Greek strategies.

Companion Cavalry seems to be incredibly powerful. What I hadn't anticipated is that they're so good at capturing cities. With other units you often have a problem properly surrounding them with melee units but the CC can simply move into almost every tile next to the city. 14 strength mean that they have no trouble attacking once or twice with little damage, and you can retreat them quickly. Another plus is you don't need roads to keep those reinforcements coming, the Companions are quick enough to cover large distances with ease.
 
Currently on turn 640 in 1670 AD Epic game on a standard continents map (9 civs, 18 city-states).

Early game is about the only thing you have going for you as the Greeks. Hoplites and Companion Cavalry are powerful (especially considering Hoplites do not require resource bonuses), but, as you can guess, once you hit the Medieval Era Greece's strengths plummet. I lucked out with being on a continent with only two city-states in a sense, but if I was on a continent with another civ I probably would've taken it over soon in the game while I still had the powerful units to do so (instead I destroyed one of the city-states to gain ally status with a military city-state).

The Unique Ability really isn't that great unless your crapping out gold like no tomorrow, which, as you can imagine, doesn't happen until much later in the game. Couple this with the fact that producing gold is absolutely worthless at the moment, so even sacrificing production for infrastructure or armies does zilch for you. Even if you had the gold, the progress is still terrible. Not to mention unlocking Patronage gives you half the UA of the Greeks, so it's just a further slap in the face from the developers.

In short: unless you're playing a mod that doesn't let you progress farther from the Classical Era, the Greeks aren't even mediocre in the middle of the game.
 
The Unique Ability really isn't that great unless your crapping out gold like no tomorrow, which, as you can imagine, doesn't happen until much later in the game. Couple this with the fact that producing gold is absolutely worthless at the moment, so even sacrificing production for infrastructure or armies does zilch for you. Even if you had the gold, the progress is still terrible. Not to mention unlocking Patronage gives you half the UA of the Greeks, so it's just a further slap in the face from the developers.

In short: unless you're playing a mod that doesn't let you progress farther from the Classical Era, the Greeks aren't even mediocre in the middle of the game.

I totally disagree. City state alliances are amazing, especially with the patronage tree. I've been able to get ~8 city state alliances up by midgame. You can make money by selling your strategic resources to AIs. Then you get strategic resources via city state alliances.

Having the relationships degrade at half rate is incredible for this strategy. Their early UUs are good too, especially the cavalry.
 
Won my first game as the Greeks by bribing all the city-states (Diplomatic victory). Having about ten of them on my side, with the Patronage line full, was very powerful. I did not get much use out of the Hoplites but the Companion Cavalry were useful for the majority of the game. I think the Greek UA is their strongest point.
 
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