Great Writing Yields

Yig

Chieftain
Joined
May 6, 2013
Messages
48
Iv looked up guides and topics all over the internet trying to figure this out but have found nothing. So i get that in Gathering Storms all great writings are supposed to give 2 culture and 2 tourism but it seems every game I play there a couple of them that give 4 culture and 4 tourism instead. In this game I finally tried to figure out what patterns I can see and it seems my two oldest ones (likely my first two) give 4/4. In this case it is Yoga Vasistha and Ramayana by Valmiki. Its odd no one mentions this exception in the topics iv found. I have yet to research printing either.
 
Last edited:
Standard questions:
Do you use mods?
Can you upload screenshots?
Can you upload saves?
 
PS4, so no mods at all. Had Hero, Societies, and Corporations turned on. Iv seen this even before the latest update though. Didnt post in the PS4 section cus I saw this as more of a mechanical thing and less of a bug. The console section is basically topic hell. Although if PC always gets 2/2 for writers then yea, could be a bug. Could have posted a screen, i can always do that tomorrow. It will be doubled cus I finished that game so obviously its post printing.
 
Iv looked up guides and topics all over the internet trying to figure this out but have found nothing. So i get that in Gathering Storms all great writings are supposed to give 2 culture and 2 tourism but it seems every game I play there a couple of them that give 4 culture and 4 tourism instead. In this game I finally tried to figure out what patterns I can see and it seems my two oldest ones (likely my first two) give 4/4. In this case it is Yoga Vasistha and Ramayana by Valmiki. Its odd no one mentions this exception in the topics iv found. I have yet to research printing either.

For a few games now I have been seeing similar patterns. Here's a fresh example. I was browsing Eleanor's library willing to buy some books from her, and here you can see that there are a couple of books that give double culture and tourism.

Like here, both Rumi's books are double culture&tourism, and the asking price is also double in comparison with other books:

Spoiler :
PP2Nhvg.jpg

lkb7Isc.jpg



The remaining items of her selection are 2 and 2, and cheaper, you can get 2 for the price of one Rumi:
Spoiler :
ub0XRWf.jpg

hTvdOZk.jpg


Cash on the counter deal done :)
Spoiler :
2Enadbk.jpg


And those increased yields stick to those books, when I bought them, I had the same double yields.
No mods at all, only Monopolies&Corporations mode enabled. If somebody wants to take a look, I'm also uploading a save at the point of this trade.
 

Attachments

I had the same thing in a game recently and it was also Rumi's works of writing that gave double the usual tourism
 
Looks like an issue with the writers added with the Babylon pack, if it's Rumi and Valmiki each time. I wonder if they were coded for vanilla/R&F and not taking into account the nerf for GS.
 
Looks like an issue with the writers added with the Babylon pack, if it's Rumi and Valmiki each time. I wonder if they were coded for vanilla/R&F and not taking into account the nerf for GS.
Yup, seems to be the case. Just checked in-game, and it's only Rumi, Valmiki, Potter, and Mistral that don't have the GS nerf applied to their works.

EDIT: Actually, all of the GWAM from the Babylon pack are more powerful than the vanilla GWAM. The writers' works give double yields, the artists' works give an extra 2 tourism each, and the two musicians have 3 works instead of just 2. So, in a way, I guess this introduces some strategy in deciding whether to skip or claim a writer/musician, since the new ones are more powerful.
 
Last edited:
Looks like an issue with the writers added with the Babylon pack, if it's Rumi and Valmiki each time. I wonder if they were coded for vanilla/R&F and not taking into account the nerf for GS.

Yup, seems to be the case. Just checked in-game, and it's only Rumi, Valmiki, Potter, and Mistral that don't have the GS nerf applied to their works.

EDIT: Actually, all of the GWAM from the Babylon pack are more powerful than the vanilla GWAM. The writers' works give double yields, the artists' works give an extra 2 tourism each, and the two musicians have 3 works instead of just 2. So, in a way, I guess this introduces some strategy in deciding whether to skip or claim a writer/musician, since the new ones are more powerful.

Great job, guys!:goodjob: Mystery solved :) I also remember being surprised when Joplin gave me 3 works instead of 2, as usual with GMs. Never made the connection to the same Babylon pack, though...

Now, it would remain to clear up, if this was by mistake or by design. The fact that these GMs give 3 great works each with different individual titles means that they were designed so.

But why writers' works have both culture and tourism doubled and artists' works just have 2 tourism added, leaving culture the same? Some complicated mistake or some elaborate design? They came with a rather OP civ, with Heroes&Legends mode, so could it be that the devs wanted to make the additional Great People of that pack somewhat legendary as well? Or was it just because some devs ran out of coffee and were a bit too sleepy when they coded this?
 
Well hot damn, something I posted actually got figured out. That is awesome. Anyone care to submit a post to 2k support for this? My last attempt to report a bug had me repeating things back and forth so much that I just gave up and they closed it. Maybe someone else will have better luck.
 
Well hot damn, something I posted actually got figured out. That is awesome. Anyone care to submit a post to 2k support for this? My last attempt to report a bug had me repeating things back and forth so much that I just gave up and they closed it. Maybe someone else will have better luck.
I suggest you just make a short post, maybe with a link to this thread, on 2K bug reports subforum (https://forums.2k.com/showthread.php?4296383-Bug-reports/page16), don't bother making a ticket through their support.
Perhaps, this is not even a real bug, just a feature??
Also, maybe it would be worth asking a moderator here to change the title of this thread that would better reflect the discovered information: 'GWAM from Babylon DLC pack yield stronger GWs', or something along these lines, in order to attract more attention.
 
Great job, guys!:goodjob: Mystery solved :) I also remember being surprised when Joplin gave me 3 works instead of 2, as usual with GMs. Never made the connection to the same Babylon pack, though...

Now, it would remain to clear up, if this was by mistake or by design. The fact that these GMs give 3 great works each with different individual titles means that they were designed so.

This seems to be by design? All of the musicians actually have sound files for three works each in the game's data. The question is why the base game musicians all have one work that's unavailable in-game.

A real shame too! Some of the works they have files for but left out include the Pathétique sonata, Aloha Oe, Chopin's Heroic Polonaise, and Bach's Toccata and Fugue in D minor
 
Last edited:
All of the musicians actually have sound files for three works each in the game's data.

Oh, that is interesting to know. That could probably mean that at some point before the release they decided that three works per musician were too much/strong, and limited them to two. Or maybe they wanted to have some possibilities for the future. Anyway, then all this Babylon DLC business looks like a mistake: somebody forgot or wasn't told to code a nerfed version of the great people and used some early design instead.

But then again, this is that sort of mistake that you might not want to see corrected. Some authors do write better books than others, some musicians do write more good music than others, and the paintings of some painters do attract more tourists than other paintings, so it starts to reflect the real life, sort of. I'm ok with this staying as is :) Although, it should get documented somewhere.
 
Back
Top Bottom