Elder Methyl
Warlord
- Joined
- May 15, 2010
- Messages
- 261
Yeah, I'll get around to it some time tommorow or in the next few days.
I think thematically the good gods shouldn't backstab eachother but evil gods should be open to that (to compensate for more power).
Bad_Player,
Spoiler :If it's okay with you and Order is founded by a different CIV, I'd like to build the first Temple of the Order for the Kuriotates. The founder will worship Junil (just worship Esus more). I don't have a specific plan for him yet but I don't want everyone to be shocked if I use an Order priest in a story. When the temple is built, there'll just be a sleeper agent in it. If the Kuriotates found Order, I'd like to found this temple in a different civ as I'll probably be able to use that in a story instead.
A Mega Plot
Spoiler :
This plotline would directly involve at least one other God and the scale means I'd like feedback on if this is too excessive.
The preferred God to work with on this is Mammon as Esus would ask Mammon to release a dead hero from his hell as an investment. In time Mammon would get back that hero and the hero would lead an army of souls willingly into his hell.
It could also involve Camulos. The more of the different Hells the hero is exposed to, the more convinced he will be. Camulos gets a big war out of it.
The hero is allowed to pass through one or two of the vaults of hell and is then returned to Erebus. Thanks to Esus, he's convinced that he is in Esus's shadow Erebus. He convinces others of this belief (maybe Mammon might also give him Command I). He tells them that to escape from this false Erebus, they must exit via one of the supposed "Gates into Hell". A war is started between his CIV and either the Sheaim or whoever controls Bradeline's Well. He leads an army. Once they take a Sheaim city (planar gate) or reach Bradeline's Well, all of this army is removed (as they freely enter hell).
"Witnesses" then appear in cities around Erebus telling how the hero is leading his people out of hell.
What's the impact on the Kuriotates?
No direct impact. There's a war, so they may choose to take sides. If they separate the armies, they may be asked for Open Borders to facilitate the war. If there are no Sheaim in the game I'd like Bradeline's Well positioned at the start of the game, so that it is unlikely to be in Kuriotate's territory.
What's in it for Mammon?
Lots of free souls choosing to enter his hell.
What's in it for Camulos?
War
What's in it for Esus?
The idea of people choosing to freely enter hell in the belief that they are taking the first steps out of hell is sublime to him. It also spreads massive doubt throughout Erebus about the true nature of Erebus itself.
What's in it for me?
Apart from fleshing out the story above, in the aftermath I can do "Inception" type suicide stories and "Matrix" red or blue pill type decision stories.
About the mega-plot
Spoiler :I'd note that the Sheaim leader Tebryn Arbandi already has a similar backstory of escaping from hell. So if he is in the game you might hook the Sheaim into the story as an ally of the army rather than their target. Lore-wise, I think that the planar gates lead into Cerdiwen's realm rather than into the hells, though that still might be a good escape. Bradeline's well may be the best target and we might want to place it at the start in a suitable location. I'd suggest placing it near a good civ's starting location, and not so far from the Kuriotates that he couldn't intervene if he chose to. Later armies could try to escape through portals to hell that various evil gods open at different locations.
You also need to consider how you will get the AI armies to move toward these portals, though. Mechanically, it might be difficult, unless you want the armies to draw an entire civ into war with the Sheaim or the owner of Bradeline's Well.
Should we ask Verdian to specifically include certain civs in the game setup?If both the Elohim and Sheaim exist in the game