SammyKhalifa
Deity
- Joined
- Sep 18, 2003
- Messages
- 6,741
Most of that is patch level though.I think there is a lot more that could be done around Ideologies (certainly a lot of mechanics from Civ 5 that still haven’t been brought across) and there’s a lot from RnF that could use more work, i.e. Governors, Government Plaza, Loyalty.
And I'm still confused and haven't gotten a real answer--what is the real difference between "idelogies" and plain old modern day government types? In the game it was marginally different but it really just a way to push diplomacy in a different way. Other than that they do not do much that gov-specific policy cards wouldn't. They were fine in V but I still think would be superfluous in 6. It would be more just for the sake of having more.