turns. One last thing is that I think Jonesboro should be abandoned to give cities some breathing room and not screw us on FP rank and the dot map has a desert city between the 2 oasis's that should be moved to 1 tile S of the current Aztec city. A #4,5 city that would get hardly any shields makes no sense. know you guys want 3 spacing but I don't think we're going to be very threatened now that we have knights.