save
Pre-Turn
stats are 38/50%, would like to up that so we get closer to domination
fill army and send it to Lisbon
Entremont was at 20spt, but no more, try and get our cities right again
MM a lot in those totally corrupt towns, where we cant grow, enables us to reduce science to 0% and still get magnetism next turn
making 191gpt
IT a Portugese carrack shows up, that's it, we get magnetism, on to ToG
able to finish in 6 at positive cash flow
1. 860AD
attack Lisbon and kill 4 muskets inside at the loss of 1 Cav, but can't get it
army spots rails in American land, so they have coal
MM and get ToG down to 5 at -37gpt
IT Portugese send a musket/settler pair and drop a spear, carrack sinks one caravel. English show up with 5 cavs
2. 870AD
attack Lisbon, lose 1 Cav, but manage to defeat 3 units and raze it
units need to go back to help defend, kill spear with elite MDI and
attack English units, defeat 4 units and spot 2 more nearby, the IT will be tough
IT we lose a caravel, English beat MDI and cav but cities stand and America drops 4 Cavs at Faro island since it was not completely covered
3. 880AD
send knight army north to close the choke
kill 2 Cvas with Cav army to prevent them from striking next IT
get 2 slaves from settler combo
manage to kill 2 American Cavs, town covered by musket and pike
IT musket defeats 1 cav on defense, but loses to 2nd Cav
4. 890AD
found Lindum to fill our land
defeat remaining American Cav and cover Island with workers
start to clear English Cav's and beating No2, we get
rush Pentagon in Lagos
IT Pentagon will help us a lot in taking out the AI
5. 900AD
settle Namausus and Corovernum in Portugese land
knight army reaches choke, this will give us the possibility to settle the land south of it, if we get another army to cover
army in the north discovers another salt
raze Coimbra for 5 slaves
IT Bab caravel sinks against our galleon, we enter the IA
steam next in 9
6. 910AD
send Cav army up to the choke to shut it off, kill 2 spears in Braga and raze it
send some Cav's to Portugese land and discover the salt reconnected
kill 2 English Cavs and Portugese knight
MM to get steam to 8 at -17gpt
IT American convoy appears in the North
7. 920AD
2 cav's attack Emerita, kill 2 units, but still a LB inside
nothing much else, since Cav army needs to heal
IT Portugese land a LB near Lagos
8. 930AD
kill LB, no leader, move army to Oporto, there is incense for us to claim
defeat the remaining LB in Emerita and raze town, kill another LB in the vincinity
IT Americans drop knight and rifle in the North, spot a guerilla, hopefully it means no rubber for them
9. 940AD
Cav defeats rifle (sent 2 Cavs north to help out), CS army takes care of the knight
raze Oporto, taking along at least 2 carraks
found Monguntiacum to expand our empire, shift the choke block slightly north
IT babs drop LB in Portugese land, there are several boats in the north
10. 150BC
found Incense City to connect the 5th lux
take out the LB, move army and 4 Cavs to Sagres, to be taken out next turn
army defeats pike in Newcastle, but retreas not to open the choke
reduce lux to 0%
there is currently a settler in nemausus to fill the southern tip, but we need more settlers to fill the land south
of choke fast. once the army has taken out the 2 Portugese towns, we need to shift north and hit the rest of the Island
let's hope we can prevent to get bombed as usual. Steam is ready in 4, workers are waiting at our core to start railnet
we now have 42/57% towards domination
Portugese land, note there must be an Island city in the west, since they still have 3 cities
the choke, do not open or AI will send SOD's at us