Donny Brook
Warlord
- Joined
- Sep 9, 2004
- Messages
- 120
I'm pretty sure the exploit is the GL elevator. Remember in post 1, the author says he has built it. Sorry Spoonwood, I know you were hoping for something new.
The GL elevator definitely came as allowed in GOTM and HoF games at the time, so far as I can see. Additionally, Own says in the first threadGyathaar said:A lot depends on how far you want to stretch the game rules... I decided to try some highly questionable techniques (prolly banned in HoF and GoTM) and I was able to catch up to the AIs and reach tech parity in 5 turns.. (210AD)
, and you can't use it once you already know Education. At least so far as I know, I haven't tested it. I thought Gyathaar used a post-education save, but I'm not sure. So how could the 'exploit' be the Great Library elevator?Own said:I've been playing the greatest sid game I've ever played. I'm the Mayans. I had an incredible expansion phase, and a very good early war, managed to get a couple cities and the GL, gettin me to education.
Gyathaar- For kicks I reloaded the game farther back then tried the exploit. It's so cool! But I didn't got to steam power to reveal the coal location.
The war has been going great, already taken the 2 cities that flipped, and will have incense soon. I could use the "exploit" on Russia, but the cultural threat elimination is more important, so I'm completely killing them.
Delphi456 said:Thanks for posting this Spoonwood, but I think there must be more to it than this.
I did some testing in my current emp game