So I am about to get started with Civ 6 having played Civ 5 for awhile.
I recall on Civ 5 "CarlsGuides" was excellent and really helped me get the hang, any similar resources for a newbie to 6?
Thanks.
There are a stack of pinned resources on all aspects of the game on here. What particular info are you after i.e. strategy, mechanics etc?
As an aside there is an official PDF on the web somewhere but CivFanatics will always be better than any official guide.
You mean some sort of walk-through? Won't be such a thing. To be honest, I'd just play on an easy level i.e. L2 (Chieftain) and learn in an environment where you're not going to be under pressure i.e. getting attacked. Combine that with reading threads on here and watching YouTube (Quill18, Marbozir etc) you will soon get the drift. However, to get the best out of this sort of game you need to understand the mechanics i.e. what you need to do, and then work out how to do it. Bottom line is don't get too caught up in Victory Conditions, just build from solid foundations and see where it takes you i.e. a few good production cites, get Science/Culture going etc.It'd be great if there was a guide on how to win with the steps
Can you please explain this statement a bit more? For me Science = technological progress = advancing your Civ etc. Not sure why ignoring Science would ever be good advice. Genuinely befuddled.Ignore science
Maybe it's just my current play-style. I'm still relatively raw at Civ (210 hrs) and out-teching the opposition makes me feel more secure. Perhaps when I'm more efficient at early game neighbourly clear out I might stop making a Campus a priority.I don't want to put words in anyone's mouth, I think Victoria is implying that you don't want to over-emphasize science in the early game
Thanks, I've played maybe 2 hours just on Prince.You mean some sort of walk-through? Won't be such a thing. To be honest, I'd just play on an easy level i.e. L2 (Chieftain) and learn in an environment where you're not going to be under pressure i.e. getting attacked. Combine that with reading threads on here and watching YouTube (Quill18, Marbozir etc) you will soon get the drift. However, to get the best out of this sort of game you need to understand the mechanics i.e. what you need to do, and then work out how to do it. Bottom line is don't get too caught up in Victory Conditions, just build from solid foundations and see where it takes you i.e. a few good production cites, get Science/Culture going etc.
Theaters tend to be built later, even for cultural victories (my speciality).