One thing to check is if the happiness actually went away or if it was just not reported... does the Settlement have more happiness than before the farm was placed?Why does developing a rural tile with a farm cause Happiness to go away? Is it a glitch or a hidden mechanic working as intended?
No... the UI should be honest.... its not transparent, but usually it doesn't lie... but since this feature is completely undocumented it might.Happiness shows on the tile before building the farm, then disappears. I'm dumb for not checking the city total before and after.
I always thought that developing a tile showing little smiling faces increased happiness in the corresponding settlement. It seems like this is not the case?
Fairly sure it's "not roll dice" but more of a specific undeclared feature.Correct. Sometimes the happiness is added when you improve the tile and sometimes it disappears. I haven't been able to figure out why it disappears in many cases, I'm not seeing consistency. And the easy fix in my opinion would be to always grant the happiness. What you see is what you get is always better than unexplained poorly implemented roll of the dice on if I'm going to get the happiness or not.
Fairly sure it's "not roll dice" but more of a specific undeclared feature.
Appeal is actually in this game but is not told, maybe improvements reduce appeal but you can't work... unimproved tiles... so it's.. weird.
I know the new upcomign patch is the first time they ever mentioned anything about appeal so maybe they are implementing more info on it.
My theory is that placing an improvement shifts the appeal of said tile (another theory is Appeal isn't fully implemented yet like it should be, it's strange it's not mentioned in any of the plot tooltips).Yeah dice roll was probably the wrong wording. I'm sure there's a rule about if the happiness disappears but I don't think anyone has figured it out. So for me it feels like a coin flip because I don't know the rule. As I said I think if they're showing natural happiness on a tile you should just get it every time.
My theory is that placing an improvement shifts the appeal of said tile (another theory is Appeal isn't fully implemented yet like it should be, it's strange it's not mentioned in any of the plot tooltips).
But back to the first: it's possible the appeal goes low enough that it disables the happiness bonus.
But that's just the theory.
Hopefully they’ll pay some attention to the Appeal bug with the new Resort Town.Yes I think this is likely the answer. But as always we need more information to make our decisions.