Any idea why one of the options for some of my workers, in addition to build a cottage, railroad, etc., is to heal them? I noticed this after my cities got the plague the second time around. It takes three turns to heal them, but what's the point?
I usually just put as many of my units as possible on a ship when the plague rolls around.
uhm, I don't think the ship is going to keep them alive.
uhm, I don't think the ship is going to keep them alive.
I usually just put as many of my units as possible on a ship when the plague rolls around.
Another weird exploit to save workers: when a city gets plague, move any workers within two squares (fat cross plus the corners) away to a third square (either to heal, work any tiles not in the fat cross, a healthy city, or even outside your borders). The plague extends out two spaces from the city. Unless your workers are killed in the first turn, they'll be safe. Move and heal immediately. Of course, in a war you're screwed...
hi ,
nope , sometimes it takes three or four turns for them to die
so anyone using the plague as a small weapon or benefit
in certain games its always nice to take advantage of the plague
have a great day
It does. When plague spreads to one of your cities, you should move all the units from cities which are still healthy to ships and sail them to the deep blue sea. I rarely use that exploit, but I do sometimes.
How so?( 10 characters)