jayron32 said:Turning a bunch of archers into infantry can cause a serious increase in your defensive ability. I find that waiting for that much cash to build up means I have to upgrade turn-for-turn, often leaving cities more poorly defended. Any ideas? Is that a sound use for merchants or is it ALWAYS better to install them and wait for the cash to come in?
Well, I'm a huge fan of having a merchant city. To me the trade mission is wasteful and also a bit of a hassle. If you're talking about turning archers into infantry, then I'd say you would be better off having wall street in a holy city that's also full of super-specialist merchants.

It's that one extra food you get out of the deal with the super-specialist, that always tips the scale for me. You definitely lose it by doing a trade mission.