Lonecat Nekophrodite
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- Jan 10, 2019
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What Amplitude tries to represent Early Modern era actually? While it actually begins Late (1400) compared to Civ6 'standard Renaissance Era Starts'. HK Still plagued with the same histrorical accuracy problems
1. Eh? Did 'Arquebusier' in this game also represents early Handgunners (with hand cannons or even Sinic fire lances invented in 11-12th Century that appears in the Huǒlóngjīng (火龍經 Book of Fire Dragon)? eh? The first efficient 'handguns' that 'changes the game' is Arquebus with triggers and long barrel that appeared much later in the 15th Century.
2. And what Halberdiers actually represents? eh? Halberds are medieval weapons and By the Early Modern, the dominant polearms are Pikes. As per HK combat rules. this setting (separate 'pikeman' and 'arquebusier' units) APPEARS to be valid (and this includes obstruction rules. 'gunner' class unit may not shoot from behind melee or anticavalry units, only right next to each other in the same front line (the only instance possible for gunners to shoot from behind other troops is that this unit stands atop of cliffs which also advantageous because any shooters standing there deals more damage than usual. exploiting 'higher ground advantage' rules) but 'Pikemen' of the Early Modern carry pikes that AT LEAST twice as long as wielder's tall (4-5 meters or maybe more, or even as long as a wielder can still wield) and placed in dense formation. Initially in one pike square, soldiers standing by the rim may be either HALBERDIERS or SWORDSMAN (either sword and buckler, this includes the famous examples--Iberian Rodeleroes, Scottish Clansmen (The unit's actual name, Highlanders were English nicknames of Scottish superior infantry which can be either light infantry or linear infantry, but before then they were a kind of Pike&Shots or any other footsloggers), or Austrian Roundshier (Cossacks 1 & 3 but i'm not sure if Early Modern HRE really uses this kind of swordsmen in battlefield as well), or greatswords like HRE's Landsknechte that included Double Soldiers) to counteract enemy counterparts which were anti-pikemen troops. These extra units however were replaced with arquebusiers OR became pure pikemen as pikes became longer and a block of pikemen square became bigger, charging a pike square with brave swordsmen or halberdiers became impossible. also halberds cannot achieve the same lenght as pikes because bladed tips were much heavier and the weapons will not become wieldy nor can be used entirely.
IF There's an excuse to save Early Modern Halberdiers, why on earth can't Greatswordsmen upgraded to ? funny enough, Greatswordsmen are upgradeable to Naginata Samurai which is Edo's Emblematic Unit that replaces halberdiers (Just because Naginata samurais also use swords as secondary weapon??).
3. And 'Musketeer' unit https://humankind.fandom.com/wiki/Musketeers
While in-game description says.
This unit uses flntlock tech, but only few portraits shown them to use actual flintlocks. the European portraits didn't feel like Amplitude artists draw them correctly--dressing in Thirty-Years war fashion rather than Malburian uniforms with cravats, and using 'flintlock' muskets with 'hot matches' clamped to the flint clamp!
^ This is a correct uniform. This also the moment where Pike&Shot formations transits into all gun Fusiliers--The battle of Neerwinden, where there's a report where there were pikes dropped without dead body next to it, which finally news reporter concluded that pikemen in the same p&s formation dropped pikes and looted flintlock muskets and ammo from dead musketeer/fusilier (in 1690 the term 'musketeer' still remain in use in French army to refer to foot soldiers wielding that weapons even if they're actually 'Fusiliers' that have bayonets as well) of the same unit. Yes the Flintlocks have twice or thrice an ROF to matchlock muskets, also the designs to accommodate with bayonets permitted them an anticavalry defensive capability (particularly if deployed in squre formations), and the use of 'flint against steel' ignition system means it is now safer for them to stand shoulder to shoulder, same safety standards were also augmented with haversacks became ammo containers (which paper cartridges were used) instead of Apostle bandoliers used for centuries. To this end, Pikemen (along with halberdiers) became useless. This compelled anyone else outside Europe to stokpile flintlock guns even if they don't understand how to use socket bayonets until the next century, but more guns that can released two or three more shots in the same minutes are still advantageous enough even with these units carried either axes or swords as secondary weapons instead of fixing socket bayonets. as attested in King Rama III's era (Early 19th Century) Wars between Siamese Kingdom and Dai Viet empire (Under Min Mang Emperor). which Siam bought Brown Bess in large numbers from Henry Hunter (British merchant).
Interesting enough. Halberdiers DID NOT upgreadeable to 'Musketeers' unit BUT to Line Infantry of the next era, while Great Swordsmen can become Musketeers. I don't really understand what Amplitude tries to represent this unit ? Did they intend to portray this unit as Malburian fusiliers particularly with the team itself is located in France and should have plenty of times visiting French War Museums or conduct extensive researches on Louis XIV era's army where he created fusiliers as standard elements of French Army.
^ African musketeer portrait
^ Mekhong subcontinent Southeast Asian Musketeer portrait. (Did this unit wears 'Siamese' or 'Burmese' outfit in this variant particularly in the Fall of Ayutthaya and Rise of Thonburi in 18th Century?)
^ Similary lame 'Asian Musketeers' portrait. which can be either Ming or Korean but wearing Imjin war outfit with helmet removed.
4. Why 'Mortar' becomes available AFTER arquebusiers? And where's straight shooting 'Culverins' (or 'Cannons' or 'Bombards' or 'Basillisks'. What should be proper name?) which can exploit the same rule as HOWITZERS (Heavyweapons https://humankind.fandom.com/wiki/Howitzer without non line of sight shootings) but unlockable with the same tech as Arquebusiers?. If 'Cannons/Culverins' is to be a unit, I'd propose a resource prereq- 1 Saltpeter and 1 Iron/copper.
1. Eh? Did 'Arquebusier' in this game also represents early Handgunners (with hand cannons or even Sinic fire lances invented in 11-12th Century that appears in the Huǒlóngjīng (火龍經 Book of Fire Dragon)? eh? The first efficient 'handguns' that 'changes the game' is Arquebus with triggers and long barrel that appeared much later in the 15th Century.
2. And what Halberdiers actually represents? eh? Halberds are medieval weapons and By the Early Modern, the dominant polearms are Pikes. As per HK combat rules. this setting (separate 'pikeman' and 'arquebusier' units) APPEARS to be valid (and this includes obstruction rules. 'gunner' class unit may not shoot from behind melee or anticavalry units, only right next to each other in the same front line (the only instance possible for gunners to shoot from behind other troops is that this unit stands atop of cliffs which also advantageous because any shooters standing there deals more damage than usual. exploiting 'higher ground advantage' rules) but 'Pikemen' of the Early Modern carry pikes that AT LEAST twice as long as wielder's tall (4-5 meters or maybe more, or even as long as a wielder can still wield) and placed in dense formation. Initially in one pike square, soldiers standing by the rim may be either HALBERDIERS or SWORDSMAN (either sword and buckler, this includes the famous examples--Iberian Rodeleroes, Scottish Clansmen (The unit's actual name, Highlanders were English nicknames of Scottish superior infantry which can be either light infantry or linear infantry, but before then they were a kind of Pike&Shots or any other footsloggers), or Austrian Roundshier (Cossacks 1 & 3 but i'm not sure if Early Modern HRE really uses this kind of swordsmen in battlefield as well), or greatswords like HRE's Landsknechte that included Double Soldiers) to counteract enemy counterparts which were anti-pikemen troops. These extra units however were replaced with arquebusiers OR became pure pikemen as pikes became longer and a block of pikemen square became bigger, charging a pike square with brave swordsmen or halberdiers became impossible. also halberds cannot achieve the same lenght as pikes because bladed tips were much heavier and the weapons will not become wieldy nor can be used entirely.
IF There's an excuse to save Early Modern Halberdiers, why on earth can't Greatswordsmen upgraded to ? funny enough, Greatswordsmen are upgradeable to Naginata Samurai which is Edo's Emblematic Unit that replaces halberdiers (Just because Naginata samurais also use swords as secondary weapon??).
3. And 'Musketeer' unit https://humankind.fandom.com/wiki/Musketeers
While in-game description says.
This is a description of 'Fusiliers' which actually the first 'Line Infantry' because Flintlocks and Socket Bayonets they wield were game changers.The first regular troops armed with a gunpowder weapon, their range and stopping power makes up for a slow firing rate.
This unit uses flntlock tech, but only few portraits shown them to use actual flintlocks. the European portraits didn't feel like Amplitude artists draw them correctly--dressing in Thirty-Years war fashion rather than Malburian uniforms with cravats, and using 'flintlock' muskets with 'hot matches' clamped to the flint clamp!

^ This is a correct uniform. This also the moment where Pike&Shot formations transits into all gun Fusiliers--The battle of Neerwinden, where there's a report where there were pikes dropped without dead body next to it, which finally news reporter concluded that pikemen in the same p&s formation dropped pikes and looted flintlock muskets and ammo from dead musketeer/fusilier (in 1690 the term 'musketeer' still remain in use in French army to refer to foot soldiers wielding that weapons even if they're actually 'Fusiliers' that have bayonets as well) of the same unit. Yes the Flintlocks have twice or thrice an ROF to matchlock muskets, also the designs to accommodate with bayonets permitted them an anticavalry defensive capability (particularly if deployed in squre formations), and the use of 'flint against steel' ignition system means it is now safer for them to stand shoulder to shoulder, same safety standards were also augmented with haversacks became ammo containers (which paper cartridges were used) instead of Apostle bandoliers used for centuries. To this end, Pikemen (along with halberdiers) became useless. This compelled anyone else outside Europe to stokpile flintlock guns even if they don't understand how to use socket bayonets until the next century, but more guns that can released two or three more shots in the same minutes are still advantageous enough even with these units carried either axes or swords as secondary weapons instead of fixing socket bayonets. as attested in King Rama III's era (Early 19th Century) Wars between Siamese Kingdom and Dai Viet empire (Under Min Mang Emperor). which Siam bought Brown Bess in large numbers from Henry Hunter (British merchant).
Interesting enough. Halberdiers DID NOT upgreadeable to 'Musketeers' unit BUT to Line Infantry of the next era, while Great Swordsmen can become Musketeers. I don't really understand what Amplitude tries to represent this unit ? Did they intend to portray this unit as Malburian fusiliers particularly with the team itself is located in France and should have plenty of times visiting French War Museums or conduct extensive researches on Louis XIV era's army where he created fusiliers as standard elements of French Army.
^ African musketeer portrait
^ Mekhong subcontinent Southeast Asian Musketeer portrait. (Did this unit wears 'Siamese' or 'Burmese' outfit in this variant particularly in the Fall of Ayutthaya and Rise of Thonburi in 18th Century?)
^ Similary lame 'Asian Musketeers' portrait. which can be either Ming or Korean but wearing Imjin war outfit with helmet removed.
4. Why 'Mortar' becomes available AFTER arquebusiers? And where's straight shooting 'Culverins' (or 'Cannons' or 'Bombards' or 'Basillisks'. What should be proper name?) which can exploit the same rule as HOWITZERS (Heavyweapons https://humankind.fandom.com/wiki/Howitzer without non line of sight shootings) but unlockable with the same tech as Arquebusiers?. If 'Cannons/Culverins' is to be a unit, I'd propose a resource prereq- 1 Saltpeter and 1 Iron/copper.