Potatoe985
Chieftain
- Joined
- Apr 24, 2004
- Messages
- 30
i have ptw and whenever i take a city it automaticly razes the city. how did i turn this off?
Since it's not our initial decision to raze the city after having defeated the last defender, I hope it hasn't been implemented that way. I can understand the rep hit when the player decides to raze the city, but not if it wasn't his first goal !Originally posted by binyo66
Yet, we got rep hit
the cities must have had culture already, but the defender probably been killed by barbs.Originally posted by maharaja
Yesterday I took over 2 Korean city with size 1 but those 2 cities were not razed. When my army reached there (on their city tile), no body was there, I was expecting some defence but I got the pop-up to setup new governer. What could be the reason?
maharaja said:Yesterday I took over 2 Korean city with size 1 but those 2 cities were not razed. When my army reached there (on their city tile), no body was there, I was expecting some defence but I got the pop-up to setup new governer. What could be the reason?
U dont have to investigate. If it has cultur border expanded already, than it wont be razed. The problem is, the computer doesnt know if its intended or not (infact, nobody knows), then he just assumed intendedknacki said:Since it's not our initial decision to raze the city after having defeated the last defender, I hope it hasn't been implemented that way. I can understand the rep hit when the player decides to raze the city, but not if it wasn't his first goal !
Or else that means that we shouldn't attack size 1 cities without having investigated it first![]()
This is half right.djpjnr said:ive found that in civ3 i cannot sell there buildings once ive taken them over from battle, but in civ2 i could sell the lot and then disband? or is it just plain razed civ3