donhenriko
NQ Officer
- Joined
- Nov 13, 2010
- Messages
- 143
There is no doubt in my mind. Great Scientists are too powerful in Civ V.
A good example is that you can skip rifling, artillery and infantry and go directly to mech inf in late renessaince era if you have saved enough with them (+ oxford and rationalism). This means that you can skip industrial warfare all together and proceed directly to modern warfare. This fact makes many units go obsolete too quickly; not only late renaissance units such as canons, cavalry and rifles, but also industrial units such as infantry and artillery.
Furthermore in early modern era, if you save enough scientists, lets say 8. you combine them with oxford university and rationalism, you can get 11 tech in a row. That makes it very easy to get giant death robots rather early in the modern era. GDR makes all other units obsolete.
In both cases, the balance of the game is most probably destroyed since one player will have much stronger units than the others. In an MP game, this is unfortunate because it destroys a lot of fun balanced warfare and the reason is overpowered scientists.
Personally when I play MP, I only try to get GS. All other great persons are a total waste, except, perhaps great engineers from time to time. I often end up saving 6-8 and can do those thing explained above.
I wonder therefore what civ MP community thinks about great scientists. Do you agree with me? If you do, how can GS be nerfed?
A good example is that you can skip rifling, artillery and infantry and go directly to mech inf in late renessaince era if you have saved enough with them (+ oxford and rationalism). This means that you can skip industrial warfare all together and proceed directly to modern warfare. This fact makes many units go obsolete too quickly; not only late renaissance units such as canons, cavalry and rifles, but also industrial units such as infantry and artillery.
Furthermore in early modern era, if you save enough scientists, lets say 8. you combine them with oxford university and rationalism, you can get 11 tech in a row. That makes it very easy to get giant death robots rather early in the modern era. GDR makes all other units obsolete.
In both cases, the balance of the game is most probably destroyed since one player will have much stronger units than the others. In an MP game, this is unfortunate because it destroys a lot of fun balanced warfare and the reason is overpowered scientists.
Personally when I play MP, I only try to get GS. All other great persons are a total waste, except, perhaps great engineers from time to time. I often end up saving 6-8 and can do those thing explained above.
I wonder therefore what civ MP community thinks about great scientists. Do you agree with me? If you do, how can GS be nerfed?