I have trouble seeing them also.
Yes it's difficult even zoomed in all the way. They just don't have enough detail or shadowing.Some of the hills are *hard* to see, sure. But I have some tiles that literally render NOTHING different from flat land. Does that still happen on max graphics, or is it just difficult-to-see hills?
Deserts are even worse. There is nothing that really defines a hill other than the dunes.+1 to this thread. They're especially hard for me to see under fog of war. And desert hills... those just look like dunes you'd see in 'flat' desert.
Absolutely agree. Despite being against the change in art style for some things in the game, I've gotten used to how the map looks by now and it's fine, but the hill visuals are a real annoyance. I too have cleared trees before thinking a tile was a hill only to realize it wasn't. Hills can range from hard to see to just plain looking 90% like flat land and I'd never notice if I didn't play with tile yields on.
Is this something they can/would even change, since rather than a real graphical issue it's just plain an issue with how they chose to make hills look? Sadly I don't really expect they will address this, which is a shame.
no your not the mouse over is getting a workout in my gameAm I the only one having this problem?