Here's a nice start!

k-a-bob

Waiting patiently.......
Joined
Feb 25, 2005
Messages
269
Location
-6.13, -7.13
:crazyeye:

Zulu, Monarch, Vanilla...
 

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You call that bad? At least your capital can grow enough to produce a settler! :crazyeye:
 
It really isn't too bad - but it makes for slow growth down in the jungles...
 
I've seen worse... like the one DocT got where there was only one tile that wasn't mountain or water within ten tiles of his starting point.
 
Is it all flat land? I can't see the screenshot too well. I think I see a mountain in the center, and a hill under the one scout. Good luck finding iron, coal, or saltpeter. At least it will be good land once all that jungle is cleared.
 
gskyes said:
Is it all flat land? I can't see the screenshot too well. I think I see a mountain in the center, and a hill under the one scout. Good luck finding iron, coal, or saltpeter. At least it will be good land once all that jungle is cleared.

Yep - 1 mountain and one hill.
I've been playing this one for a while now - I didn't have a problem with iron (on the mtn) or coal. Saltpeter I had to trade for, but now I have a huge problem - I am moving to the modern age - and there are 2 sources of oil - I have neither. And they are on France's (starting to run away) continent.

They are in the Modern age, I am not. Maybe I should post the game at this point? I am pretty new to Monarch... This is my 2nd game not including this months GOTM (I won the first)
 
Uh uh...
surely worth playing! Goods and bads are significant. Ugly terrain, but 2 luxuries, 2 wheats, a cow and some nice fishing north of the capital.
 
Jungles = uncleared grasslands :)
 
Tomoyo said:
You call that bad? At least your capital can grow enough to produce a settler! :crazyeye:
It happened to me once :mad: :mad:
I had to capture a neighbouring city in order to be able to produce settlers. It was in desert without rivers, so I couldn't irriagte. Luckily it was on some easy level (Regent I think), so captured a couple of Babylonian cities.
 
Zavior said:
Jungles = uncleared grasslands :)

Plus too many worker turns :D especially at the start. But good changes to get rubber and coal.
 
how do you zoom out??
 
Jungle and marsh is definitely not the worst since they can always be cleared up.

I noticed the followings:
1. You are along on that island! You do not have to worry about wars for at least 60 turns.
2. 2 luxuries are not that bad. (In my game, if I have 3 on my home continent, I will be happy)
3. There is river, so you can build Hoover Dam.
4. No oil! (I did not see any no tudra, desert, or marsh)
5. The size and shape of that island is good. You can have 11-12 cities placed in the ring shape such that the effects of palace and forbidden palace can be maximized.

I consider it worth playing.
 
RegentMan said:
Would you mind posting a screenie of your continent and world map in the modern era?


I will do that when I get home this evening. I'm in a bit of a hole behind the French... :(
 
thetrooper said:
I see that the expansionist trait paid you back :lol:

Yeah - I started kicking out scouts (2 more), then noticed 'hey - there's nowhere to go! At least I found 1 goody hut...

tR1cKy said:
Can you post the 4000BC autosave? I'd like to replay it...

I think so. I'll have to double check to make sure I haven't started another game since then (I think I only started the GOTM, so it should be good.)

Give me about 8 hours. :cool: I'll give you the details then too.
 
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