1. barb axe destroyed mine NE of mecca
2. worker mine hill NW of mecca.
axe on hill NW of mecca moves SE to intercept barb axe
3. barb axe attacks axe in the forested silk N of mecca, our men stand strong. Set axe to heal
4. have worker (#2) outside medina go to hill NW of mecca
5.
6. Parthenon has been built in far away land
have worker #2 assist in mine construction
7. have healed axe move to the hill NW of mecca with archer and 2 workers.
first worker now done with mine, set to build road
change citizen from forested silk to newly finished mine. Settler went from complete in 17 to 14 turns
8. have second worker assist in building the road on the hill.
axe has prom avail. will wait until see we need to promote to. Go ahead and fortify him on the hill.
9. road finished. Send both workers to cottage N of mecca to build road. Also to avoid accidental unhappiness in mecca turned on avoid growth.
10. barb warrior appears in forest NW of medina. Don’t want to lose copper mine, but only have one archer defending medina, so I leave it for now.
road on cottage finished. Send workers to hill NE of mecca.
11. set workers to mine the hill.
have lone archer in medina attack barb warrior (97% odds) now on copper mine. We win. Return archer to medina and fortify.
barb axe approaching from east of mecca. will explore ‘cause may be a new barb city there. Promote axe on hill NW of mecca to shock and move to silk E of mecca
12. move axe to hill E of mecca, one tile from barb axe.
13. barb axe attacks our axe. Our axe, on hill, destroys barb. set to heal.
according to lord mccauley we are number seven on the most advance list.
14. medina finished settler>axe
settler to go to mecca and await exploring results to the east as I think this is probably best location for next city.
15. axe two thirds healed. Goahead and move E to explore the fog or bust the fog.
workers on hill NE of mecca done with mine>road
settler now in mecca move 1 tile E of mecca in prep for possible new city E of mecca.
16. send settler to hill E of mecca
axe moved 1 tile E, found archer so he fortified.
17. barb archer attacked fortified axe, we won. move axe 1 tile NE. no barbs.
send settler to tile W of pigs to the E of mecca.
workers to 1 tile SE and build road to connect future city.
18. axe is 1 tile N of pigs. fortify in place, it will be new city site.
move settler one tile NE to join axe and build Damascus. set production to archer.
19. writing>theology (last discussion was to try for DR so need theology)
axe fortified in forest outside jute kills an attacking archer unit
workers finished road, move SE (one tile E of hill to the E of mecca) and build raod
20. barb archer approaching medina. still one tile NW of forest/culture border
barbs now coming from fog W NW of medina. one fog buster could stop this and limit all barb activity to jute. speaking of jute, it now has 4 archers and one worker inside. We still have one axe fortified outside it. I think we should get some more axes and raze this city so we can progress with colonization.
Currently things look like…