Psychic_Llamas
Wizard in the Making
I love the gods of old uber spells, and want them in the warhammer mod.
First off, i know this is completely un-FfH related, but there are so many talented modders here i figured i might as well give it a shot
I have attempted to start a *very* ambitious project (for my modding skills anyway) by merging the Gods of Old mod that came with vanilla civ, into the Warhammer mod.
All i really want to do is get the effects of each of the god spells (Earthquake, tsunami, meteor strike, blight, plague etc) to NOT rely on religion or great prophets. i want these spells to be able to be triggered by normal FfH magic mechanisms.
now, my first attempt was abysmal, i tried going through each file and comparing every line of text, and copying the gods of old code into the warhammer mod. needless to say this was extremely time consuming, and i eventually realised id have to begin messing with religions, which i have no idea how they work.
my second attempt was similarly abysmal, doing the same code comparisons and copy n pastes, but this time i tried to make all the code get directed to the Old Ones religion, which is the religion of the civ that i want to be able to use these spells. again it failed.
i feel like a fish out of water here, there MUST be an easyer way to do this, am i just being blind and dumb? or is what im trying to do impossible?
any help will be greatly appreciated.
First off, i know this is completely un-FfH related, but there are so many talented modders here i figured i might as well give it a shot

I have attempted to start a *very* ambitious project (for my modding skills anyway) by merging the Gods of Old mod that came with vanilla civ, into the Warhammer mod.
All i really want to do is get the effects of each of the god spells (Earthquake, tsunami, meteor strike, blight, plague etc) to NOT rely on religion or great prophets. i want these spells to be able to be triggered by normal FfH magic mechanisms.
now, my first attempt was abysmal, i tried going through each file and comparing every line of text, and copying the gods of old code into the warhammer mod. needless to say this was extremely time consuming, and i eventually realised id have to begin messing with religions, which i have no idea how they work.
my second attempt was similarly abysmal, doing the same code comparisons and copy n pastes, but this time i tried to make all the code get directed to the Old Ones religion, which is the religion of the civ that i want to be able to use these spells. again it failed.
i feel like a fish out of water here, there MUST be an easyer way to do this, am i just being blind and dumb? or is what im trying to do impossible?
any help will be greatly appreciated.