pre-turn
- lower lux and hire specialists.
early
- Loose some enkidus to MDI, we are a bit short of defenders despite our huge support cost

- Everybody start Leo's
middle
- Isin is founded on the coast.
- We get an MGL, but cannot use him now.
late
- Discover Writing (70BC), start CB because by hiring some scientists it can be done in 4 turns, that would discovered
right in 10AD.
- Carthagians complete TGL, vikings complete Sun Tzu, Aztecs complete Leo's, Hittites complete KT.
- On the last IBT carthagians break the wall. In 10AD Kish is threatened by 11 spanish swords/MDI, Lagash is threatened by 9 units, viking berserks and aztec knights show up. It looks like Greebley guessed the date right

A few more turns of AW and we would have lost.
I didn't do anything in the last turn. We have just discovered CB.
- Koreans Aztecs and Vikings are willing to pay 1-3 techs for peace depending on the cost.
- Spanish would pay us 1 cheap tech.
- Carthagians would accept peace, but don't want to give any techs.
- Hittites won't accept a peace treaty at all.
But propably after we sign peace with some AIs others would agree to give us more stuff because we will be fighting less enemies. I think we should start by taking Philo+CoL+Mysticism from Korea, aztecs or Scandinavia and then see if we can get Republic. We may also try to kill several more units this turn.
We have 32 enkidus, 21 cat, 10 archers and only 5 workers.
I think we should disband most enkidus now. Cats and archers can be of some use if we decide to go to war shortly because we don't have any iron or horses, but maybe we should disband some of thiose too. I built a curragh, but did not send it out because i was afraid of AI galleys.
I think we should set up a worker factory in Ur to improve tiles outside of the great wall and to join them to our cities later. There is still some place for settling, so i would build some settlers too. I don't think it makes sense to disband any towns in the near future.
http://www.civfanatics.net/uploads10/GR8_10AD.SAV