Dhoomstriker
Girlie Builder
- Joined
- Aug 12, 2006
- Messages
- 13,474
@Lymond
Spoiler :
The comments were moved to this message.
I'm still trying to figure out what I should be downloading (just BUG or other things as well). Let's just say that I am used to playing all of my games with either the BUFFY Mod or the Hall of Fame Mod (for Vanilla and Warlords games) whenever I am not playing a different Mod, so I'm new to this idea of playing the game without a Mod but with files in the Custom Assets folder.
In regards to BULL, I ran into the following on the related FAQ:
I'm not really sure what the unofficial patch includes, but could the existence of this potentially "altered" gameplay affect our games when someone continues from a game that used BULL when they aren't using BULL themselves, and vice versa?
So, would I equally be able to install BAT, since it seems to already contain BAT and BULL, or would BAT not work with the saves that we are playing with?
This info seems to imply two things:
1. I probably can't use BAT with these saved games (but confirmation would be appreciated if someone knows for sure)
2. You could probably feasibly edit an .ini file for each of your Mods, so that you wouldn't have to replace the files in your Custom Assets Folder every time that you wanted to play a Mod which should ignore the BUG files installed in Custom Assets.
Quick response on mods:
No, BAT is a stand-alone mod and will only work with games created from BAT or forum games in which a WB file is provided - like Nobles Club.
This is the reason I use the CA changer to switch my CA copies. I use BAT with a clean CA and use the BUG/BULL CA for many of the forum games like Kossin's that have a normal save - not a WB file. I use BUFFY with my Blue Marble only CA folder.
Simply do not run BAT and BUG single-player at the same time. Using the CA switcher is easier once you set it up.
Not sure about the unofficial patch in BULL and how much it changes. I know some good players like Kossin use it, as well as bad players like myself.
Warlords/Vanilla mods and stuff are irrelevant to this conversation.
; Custom XML and Python from user folder are not loaded
NoCustomAssets = 0
to
; Custom XML and Python from user folder are not loaded
NoCustomAssets = 1
Thanks for the help, Lymond and Kossin!BUG goes into My Documents>My Games>BTS>Custom Assets...
When you run BUFFY it's stored in Program Files>Firaxis Games\2k Games>Civ 4>BTS>Mods>BUFFY. You should open the BUFFYx.ini in there and change...
You could probably even go one step further and have your .bat file launch the game with the appropriate Mod parameter (BUFFY or without the Mod parameter when not playing with BUFFY). Then, you could replace your shortcut to loading the game to point at the relevant .bat file and just have two such .bat file shortcuts--one for using the BUFFY Mod and the other to use the BULL DLL.The .bat files make a name change between CvGameCoreDLL.dll.bull or CvGameCoreDLL.dll.BUFFY so that I don't have to do it manually each time... basically I have a 5 seconds procedure to do when I want to switch between BUFFY or BULL.
Really, it sounds like all that he is doing is using the DOS copy command to copy one file on top of another.kos - those executables are exactly what i need. I'm not good at dos coding. Would you mind uploading them here?
copy c:\path1\file1 c:\path2\file2
copy "c:\path with spaces1\file1" "c:\path with spaces2\file2"
set civ4path="C:\Program Files\Firaxis Games\Sid Meier's Civilization 4"
ren CvGameCoreDLL.dll CvGameCoreDLL.dll.bull
ren CvGameCoreDLL.dll.buffy CvGameCoreDLL.dll
ren CvGameCoreDLL.dll CvGameCoreDLL.dll.buffy
ren CvGameCoreDLL.dll.bull CvGameCoreDLL.dll
Hey Edzako,Here is my try.
They really weren't all that complicated, but I'm glad that they were useful for you!Dhoom - THANKS, MAN!!! I got the executables to work for me. This has greatly improved my quality of life!![]()
I assume that the custom asset switcher tool is just an executable file that you run, right? If so, find the exact path and filename of that executable.I commented out lines that start CIV since I just want to switch the dlls only, and labeled the "buffy" dll as "vanilla". Works great.
Now, if you know VB you could incorporate this into ruff_hi custom asset switcher tool![]()
start "Custom Asset Switcher" "{path of the custom asset switcher}\{filename of the custom asset switcher}"
start "Custom Asset Switcher" "C:\Downloads\Custom Asset Switcher\Ruff_hi_CAS.exe"