Great Wonders Elimination Thread

Alhambra [4]
Apadana [17]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [15]
Cristo Redentor [19]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [22]
Országház [3]
Oxford University [14]
Petra [16]
Potala Palace [15]
Pyramids [22]
Ruhr Valley [14]
St. Basil's Cathedral [15]
Statue of Liberty [10]
Temple of Artemis [18]
Terracotta Army [7]

First post in this thread, so I'll start with some controversy (maybe).
Pyramids: 25 - 3 = 22. Pyramids are great. Really great. But the desert requirement means that they're not feasible to build in probably 2/3 of my games (perhaps this is exacerbated because I tend to play on larger maps). If we're going to be penalising wonders for being situational, there's no way this deserves to be 2nd (but for the record I do think it should be high).
Mausoleum at Halicarnassus: 23 + 1 = 24. Obvious, really, but any wonder that I want / expect to build in every game (and that I get very upset about if surprisingly sniped by the AI) deserves a point.

PS: I've just realised how ridiculous my join date to message count ratio is...
 
336 BC Alexander the Great visits the Oracle at Delphi.
330 BC Alexander the Great destroys Persepolis and its Apadana.



Alhambra [4]
Apadana [14] (17-3) Strong wonder that at this point in time finds itself in competition with many other strong wonders. Deity availability can hurt it. It may not fit into your capital's location and district planning.
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [15]
Cristo Redentor [19]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23] (22+1) Crazy ROI, strong for every victory type.
Országház [3]
Oxford University [14]
Petra [16]
Potala Palace [15]
Pyramids [22]
Ruhr Valley [14]
St. Basil's Cathedral [15]
Statue of Liberty [10]
Temple of Artemis [18]
Terracotta Army [7]
 
Alhambra [4]
Apadana [14]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [15]
Cristo Redentor [19]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [3]
Oxford University [14]
Petra [13] (16-3) I love it. I go for it everytime when I can place a city with some desert hills before. I get annoyed when I see the AI building it on the only desert tile it has in his city radius. I make screenshots with yield porn if I get it and also get to play with Nazca, Granada or some desert natural wonder. But... it only influences one city.
Potala Palace [15]
Pyramids [22]
Ruhr Valley [14]
St. Basil's Cathedral [15]
Statue of Liberty [11] (10+1) This is the wonder to get for diplo victory. If the cultural critical wonders like CR or Eiffel sit at double score, this should also be higher.
Temple of Artemis [18]
Terracotta Army [7]
 
Potala Palace [15-3=12] Has Potala just slipped under the radar? It's not useless but strikes me as worse than the remaining ones, including those struggling to hold on. 1 diplomatic policy slot is worse than 1 military policy slot. 1 diplomatic victory point is worse than 4. 2 culture and 3 faith is negligible at the point that it's built. It's a Renaissance-era wonder, so it costs a fair amount of production yet the AI still tends to prioritize it pretty highly.

Terracotta Army [7+1=8] This is the only wonder I make an effort to build in domination games. Yes, build your army first and it's too bad if the AI builds it before you have the chance to. But a well-timed Terracotta instantly heals and promotes every unit. If you're in a grinding war with military tech parity, this can save you from needing to retreat. If you have the advantage and are about to start a war, it means you can push much into much more aggressive positions.

Alhambra [4]
Apadana [14]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [15]
Cristo Redentor [19]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [3]
Oxford University [14]
Petra [13]
Potala Palace [12]
Pyramids [22]
Ruhr Valley [14]
St. Basil's Cathedral [15]
Statue of Liberty [11]
Temple of Artemis [18]
Terracotta Army [8]
 
Apadana [11] (14-3) Very useful for certain civs - China, Sweden (and Hungary in some cases). But for other civs not as useful. And to play Apadana to its full power needs a lot of understanding of the game. If you just want to build a few wonders to get envoys then it's like a production trap. Can be fun if you prefer not-so-challenging games though.

Potala Palace [13] (12+1) Showing Potala some love. Not saying it's the best wonder, it does have a lot of problems - placement taking up a hill, unlocked by Astronomy which is kinda hard to prioritize (you can go Industrialization or the lower line for units without bothering with Astronomy for a long time). But the diplomatic policy slot is not bad if you have decent culture generation. In that case when you get it you are about to unlock Colonialism and the huge amount of envoys from civics in industrial era (8 envoys, or 11 if you count conservation) and the Raj policy is easily 10 science 10 culture and more. If you ignore culture or undervalue it (and/or ignored city state's quests) then maybe it won't be as useful. But I suggest people to try it out.

@Cpt Chaos I don't understand your logic of downvoting Pyramids. Pyramids are like a treasure the devs put there for every player to enjoy and all you need to do is just find one flat desert to build it, and it's doable in almost every single game - you settle your 2nd or 3rd city specifically for that and you get it by chopping three trees (Magnus-chopping of 3 trees on Autocracy with the wonder policy is worth at least 217.5 production, and Pyramids only need 220).

A word for Temple of Artemis - I'd give it a "A-" and [18] is good enough for it. It does give you a good amount of food and amenity, but its usage is limited by the usefulness of population in Civ VI. Again this is not Civ V where population is everything. It's nice to have in your Oracle-Pingala city (which needs to build a lot of speciality districts so burden is already heavy, and sometimes you'd better harvest the deer for that). But not that useful in other cities (can be useful in Mausoleum city but that city's population can be easily high if you build Fisheries). That it has to be near a camp is also kinda restrictive.

I don't buy the argument quoting PotatoMcWhiskey or SaxyGamer - they are good streamers but not the best player out there and I believe quite a few people in this forum are better than them (but many of those folks are not bothering with elimination threads like this). In case it matters for some people here, PotatoMcWhiskey gave it an A not S. Appeal to authority is defeasible anyway. And what's fun about elimination thread if we make it a compilation of existing tier lists?

Oh and you don't need to swap tiles to make amenity go to other cities... that's a misconception.

I suggest whenever you want to build Temple of Artemis, really think about the possibility of getting a settler - 5 more population in the Pingala city will gain you at most 9 extra science but a doubled +4 campus will also do that for you. Not to mention the library and university that follows. And Great Science Points. The 7.8 extra culture from population may be of better value but a newly settled city will quickly get to 2.9 culture when monument is built and population is 3 (chop a rainforest for this! instant 3 population city).

Alhambra [4]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [15]
Cristo Redentor [19]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [3]
Oxford University [14]
Petra [13]
Potala Palace [13]
Pyramids [22]
Ruhr Valley [14]
St. Basil's Cathedral [15]
Statue of Liberty [11]
Temple of Artemis [18]
Terracotta Army [8]
 
Last edited:
Trying to wrap my head around some of the arguments...

Alhambra - The on hills adjacent to encampment placement alone makes this fairly difficult and it is severely limited in usefulness to anything outside of Domination Victory. Freddie got kicked pretty early because his extra Military Card was considered lackluster so.....?

Oracle - Stack with Pingala for an early monopoly on the GPs of your choice. This bonus lasts all game, as does the Faith Patronage discount which gets stronger as the eras progress. Strong for every victory type.

Colosseum - Unlike many on this list, this is alsp strong for any victory type. It's not as hard to build as people are making it out to be... it often goes many eras without being built. It is also cheap to build, and available at a time when your districts should still be really cheap but in fairly established and productive cities, and you should probably be getting a discount on your first Entertainment District anyways. I guess some people don't like to leverage Magnus and chops? If the bonus simply read as "+12 culture, +12 amenities" people would be going bonkers. Zanzibar gives you 12 amenities and was ranked #4 city state overall so.... ?

Potala Palace - Diplomacy cards may be the least useful, but you're practically limited to running only one at a time for a huge portion of the game. Right as this becomes available it sure is great to not have to swap out any card and basically be able to run the Spy Ops card full time.

Pyramids - I don't consider a single flat desert tile to be a difficult placement requirement. Certainly not any more than, say, Mausoleum which requires coast adjacent to a harbor. Pyramids is OP for any victory type and should fight Kilwa for the top spot.

Terracotta - Again limited mainly to a single VC (Domination) and its benefits will vary wildly. You're going to get a lot of R0 units promoted to R1, and you're going to be compelled to activate all the promotions at once so as to avoid experience overflow (unless you're OP Colombia), as well as get a lot of partially experienced units promoted for minimal experience gains (ie a 11/15 or 41/45 unit gets a promotion, sure, but would have earned that same promotion with 1 attack and would have been able to attack that turn rather than stall to activate the promotion). It's also not a full heal, nor is the heal instant, as someone claimed. I expect if a UI mod showed you how much experience you would gain, empire wide, by completing this (bonus to show how much experience was potentially wasted by near-promotion units), and then considered that empire-wide a practical consequence is that every unit more or less loses a full turn at the same time, you'd be extremely underwhelmed. Kabul only finished #14 so.... ?


To the votes:
+ Colosseum, it deserves a repeat upvote. It should not be behind one-trick wonders like Cristo or Eiffel, and sure as heck shouldn't be behind Artemis against which it is objectively better.

- Oxford, % to single cities is indeed a meme. It doesn't have the best placement requirements either and I'm not going to min/max the timing (same for Bolshoi) and risk losing it so in the end it's going to give me Castles and Seige Tactics, if I'm lucky.


Alhambra [4]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [19]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [3]
Oxford University [11]
Petra [13]
Potala Palace [13]
Pyramids [22]
Ruhr Valley [14]
St. Basil's Cathedral [15]
Statue of Liberty [11]
Temple of Artemis [18]
Terracotta Army [8]
 
Pyramids [23] 22+1 - An extra builder charge is useful for general civ building, directly for the science victory, and for almost any cultural victory.

Ruhr Valley [11] 14-3 - I used to build this a lot in vanilla, but rarely build it anymore. Haven't found this terribly useful for science victory since R&F came out. Use Reyna to buy your spaceport, build the royal society, buy a bunch of workers to use to finish your space projects. And not really great for any other victory type.

Alhambra [4]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [19]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [3]
Oxford University [11]
Petra [13]
Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [11]
Temple of Artemis [18]
Terracotta Army [8]
 
It looks starnge to me there is such a big difference in rating wonders exclusive t only one victory condition, so I want to level it a little

SoL +1
Statue is essential for diplo victory, it has good timing for 1st voting for diploleader. It is "win or not" wonder for diplo victory: +2 diplo vic points from Mahabodji can be easily obtained by other means before 1st modern era congress, +4 from statue cannot be easily gained from other sources, especially with -2 victory points resolution online. So not building it may close your way to dilovictory for ages.

Christo Redentor -3
Works only for tourism victory. Not building it may delay you some turns, may not - depending on civ and terrain. But for sure will not close your way to tourism victory. Certainly does not deserve to be at similar rank as powerful wonders useful for every victory condition - Why Christo and Big Ben are the same rank before my vote? Joke. A wonder, that only doubles tourism from relics and one specific tile improvement, with the second higly dependent on getting other wonder (Eiffel) should be below 10 at this stage, not nearly 20



Alhambra [4]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [3]
Oxford University [11]
Petra [13]
Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [8]
 
Last edited:
A showdown between the two remaining military wonders:

Alhambra [4-3=1] One of the 4 wonders that give you an extra policy card slot. However in a military-heavy game the military policy slots will be already in good supply. Also, the placement rule is historically accurate but tricky.
(The model of the wonder is very lovely though.)

Terracotta Army [8+1=9] A military wonder, but with an interesting additional design: your archaeologists can now enter foreign territories without open borders. Besides the useful +1 promotion level, this wonder also presents the military civ that built it with another option - settle down and turn to culture/tourism generation, if you cannot reach a breakthrough. Few wonders have this another-door-opens type of effects, besides the great-in-every-game type of wonders.
(The in-game Terracotta Army is above the ground, but the real thing is buried underground in 3 big pits. The real thing is also a Chinese grave good excavated by Chinese archaeologists so why building it can let you grab other people's artifacts is beyond my knowledge.)

Alhambra [1]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [3]
Oxford University [11]
Petra [13]
Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]
 
Alhambra [2]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [22]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [8]
Oracle [23]
Országház [0] ELIMINATED
Oxford University [11]
Petra [13]
Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]

I gave a defence of the Alhambra in an earlier post, pointing out that a lot of the Military cards are actually very powerful even for non-Domination focuses - as a random example, Conscription is actually one of the best cards for Gold on a Deity game where you had to get a reasonable army up early. However, I want to respond to @8housesofelixir above: I don't think that overly specific placement conditions is a bad thing. Quite the opposite! It means that I can make a very clear plan early on: either a) I cannot build this Wonder, and I can focus on other things, or b) I can build this Wonder, and I know there's a good chance few of the AI can, so if I go for it I will probably get it. Wonders with overly loose builld conditions are far worse, because you don't know whether to succumb to the temptation when there's a good chance they're going to be contested.

Goodbye to the Országház. It just doesn't do enough for the stage of the game it is in. +4 Culture is weak for a Wonder coming in the Industrial Era, and the extra Diplomatic Favour is a waste when Diplomatic Victory is largely obtained by predicting what the fairly rote AI scripting is going to select, and when there's just other ways to generate it in such large quantities anyway you don't need another source.
 
Alhambra [2]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [23] (22+1) Easy answer, it's a wild card policy, and that's pretty hard to argue with, it's flexible and adaptable to any victory condition or style of play. It's easy to rush, only requiring one prerequisite tech from the Medieval era. The +5 Culture isn't terrible either. I'm surprised this one isn't near the top.
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [5] (8-3) If Yerevan ends up being in your game, you can get this effect just by being its suzerain. Martyr also seems to be one of the promotions that pops up a lot in the middle game anyway (along with Indulgence Vendor and Heathen Conversion, at least for me), and if you have Moksha promoted, you have two shots at it. Even going after the relic strategy, this wonder is sometimes unnecessary, and has little value in any other strategy. It's definitely not one of the worst wonders, I've definitely built it and used it for relics before, but the competition is getting tough at this point.
Oracle [23]
Oxford University [11]
Petra [13]
Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]
 
Last edited:
Alhambra [2]
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [23]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [6] (5 + 1)
Yerevan can substitute Mont St Michel, but having Mont St Michel is more consistent than suz-ing Yerevan.
Since you have to lose the city building Mont St Michel to lose Matyr ability.
Anyways, the AI dont prioritise Mont St Michel, so it is a good wonder to build for Reliquaries based CV.

Oracle [23]
Oxford University [11]
Petra [10] (13 - 3)
Do you know what is better than a petra city? A city not settled in desert.
The best Petra city is one without any greenery, but that means that it is hard to build Petra early in absence of burst production (chops).
If you dont have Isidore of Milletus early on, it is difficult to develop a Petra city quickly.
If you have greenery in your city, means you have sufficient food and production early on, then what's the point of building petra in the first place?

Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]
 
Alhambra [3] 2+1 It's not easy to build in time, but it's the best source of early envoys if you plan to build wonders - follow by Pyramids, Oracle, Machu Pichu, and enjoy the suzerainity of 3-5 city states, before adding Kilwa. Plus, you'll have a place for your first great musician.
Apadana [11]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [23]
Great Library [5]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [3] (6-3) A strategy based on getting relics through apostle suicide after building a wonder is quite a stretch, you might as well play Khmer, relics will come earlier and cost much less.
Oracle [23]
Oxford University [11]
Petra [10]
Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]
 
If Yerevan ends up being in your game, you can get this effect just by being its suzerain.
This "logic" reminds me of the elimination thread for leader ability. Someone said Trajan was terrible because "you can just run into a cultural CS first instead". I find these kinda amusing.

Alhambra [ELIMINATED] LOL I legit wanted to get rid of the mont st. michel before this one but then the guy before me confused this with the Apadana. If a Wonder can be confused with another just because they start with the same letter, it is probably pretty forgettable :D To be fair, Alhambra and Mont St. Michel are the worst two left in my opinion anyway.

Apadana [12]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [23]
Great Library [5]
Kilwa Kisiwani [26] Haven't been upvoting this for a while. It's Kilwa, what else do I need to say?
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [3]
Oracle [23]
Oxford University [11]
Petra [10]
Potala Palace [13]
Pyramids [23]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]

EDIT: Added Mont St. Michel back in.
EDIT 2: Edited the Apadana score to help the confused comrade :D
 
Last edited:
Do you want to vote for Alhambra or Apadana?
My bad indeed, I meant Apadana. :mischief:

Can a moderator intervene, or can you take this into account for future votes ?
 
Huh. Alhambra wasn't exactly long for this contest, but losing policy slot wonders this early on feels rather strange, given how useful policies are in general. In fact, I'm rather surprised that Terracotta Army outlasted Alhambra.

Pyramids [24] (23+1) The Pyramids' benefits are pretty good. Desert usually isn't too difficult to find, and the player only needs at most 1 Desert tile anyway.

Great Library [2] (5-3) Ancient and Classical era eurekas are usually easy to get, but if one already has 2 Campuses to get the inspiration for Recorded History, the eurekas from the GL decline further in significance. Beelining for the Great Library doesn't make much sense either, as that'd require a ludicrous amount of culture to get there before making good progress on Ancient and Classical era techs. Random eurekas from other players getting Great Scientists is kind of cute, but that means one is losing out on a GS, and personally I'd rather have the GS most of the time.

Apadana [12]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [23]
Great Library [2]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [3]
Oracle [23]
Oxford University [11]
Petra [10]
Potala Palace [13]
Pyramids [24]
Ruhr Valley [11]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]
 
Last edited:
Great Library (2-3) ELIMINATED. To prevent a resurgence. Limited utility, really, and also one of the hardest wonders to get in my experience. Not only does it have quite restrictive position requirement, but the AI loves to rush it; for example, in my game as China over the weekend I was planning to build it, but someone finished it before I had even reached Recorded History.

Ruhr Valley (12) (11+1) My pet project, clearly. There are 21 wonders left and I firmly believe Ruhr should make top 10. Production is universally beneficial: you can fob it off by claiming “I win science victories so fast it’s irrelevant”, and all credit to you then, but as @JhGf_123 said that isn’t the experience of the vast majority of players. Compare it to several wonders that only have limited impact (Apadana, Bolshoi, Petra) or that only affect one or max two victory types (Mont St Michel, Terracotta, Mahabodhi, Oxford, Statue of Liberty, St Basil’s), and Ruhr 100% deserves to remain.

Apadana [12]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [23]
Great Library [ELIMINATED]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [3]
Oracle [23]
Oxford University [11]
Petra [10]
Potala Palace [13]
Pyramids [24]
Ruhr Valley [12] (11+1)
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]
 
Upvote: Petra 11 (10+1) If you're not aiming for the perfect Petra and willing to chop some tiles out, this is pretty easy to obtain in most games. In reality, 10-15 tiles is more than enough anyway

Downvote: Ruhr Valley. 9 (12-3). Ruhr Valley has gone through many ups and downs. It was a centerpiece in Vanilla, but R&F sorta put a damper on it with Reyna and the Royal Society. Gathering Storm brings Ruhr Valley back to relevance due to the longer tech tree and also the projects are now mainly focused on 1 city until the very end. However, it's still only relevant in Science Victories as other victories do not need the extra production from one city and Amundsen-Scott is still higher impact as Ruhr requires a dedicated city with fairly high production. It's still obviously a good wonder, but it's time for it to go.

Apadana [12]
Big Ben [19]
Bolshoi Theatre [10]
Colosseum [16]
Cristo Redentor [16]
Eiffel Tower [20]
Forbidden City [23]
Kilwa Kisiwani [26]
Mahabodhi Temple [15]
Mausoleum at Halicarnassus [24]
Mont St. Michel [3]
Oracle [23]
Oxford University [11]
Petra [11]
Potala Palace [13]
Pyramids [24]
Ruhr Valley [9]
St. Basil's Cathedral [15]
Statue of Liberty [12]
Temple of Artemis [18]
Terracotta Army [9]

What is it with this forum and people trying to out-do one another with deliberately outlandish opinions? Temple of Artemis is not “B tier”; nor is it correct to say that it “isn’t a game changer”, as someone said earlier. Every single tier list I have seen online, either on YouTube (eg. PotatoMcWhisky, SaxyGamer) or on forums, rates Temple of Artemis as one of the best wonders in the game – easily top 10 and arguably top 5. It arrives early,


I see no "outlandish opinions". Except for maybe one that thinks that there are "outlandish opinions" because they do not agree with what they they and their favorite Youtubers think with their "tier lists". What's even more outlandish is judging an entire forum by a few votes. "Nor is it correct" by saying something is "wrong" just because one says so.

So let’s quit with all this “I know better than thou” revisionism, yeah?
I agree. You should probably stop.
 
Back
Top Bottom