Annnnd...BOOM!
WELCOME BACK TO CIV, SHAKA!
Can't say I'm surprised. I was really expecting them. So now what? We have two remaining spots open. Who's gonna get them?
Netherlands (Modern W. Europe)
Celts (Ancient W. Europe)
Byzantines (Ancient/Medieval SE. Europe)
Mayans (Ancient C. America)
Carthage (Ancient N. Africa)
Huns (Ancient/Medieval E. Europe/W. Asia)
Zulu (Modern S. Africa) Although they'll probably have an ancient UU/UB combo
If,at least,one of the 3 last remaining civs is new in Civ series,which one would be?
I think they will be poland and zulu and for last hittitesThere are a few I do not believe will be in this game:
* Mali (too close to Songhai)
Note that both "Timboctou" and "Jenne" depart from their conventional Western spellings as Songhai cities. That suggests they're at least leaving room to bring back the Malinese. However, I doubt they would be a priority for the expansion - there are many other areas of the world that warrant multiple civs, but whose civs are better-known.
* Khmer (too close to Siam)
This being one of them.
A few ideas that have never been in a Civ game before. Some are City-States or I suspect will be a City-State.
* Moors
Likely preempted by the catch-all "Arabia".
* Indonesia
This is the one I'd like to see for geographical completeness. Also, adding Indonesia or the Khmer (or the Burmese, etc.) would allow them to add a new SE Asian architectural style which they didn't fit in the main game (which can hopefully then be retrofitted to the Siamese).
* Poland (City-State as Warsaw)
* Venice (City-State as, well, Venice)
* Pueblos
* Israel (likely to be a religious City-State as Jerusalem)
* Sweden (I forget if Stockholm was given to Denmark)
Still a CS.
And of course there are many, many more. What about the Myanma? Burma has never been represented by a civ, but it had a Wonder (Shwedagon Pagoda) in Civ IV.
add troy.
It's a CS in Wonders of the Ancient World.
When I refer to the Moors, I'm referring to the Almoravids, which were Berber, not Arab. However, Marrakech is a City-State, so they certainly aren't going to be in without their capital.
I definitely could see Khmer. I have to think of a second unique thing and ability, but a Ballista Elephant is different enough from other Elephant units. I'd actually consider making it a Trebuchet replacement that can defend itself effectively.
i didn't get that from this at all. they just felt like spelling it the other way this time around.Note that both "Timboctou" and "Jenne" depart from their conventional Western spellings as Songhai cities. That suggests they're at least leaving room to bring back the Malinese. However, I doubt they would be a priority for the expansion - there are many other areas of the world that warrant multiple civs, but whose civs are better-known.
i didn't get that from this at all. they just felt like spelling it the other way this time around.
We can have Columbia which combines Columbia and the short-lived state of Gran Columbia into one civ to represent the general area. Just like how Denmark combines Denmark and elements of the short-lived state of Denmark-Norway.
I also say we should have Ethiopia and Kongo long before Zulu, they were a lot more important historically.
Be careful, "Columbia" means a very different thing. Yet I got what you meant and completely agree with you, Colombia (Gran Colombia), despite being short-lived, had a great historical significance for several southern and central american countries, and Simón Bolívar is probably one of the Americas' greatest leaders. It's a shame we cannot play as him while some of the currently featured leaders didn't even exist or weren't as half as relevant for their civilization/country/people as Simón was for America.
I also share your Ethiopa/Kongo preference over the Zulu, but I guess the later have better chances. Well, perhaps they're going to surprise us.
I definitely could see Khmer. I have to think of a second unique thing and ability, but a Ballista Elephant is different enough from other Elephant units. I'd actually consider making it a Trebuchet replacement that can defend itself effectively.
The Baray is fine (the UB in Civ IV). It could even give the same bonus relative to the aqueduct that it used to (+1 food).
Alternatively, with religion they could have a prang (Khmer spire, the "temple-mountains") as a faith-producing structure.
Not as sure about the ability.

Yeah, I'll take a look at that. I still stand by my belief that, outside of Europe/The Near East, such closely connected civs are unlikely. The problem is civs that end up sharing most of their territory at their height (obviously, Ottomans and Byzantines are an exception, as is anything that sprouted up after the Roman or Persian Empires).
Surely that simply reflects the European bias in the existing Civ selection, itself intended to make the game recognisable/accessible in Western markets, rather than a design policy of excluding geographically close or predecessor/successor states elsewhere?