What is this Art0.fpk file? And where can i find it?
What is the PakBuild Utility? And where can i find it?
; Disable caching of file system (may slow initialization)
DisableFileCaching = 0
; Disable caching of xml and file system (may slow initialization)
DisableCaching = 0
hey thanks for helping outi finally figured out what was wrong, it was the kmf file wasn't in the terry folder. I'm SO happy to have finally figured it out. So now i'm gonna work on adding a new unit with new downloaded graphics. My main question right now is about the unit buttons. The game has the picture and stuff but when i look at it in the game the button is very weird. It seems that the picture is chopped up and placed in random spots....how do i fix that?
and also how do i install new units that come in a "rar" file?
Ok, this is a really obscure issue that I've solved I think but want to relate. I've been adding unit buttons to my mod for over a year and recently I noticed that several of them are now blurry where they used to be sharp. When I open the button in DXTBMP the button looks great but in game it's fuzzy and crappy looking. I opened the dds files and resaved them and that seems to have fixed things. It looks like some sort of corrupted graphics cache but I deleted all the cache files I could find. Just very odd.
.dds are also just pictures, and creating a very simple button out of a screenshot is really not difficult and will take less then 5 minutes.
Download DXTBmp, and do, what Mechaerik has already said in the other thread:
Take a picture, resize it to 64*64, open it with DXTBmp, load as alpha channel a standard button background, save it as DDS DXT3, and you're finished.
Try it, and ask, when you have a problem.