nautil
Warlord
Here is my next model of beloved airplanes
- Heinkel HE 111,the primary Luftwaffe medium bomber during the early stages of World War II. The HE 111 design run through series of modification , in order to improve it's characteristics or to fit it to special purposes. I made a model of HE 111 E1 version, which can be distinguished from others by the shape of its gandola and tail ( for more info follow this link - Heinkel HE 111 at Wikipedia )
How i plan to reshape the model to produce another version of this plane -HE 111 H3 , that has slightly different fuselage and also a gunner dot under the gondola, and think to attach to it a V1 flying bomb, color will be be changed toomaybe camo or silver.
The model is animaned just as regular ingame bomber with all corresponding sounds, the only thing that still dosn't work is propeller. I spend a lot of hours trying to make them spin, but due to unknown problem i didn't succeed, though with fighter all went nice. The model is about 1200 polygons.
Update And now, as i promised comes another modification - HE 111 H22, the one with V1 flying bomb. In game, i think this airplane may have longer range and more powerfull attack comparing to HE 111 E1. I attached screen of both aircrafts from top view to show the difference . You may notice that H22 has slightly asymmetric nose, that's not my fault, it's just as it was then. The model of HE 111 E1 is about 900 polygons, HE 111 H22 -1200.
Here screens and archives. Zip also contains simple button for these units
Note: as sharick suggested, to avoid overlapping, i'll announce on that models i work at the moment. These are units supplied by Paasky -B17 Flying Fortress, BF109, Hurricane MK II and Gladiator. I got finished models, i just need to map them.

How i plan to reshape the model to produce another version of this plane -HE 111 H3 , that has slightly different fuselage and also a gunner dot under the gondola, and think to attach to it a V1 flying bomb, color will be be changed toomaybe camo or silver.
The model is animaned just as regular ingame bomber with all corresponding sounds, the only thing that still dosn't work is propeller. I spend a lot of hours trying to make them spin, but due to unknown problem i didn't succeed, though with fighter all went nice. The model is about 1200 polygons.
Update And now, as i promised comes another modification - HE 111 H22, the one with V1 flying bomb. In game, i think this airplane may have longer range and more powerfull attack comparing to HE 111 E1. I attached screen of both aircrafts from top view to show the difference . You may notice that H22 has slightly asymmetric nose, that's not my fault, it's just as it was then. The model of HE 111 E1 is about 900 polygons, HE 111 H22 -1200.
Here screens and archives. Zip also contains simple button for these units
Note: as sharick suggested, to avoid overlapping, i'll announce on that models i work at the moment. These are units supplied by Paasky -B17 Flying Fortress, BF109, Hurricane MK II and Gladiator. I got finished models, i just need to map them.