Chariot Spam
CivConVict set the scene: Babylon's build queue was set to build infinite Chariots. It seemed like a good approach, so that's what we did.
Alex was already weakened and it would probably hurt our economy to take his Cities, so it was just a matter of scouting around his remaining Cities, pillaging his Strategic Resources (just a Horse Resouce) and then looking for the next victim.
Why waste Chariots attacking Alex's Cities if all that he'll be able to build are Archers?
Zara's land was too jungly to attack before we were able to learn Iron Working. Justinian was all the way to the west and our army was in the east, so he didn't make sense as a target, either. I settled on heading towards the south past Zara's Jungles and found out that Peter was going to be a good choice of targets, while Saladin was just too far.
On our way to Peter, 5 of our Chariots first went a bit east before going south, past Darius' lands, scouting as they went. Well, ho ho ho, Darius only had 2 Cities, had a Worker that was just begging to be stolen, and had only 1 defender in his second City.
So, before Peter would get attacked, Darius lost a Worker and a City.
With Babylon pumping Chariots non-stop, we fielded a two-front war (well, two nearly-simultaneous wars, really), going after Peter and Darius at once.
Unfortunately, Peter had a source of Metal connected. We caught him with his pants down in taking a City of his with Ivory and Pig, but he was ready with a Spearman in Moscow.
Once we'd amassed sufficient troops, we sent in our stacks, hoping to be able to pillage the source of Metal, so that there would be a limit to the number of Spearmen that we would have to face.
Well, Peter made our job especially easy for us and attacked our Chariots with an Axeman and a Spearman. Yes, great kills, taking down our Chariots. But, it was a grave tactical error, as that Spearman of his could have defended Moscow on a Hill much better than by fighting one unit at a time when on the offensive.
We didn't keep Darius' Cities as they were too far away and Alex's Cities would have blocked any Trade Routes to said Cities, but we did keep Peter's Pig + Ivory City and Moscow. Moscow came complete with Stonehenge.
Both of those AIs managed to survive by settling additional Cities before I could wipe them out. No matter... we'll just have to extort techs from them at some point.
Once we finally learned Aesthetics and then put some Research into Alphabet, Zara was willing to share the secret of Alphabet with us.
Technically, we could have kept extorting techs for peace, but I was hoping to get some of the AIs' Gold reserves, so the plan is to stay at war until we learn Currency and can get Gold as well as techs from them for Peace.
Every time that I wanted to build something other than a Chariot (it happened about 12 times), I deleted whatever build item I had added to the build queue and just put a Chariot back in its place. Finally, near the end of the turnset, it seemed like it would be a good idea to build a Library, if for no other reason than to use our Gold for more efficient deficit-Research by trying to research Currency.
The game ends this round with us owning 8 Cities, 4 Settlers, more than a dozen Chariots, a Swordsman, Stonehenge, The Mahabodhi (the Buddhist Holy Shrine--worth 5 Gold per Turn), The Great Wall, and 3 Happiness Resources (Gold, Gems, and Ivory). We are 1 turn away from learning Currency.
Zara is one turn away from learning Calendar, so maybe we'll be able to get that tech in trade sometime soon, which would increase the number of Happiness Resources that we can connect.
I forgot to connect up the Marble, so it still needs a Quarry.
We also went after Justinian. Three Chariots scouted his lands and discovered that for whatever reason (Barbs?), he had failed to connect his Horse Resource. Well, that was just an invitation to pillage and our Chariots just starting pillaging everything left, right, and centre, which was great because our army was costing us a lot and there were only so many relatively-easy-to-capture Cities that could give us lump sums of Gold. The pillaging of Justinian's lands basically kept us financially afloat.
The pillaging also meant that his Road network was being continuously ripped up (and continuously being rebuilt by him), making it tough for him to defend multiple Cities with his mobile Archer stacks.
After ducking and weaving from City to City of his for what seemed like forever, he finally gave us a break with a Settler sent out and only 2 Archers remaining in his capital. We sustained heavy losses of Chariots, but Justinian's capital is now ours.
We also have 2 Super Medic Chariots (one in Justinian's old capital and one in the east near Darius' old capital). Maybe having two Super Medic units is overkill, but they proved their usefulness in healing our troops nearly instantaneously, so it is not like I am really complaining.
The game is far from over. Saladin has the same number of Cities as us and has Hereditary Rule, so he'll likely have large-sized Cities with a lot of Happiness. In addition, with him being Protective, he'll likely have Protective Longbowmen before we can do much against him.
Zara won't be a push-over, either, while Justinian is likely going to keep us busy until both Saladin and Zara tech up to Feudalism.


