Mirc
Not mIRC!!!
My Edit button is not working, so I have to make a double post. I think that PTW has some extra units that come only if you buy it separate from C3C. I'm not sure.
Mirc said:My Edit button is not working, so I have to make a double post. I think that PTW has some extra units that come only if you buy it separate from C3C. I'm not sure.
Thought so, but ujst making sure. Thanks.Mirc said:Of course, it's the same thing.
conquer_dude said:Hmm... An error that has something to do with the sphinx. Game will now exit. Where do I put the patch into?
I'm not quite sure what you mean. Are you saying that when those unit-producing wonders go obsolete i should make another wonder that require the same resources, except it gives a modern unit ?matteo773 said:Also, the unit producing small wonders which require a luxury + freelancers guild, aren't replaced in later ages. If you ever wish to do a v2 of this mod you could do that (that would make it perfect)
But the Pythagoreans produce 2 culture.matteo773 said:Oh yea, the wonders such as pythagoreans which are very useful but create minus culture, do you know if they carry on producing minus culture once they're obselete or not? Cos I'm not really using them.
matteo773 said:I must admit I'm really enjoying this modand I can't wait until the release.
I'm not quite sure what you mean. Are you saying that when those unit-producing wonders go obsolete i should make another wonder that require the same resources, except it gives a modern unit ?
In which case it's a wonderfull idea , but it would make even more buildings in the game... and as you may have seen on the "i hate firaxis" thread in my sig. There is no room for that many buildings.
I think it will take a bit longer till the final release , kuz the incarnation of Satan on earth (my Calculus teacher) and the epitome of stupidity (my Java programing teacher) are plotting against the inocents (us students) AGAIN, with their meaningless tests that have ABSOLUTLEY NOTHING to do with the course they are teaching us . Correction: "they are trying(not moving a finger) to teach us".
Yes, but that would be less annoying.matteo773 said:Just had a thought instead of making wonders etc. which become obselete with negative culture and pollution; you could make the culture and pollution 0 and just have a production cost raise....
Yes it did appear but nothing seriousDid pollution ever appear to you in the ancient age ? It did to me, and it's really annoying since you only have serfs and they suck. But as much as you try, you simply won't get that much pollution to become frustrating.
GOD, when will these errors end.matteo773 said:Anyway, found a new error... Art\units\shaolin_monk\shaolin_monk.ini
Maybe with these modifications ppl will actually play with feudalism ... at least a bit.matteo773 said:I also decided that feudalism is a bit overpowered, but it gets bad later on, while democracy, communism and fascism get much better. And aren't as expensive either.
Yea, i thought of getting some of those "modern warfare" techniques that no one uses (because few ppl play till the modern age). And i see that they fit in the earlier times.matteo773 said:One more thing... combat is getting quite interesting with fireballsand various mercenaries flying round all over the place
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I have comlpete and that comes with all the patches, correct? But anyway, I'm gonna check it out. I put the .biq folder in conquests, but it still seems to not be working correctly.Heretic_Cata said:Either this, or you don't have Civ3Conquests with all the patches(which i forgot to mention that it is required).