JLoZeppeli
Prince
- Joined
- May 11, 2009
- Messages
- 598
ICS is possible in Civ IV. If you can't ICS in Civ, then you're not ICSing right. The difference is that until latter eras of the game, there was no incentive to make more cities when less cities was more efficient.
This is a perspective difference. I happen to like ICS, and I want ICS to be a viable alternative. To be fair, NOT doing ICS is perfectly viable in Civ V. It just so happens that for some reason, people who claim to be playing the game for historical immersion get bothered by more powerful strategies that are aimed at winning the game no matter what. I don't get how that is.
It's not like normal Civ play is totally unplayable.
I have played a lot of Civ and hundreds of hours of Civ IV. I have never played those mods and have interest in playing those mods.
Mods that put too much attention to detail to create a thicker veneer of "realism" in Civ IV I think miss the fundamental point of the game. The game concept is already kind of ridiculous as it is. I don't need to go down Uncanny Valley even deeper than I already am.
JLoZeppeli:
War is not more important in Civ V than in Civ IV. It just happens to be somewhat more interesting. I still don't engage in it that much. I still don't like domination wins.
You can still win without engaging in war. You can still win without aggressively attacking your neighbors. War is still an easy way to win over an otherwise superior AI.
At its current state, I do not think of Civ V as being any kind of failure. I like it just fine, thank you. I like some aspects of it better than Civ IV. The combat, especially is more interesting this way. SoDs are just... ...I can't go back. Really, I can't.
Mhm i think you need to play true hex strategy games, if you think Civ V combat system is good...
But as always die-hard fans have their own ideas, and as always, after some months, they will be the first to disappear from boards and discussions out of boredom ( because of the game, of course...).