Heroes

well, the way i was thinking was having uber mages (archmages) and then just really-powerfull-mages-that-arnt-quite-uber-yet (great mages). the same with Generals and Champions, and uber military unit, and a sub-uber military unit.
The WH tabletop game plays the same way. you get one General, and one Archmage type guy if you can afford him. then you get multiple champions and sub mages. i was thinking along those lines for this.
 
well .. i think the word priest is confusing. The Empire has Warrior Priests, who can bless but are warriors in the first place (gameplay-wise), and wizards, who are the magic handlers.

Lizardmen though have Shink Priests, who are the magic handlers. They don't have a fighting-priest ..

If we just call the people that handle magic wizards, and where the name of the unit involves priest, only mention it there ..
 
DutchJunkie said:
well .. i think the word priest is confusing. The Empire has Warrior Priests, who can bless but are warriors in the first place (gameplay-wise), and wizards, who are the magic handlers.

Lizardmen though have Shink Priests, who are the magic handlers. They don't have a fighting-priest ..

If we just call the people that handle magic wizards, and where the name of the unit involves priest, only mention it there ..
Have a look at all the pink spots of units in the WH-Mod. If you open the Worldbuilder and read those textkeys you might get an idea at what I'm aiming here. Since civ has religions we will have priests even if they are called Shamans by there own poeple(shaman is priest and mage in personal union) for instance or something else. And btw we don't need to give every kind of hero to every civ.
The empire for instance has the grand theogonist and that's the prototype Highpriest I mean here. Nippon and Cathay will have monks. A Highpriest could therefore also be a strong fighter(Dragonmonk) it really depends on the individual Herodesign what class he will belong too. Well that's just my 2 cents but maybe the WH-Roleplaying game would be a better source for this matter than the armybooks, unfortunatly I don't have that either. But maybe we can find a good website for this.
Now better idea or still don't like it?
 
Ploeperpengel said:
Have a look at all the pink spots of units in the WH-Mod. If you open the Worldbuilder and read those textkeys you might get an idea at what I'm aiming here. Since civ has religions we will have priests even if they are called Shamans by there own poeple(shaman is priest and mage in personal union) for instance or something else. And btw we don't need to give every kind of hero to every civ.
The empire for instance has the grand theogonist and that's the prototype Highpriest I mean here. Nippon and Cathay will have monks. A Highpriest could therefore also be a strong fighter(Dragonmonk) it really depends on the individual Herodesign what class he will belong too. Well that's just my 2 cents but maybe the WH-Roleplaying game would be a better source for this matter than the armybooks, unfortunatly I don't have that either. But maybe we can find a good website for this.
Now better idea or still don't like it?

You're good in convincing people .. you got me in! :mischief:

IMO .. a priest is religeous .. a wizard/shaman/mage don't has to be .. but it's certainly true that every civ should have different types of heroes. Look at the dwarfs for example .. would be stupid to give them a wizard .. they have fighters and runesmiths ..

this is my last entry in this discussion .. :D
 
Ok this is my last suggestion to.

You got me convinced also Ploe, im not arguing against you, just another idea to chew on;).

why not make another type of hero: High Priest and Priest. as well as Archmage, Great mage, General and champion. then create combinations of these 6 hero types for different civs? ie Mages and Military for woodelves, all 3 for empire, priests and military for dwarves etc.?
 
Psychic_Llamas said:
Ok this is my last suggestion to.

You got me convinced also Ploe, im not arguing against you, just another idea to chew on;).

why not make another type of hero: High Priest and Priest. as well as Archmage, Great mage, General and champion. then create combinations of these 6 hero types for different civs? ie Mages and Military for woodelves, all 3 for empire, priests and military for dwarves etc.?
you mean like General and Hero choice? hm not sure already pretty much to do filling up 4 categories but on the other hand we maybe even must extend it (engineerpoints to trigger Runesmiths i.e.)

@civmansam and Olleus
need your judgement on gamemechanics here
 
yes, that would be best i think. that way we can look and choose heroes that suit each race the best, then group them into categories.

6 Heroes for each race i personally want in the mod:
Spoiler :

The Empire:
Sigmar Heldenhammer
Magnus the Pious
Karl Franz
Luthor Huss, Prophet of Sigmar
Balthasar Gelt, the Supreme Patriarch
Grand Theogonist Volkmar th Grim.

Bretonnia:
King Louen Leoncoeur
Gilles le Breton
The Green Knight
The Fay Enchantress
???
???

Woodelves:
Ariel, Queen of the Woods
Orion, King of the Woods
Naestra and Arahan - Sisters of Twilight
Drycha, The Branchwraith
Durthu, the Ancient
Naieth the Prophetess

High Elves:
Aenarion, the Defender
Alarielle, the Everqueen
Eltharion
Teclis
Tyrion, Defender of Ulthuan
Imrik,Dragon Prince of Caledor

Dark Elves
Malekith, The Witch King
Morathi, the Hag Queen
Rakarth, Beastlord of Karond Kar
Crone Hellebron, the Hag Queen
Tullaris of Har Ganeth
Shadowblade, Master of Assassins

Orcs:
Grimgor Ironhide
Azhag the Slaughterer
Gorbad ironclaw
Badruk 'Eadsplitta
Gorfang Rotgut
Morglum Necksnapper

Gobbos
Skarsnik
Grom the paunch
Wurrzag ud ura Zahubu
Oglah Khan (hobgobbo)
???
???

Khemri:
Settra the Imperishable
High Queen Khalida Neferher
Alcadizaar the Conqueror
Price Tutankhanut
Sehenesmet, Viser of Quatar
King Phar

Vamire Counts:
Nagash
Naferata
Heinrich Kemmler
Krell, the Dark Lord of Nagash
Melkhior, the oldest of the Necrarchs
Vlad von Carstein, the first Vampire Count.

Lizardmen
Slann Mage-priest Mazdamundi
Ancient Scar-Leader Kroq-Gar
Venerable Lord Kroak
Tehenhauin, Prophet of Sotek
Tichi Huichi
???

Dwarfs:
High King Thorgrim Grudgebearer
Grotek Starbreaker?
Josef Bugman
Thorek Ironbrow
???
???

Skaven:
Throt the Unclean
Grey Seer Thanquol
Ikit Claw, Chief Warlock of Clan Skryre
Deathmaster Snikch
Lord Skrolk, Plaguelord of Clan Pestilens
Warlord Queek Head-taker

Beasts of Chaos:
Khazrak the One-Eye
Gorthor the Beastlord
Morghur, Master of Skulls
Wargor Urktar
Beastlord Rargarth
???
 
i thought we decided that hero's won't be priest general or mage, they just have a chance of appearing instead of any great person.

Anyway I'm starting on hero's now, P.L can you give me those hero's abilities like you did with Ariel?
 
Lord Olleus said:
May I suggest drastically increasing the amount of GPP generated by buildings / specialists. If normal great people and characters are both pulled from the same pool, then we should increase the amount of GPP or there will be very few charcters on the battlefied.
Yes you may be right with this. However we won't have many heros yet so soon . So this can maybe wait for now.
 
Back
Top Bottom