Preturn: Didn't change anything. I haven't played with all this modern newfangled stuff yet.
IBT: Lose a Tank
1937 AD: Looking at our position in more detail, I think we are missing two vital techs. Democracy will give our towns +6 happiness at the cost of one specialist by switching to emancipation. Additionally, we don't have biology which is a huge tech - it gives all farms +1 food. These two techs will allow our towns to reach their full potential.
I also didn't see many Airports nor any indicator of which towns have them. Via inspection, I see that Rome has one, but see no others (one is being built). Hopefully, I didn't miss one. I order one in the capitol
I notice that airplanes can only bombard units to 50% - something to remember.
Whoops, we cannot airlift tanks. That means my tanks all went in the wrong direction. I guess that explains the lack of Airports - they are simply not very useful. [Edit: Later another tank does have an airlift symbol and it can be airlifted. This is very confusing.
IBT: Some units advance.
1938 AD: Wow! Recon mode is really useful. One plane and a big area of the map becomes visible. I can now see incoming troops towards our town.
I decide to Capture ghangzhou. It may provide a useful base of operations. I am also curious to see if the AI responds.
1939 AD: Now I cannot Airlift a tank to Ghangzhou, but I can to the other town on the other continent? The airlift icon did not show up last time, but it does now? This is very confusing. I wish they had put an "airlift" tab under game concepts. Anyone know if someone has posted the rules on airlifting (or know the rules)? I am getting confused. I know the tank commanders are grumbling mightally about going back and forth ("Idiots in command center don't they know what they are doing?" Answer: no)
1940 AD:
100 turns left notice.
We get Democracy and start on Biology. I switch 3 civics. I go for Merchantilism instead of Free trade. I would rather have 1 more specialist than one more trade route. The
A worker doesn't have the airlift symbol. Do you need full movement perhaps? worth checking.
Hey, I just noticed some clams we never grabbed. We have been running at -1 to -2 health for who knows how long. Argh!
I did end up with a plane in ghangzhou? I am confusier and confusier.
1941 AD: Capture Tianjin. For bombers and fighters vs towns it seems best to bomb the town to lower defense before your stack gets there, but do an Air strike on the turn they do get there (with cannon lowering the rest of the way if any). Obvious, I guess, but it just occurred to me. Air striking the units is more effective that bombarding the walls.
It appears that you need full movement to airlift! That solves one mystery. I wish they displayed the airlift button greyed out our something.
1942 AD: Anarchy ends. Happiness is better. I am trying an attack on Chicago. We will have to see how it goes.
1943 AD: Americans retaliate
1944 AD: Capture Hangzhou
1945 AD: Healing
For the American front I do not like our position. Our tanks are hiding out in forests along the path. They may want to fall back in some cases. I wasn't fully aware of the "Kicking the bee's nest" part of AI strategy, so wasn't fully prepared. (those aren't really American Tanks, they are 12 foot long Piranha Bees).
Over in the chinese lands we got a modest attack on Shanghai with 1 Tank and 2 Infantry next to the city. We will want to bombard the defense and then use air strikes to bring the units to 1/2 hp. That would be a 9 strength machine gun and 2 3 strenght longbows (which the tank and infantry can handle). Our main stack is injured and in Hangzhou - mostly healing.
When we get biology next turn, we really should go through all towns to adjust them and plan worker actions. We will now be able to build farms that are unconnected (they get 1 food compared to the connected farms 2 food). I think we may be able to change windmills to Mines (+2 shields, -2 gold, -1 food).
We are over 40% populations so we do not fear the UN. In fact we will be at 50% soon.
I only had a single landing on my turns. Our fleet seems superior and should be able to sink any enemies.
I put the work boat for the clams on automatic move to If you don't like that, then go turn it off ( east side of our lands). It is a case though where there is only one spot to go.
My advise is to keep cities. That way we can advance our bombers - bombers allow us to not lose our units.