drlake
Emperor
@Dhoom
I'm not sure I understand what you are getting at with the possible moves for the settler. Are you suggesting moving to something besides one of the PHs to scout, with the idea that if it doesn't look promising you can always move there or back to SIP (though I can't imagine doing this) on the third turn?
My inclination is to move the warrior 1N to see that part of the BFC, and then if nothing there indicates a need to SIP or in that area then move to the PH on the river.
On VCs, I'm not a big fan of cultural games. They seem boring to me, and don't leverage our traits well. I'd be more inclined to go for conquest/domination and accept a diplomacy if given one.
I've had little luck with worker stealing, personally. It always seems to cost me more than its worth, but I'm willing to consider it if granted the opportunity. I do favor a rush if one is feasible, as I noted in my initial post.
I tend to conserve forests, personally, unless I need the production surge (such as for wonders). That said, why would you want to clear cut this area? The plains tiles in particular aren't exactly improved by cutting them, so why do it? I'd clear off the grasslands when I needed them for farms or cottages, and the hills for mines, though.
Tech path is about what I was thinking as well.
Spoiler :
I'm not sure I understand what you are getting at with the possible moves for the settler. Are you suggesting moving to something besides one of the PHs to scout, with the idea that if it doesn't look promising you can always move there or back to SIP (though I can't imagine doing this) on the third turn?
My inclination is to move the warrior 1N to see that part of the BFC, and then if nothing there indicates a need to SIP or in that area then move to the PH on the river.
On VCs, I'm not a big fan of cultural games. They seem boring to me, and don't leverage our traits well. I'd be more inclined to go for conquest/domination and accept a diplomacy if given one.
I've had little luck with worker stealing, personally. It always seems to cost me more than its worth, but I'm willing to consider it if granted the opportunity. I do favor a rush if one is feasible, as I noted in my initial post.
I tend to conserve forests, personally, unless I need the production surge (such as for wonders). That said, why would you want to clear cut this area? The plains tiles in particular aren't exactly improved by cutting them, so why do it? I'd clear off the grasslands when I needed them for farms or cottages, and the hills for mines, though.
Tech path is about what I was thinking as well.