Great engineers disappearing?

I just tested it with worldbuilder, the result is as follows:

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So obviously there is a limit of 6 to GP-triggered GAs in one game.

Because there are only 6 types of Great People! (not counting Great General)
 
Interesting. The posts I have seen must have been using a mod that allows more by changing the rules.
 
Btw, what's wrong with building the Space-Elevator? I just played a game where I bulbed from Plastics to Fusion, and then I got this great Engineer from which I didn't know what to do with it, so I bulbed Robotics. Then, I built the Spaceship all in different cities and it turned out, that the slowest parts would be some Thrusters from medium-production cities, so I built the Space-Elevator in the IW-city and by that saved at least 3 turns in the other cities.
 
Because there are only 6 types of Great People! (not counting Great General)

True and its also historically realistic since no one empire/nation can claim of having SIX golden ages...just not going to happen..

I kinda wonder how Dark Ages would have worked out?

Originally the concept of golden ages came about because of Dark Ages and the original developers removed Dark Ages since it was deemed "no fun"...

It would be interesting,letssay you entered a dark age due to alot of war or bad economy and then you get a Great Preist or another GP that can remove the Dark age...:cool:


thoughts....
 
Btw, what's wrong with building the Space-Elevator? I just played a game where I bulbed from Plastics to Fusion, and then I got this great Engineer from which I didn't know what to do with it, so I bulbed Robotics. Then, I built the Spaceship all in different cities and it turned out, that the slowest parts would be some Thrusters from medium-production cities, so I built the Space-Elevator in the IW-city and by that saved at least 3 turns in the other cities.

Because in 99.8% of the games it's research that bottlenecks not production. Since Robotics isn't a necessary tech for SS parts researching Robotics slows down your launch. Also, the 50% bonus sounds a lot better than it is. Since you will usually have Forges, Factories, Power, etc. in your cities the 50% added on top of it is more like 15% faster. You will usually have at least 100% bonus to your base hammers when the Elevator is built. The extra 50% isn't that great.

Btw - how are you bulbing from Plastics to Fusion. Did you have a lot of Great People lying around? I'd have used them when I got them except possibly saving one Artist for another Golden Age with another GP.

Another thing that confuses people is the history of the game. In vanilla Civ4 the Space Elevator was a very nice wonder. BTS nerfed it by requiring Robotics.

I'd recommend trying a game with and without the Space Elevator and not bothering with Robotics. You'll find that in almost all games you launch faster without the SE. If I got the GE from Fusion and Robotics from the Internet it might be worth it.

Late game GE's are somewhat rare except for the one you get from Fusion. By the time I get Fusion I'm pretty close to launch and don't have time for the Elevator even with 3 turns required. There aren't that many wonders that give GE points compared to GS points. And if you've been using a GP farm you got more early Great People.

Slightly different point, I laughed about the limitation of 6 Golden Ages using Great People. I like Golden Ages but I can't see burning 4 or 5 Great People for a Golden Age even if I somehow had that many hanging around that I hadn't used yet for some reason.
 
I'll admit I've used 4 before, but never 5. (and that was with the MoM)
 
Because in 99.8% of the games it's research that bottlenecks not production. Since Robotics isn't a necessary tech for SS parts researching Robotics slows down your launch. Also, the 50% bonus sounds a lot better than it is. Since you will usually have Forges, Factories, Power, etc. in your cities the 50% added on top of it is more like 15% faster. You will usually have at least 100% bonus to your base hammers when the Elevator is built. The extra 50% isn't that great.

Btw - how are you bulbing from Plastics to Fusion. Did you have a lot of Great People lying around? I'd have used them when I got them except possibly saving one Artist for another Golden Age with another GP.

I must say, that my previous post was more a little "playing the dumb n00b and I wanted to see what answers I get" ^^

To make it short, I got extremely lucky in that game. I was playing a Big & Smalls Sushi-game for the ultimate HoF highscore, and got 3 GSs very late, all having like 10% chances each. I had 200 cities and over over half of them were bigger than size 30, so running specialists -> somewhat a GP Farm. If the Math VoU has told me is applied right by me, my chances for 3 GSs with each having 10% so late were like 1:1000, so I didn't have any great people lying around, it just came so that my empire had a size that nobody can imagine (over 10k of population points) and that caused some insane situation in the end. Can one normally fully bulb Computers to Fusion with 3 GSs or fully bulb Robotics with a GE? I don't think so ;)

If you're curious, the Writeup for the game has just started, it's linked in my signature, the game scored 3.6M points and I launched the Spaceship in 1200 AD, constructing it in an empire that had no factories because those cause too much unhealth and therefor cost points :D . Extreme case of the 0.1% empire you mention ;)

Slightly different point, I laughed about the limitation of 6 Golden Ages using Great People. I like Golden Ages but I can't see burning 4 or 5 Great People for a Golden Age even if I somehow had that many hanging around that I hadn't used yet for some reason.

I ran 5 GAs in that game, and Libbed Biology after some heavy bulbing action, but the GAs were mainly there for economical reasons, because the maintenance caused by +45F from Sushi and +30H from Mining Inc was somewhat not payable in a 200 cities empire :crazyeye: ;) .

Cya, Sera
 
The great engineer could've probably been consumed by making a golden age that required more great people. Great Engineers cant be used to build SS parts.
 
The great engineer could've probably been consumed by making a golden age that required more great people. Great Engineers cant be used to build SS parts.

Another thing that always made me scratch the back of my head...

Is it a game play balance type of thing?:confused:

Or do the devs really believe some one would save five GE to finish the space ship in one turn?

kinda not expecting an answer,but hey if you think you got one...lol
 
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