If Running a Spy Oriented Economy every GSpy should make a SY. Because by not building a Scotland Yard longterm you will loose 22from the buildings only. Much more if you run the slider/specialists (which you do). In A EE you will have 9
(Plalace/Courthouse/Spy) in your capital by the time you pop the early GS from great wall... 3 More are just 20% slider... So even if you loose some
very short term by not settling, it's worth it. And about
you basically don't care.
If you are not running a EE, settling is a good option, because of the immediate boost you gain, and because SY will become strong at a much later point in the game. However you will most likely not pop many Great Spys...
I see. I haven't played an espionage-heavy game to date, and was looking to try it out. Any recommendations or tips? Obviously a Phi leader would be ideal, but is there anything else to consider when choosing a leader or map type?
I've only ever really utilised espionage in the mid-late stages of the game when I can turn up the slider and see a serious boost to myoutput (with many courthouses/jails etc); I've used this only against one or maybe two AIs who I envisage a war with, in order that I can see their research, perhaps their cities, and be prepared for taking down their city defenses when war comes. What are the general strategies when trying a spy specialist heavy game, e.g. is it worth constantly pestering the AIs with small-cost missions or waiting for big ones like steal tech or city revolt? Would you neglect military to an extent to focus on spy units and channeling
into
?
That's a lot of questions, and probably the wrong thread!
I never heard of "Spies Cannot enter Our Boarders" or "Kill Spy" missions![]()