I played around a bit with Prince-Difficulty th efinal frontier mod. It looks amazing, but I have one big problem with it: health!
The Data:
- maximum size of a star system is 6 times 4 (means 6 size 3 planets with habitation systems) --> 24
you get health by:
- Water and oxygen, 3 each makes 6
- you are lucky and get 'Survivalism' (which is more or less impossible, if not playing Pritchard...
), so you can build 6 Survival-Domes --> another 6 health
- 6 Reycling-Systems: 6 health
- near end game there's a tech giving you another 2 health
This sums up to 20 MAX! And I repeat: you NEED the survivalism-value in your starsystem! If you don't get it, you lose another 6 health --> 14 MAX!
On the other hand, building 6 factories and Industrial Plants gives you 12 UNhealthyness!
Together with the 4 Health you get for playing prince, this means worst case (no survivalism):
MaxPop at 6! When playing at maximum difficulty: MaxSize 2? Playing at maximum difficulty with Alvarez (getting a 2health-MALUS): Size ZERO??????? Helloho!?
Or did I miss something improtant!?
Any help appreciated!
The Data:
- maximum size of a star system is 6 times 4 (means 6 size 3 planets with habitation systems) --> 24
you get health by:
- Water and oxygen, 3 each makes 6
- you are lucky and get 'Survivalism' (which is more or less impossible, if not playing Pritchard...

- 6 Reycling-Systems: 6 health
- near end game there's a tech giving you another 2 health
This sums up to 20 MAX! And I repeat: you NEED the survivalism-value in your starsystem! If you don't get it, you lose another 6 health --> 14 MAX!
On the other hand, building 6 factories and Industrial Plants gives you 12 UNhealthyness!
Together with the 4 Health you get for playing prince, this means worst case (no survivalism):
MaxPop at 6! When playing at maximum difficulty: MaxSize 2? Playing at maximum difficulty with Alvarez (getting a 2health-MALUS): Size ZERO??????? Helloho!?
Or did I miss something improtant!?
Any help appreciated!