Turn 0 - Cover Archer army with Enkidu army. Raise science to 60%
IBT - Tons of Zulu boats move around, The russians advance on Lagash. The archer/spearman pair retreat into the city.
Turn 1 - I have to retreat the offensive against Smolensk. The catapult will be lost if I don't destroy the archer on the hill (can't move onto mountain, so I do so with an archer, -3hp.
IBT - The zulus are heading south
Turn 2 - Not much.
Turn 3 - Destroy some archers by Lagash and St. Petersburg.
IBT - More advances.
Turn 4 - Kill a horseman/archer pair by kish, an archer by St. Petersburg and an archer by Lagash.
IBT - Well that was unexpected, those Zulu galleys must have landed S. in Russian territory as an impi/archer pairman comes up by Vladivostok. Another russian city pops up, this time on incense north of our Iron city (it's a good city spot for us too).
Turn 5 - Resting. With luck, the new russian city will be gone next turn.
IBT - More impis, not good news.
Turn 6 - Bye, bye Novobirks, we knew thee not well.
IBT - The Zulus attack Iron city with an impi unsuccessfully, next turn they will attack in full force (they gathered on the iron tile, unfortunately. The mayans complete Sun Tzu's.
Turn 7 - Destroy a settler pair, an archer and a spearman. I have to lower science b/c of unit costs.
IBT - we kill 3 zulu archers on defense, which allows us to retake the Iron tile.
Turn 8 - lose a horseman killing a spearman, but get an elite horseman out of it.
IBT - more advancements, no attacks.
Turn 9 - Kill 3 archers. Move a pair of enkidus towards iron city. We'll need more Enkidus if we want to defend the city AND the Iron AND leave the archer army free to attack cities. Next target, Vladivostok.
IBT - Not much, advancements as usual.
Turn 10 - Our curragh discovers furs on our landmass in the far North. Our archer army destroys one spearman in vladivostok, but another remains. We should be able to take the city next turn (I doubt it has more than 3 spearmen. I sent 4 enkidus on their way to Erech. 1 in the West and 1 in the East. The Western one should help guard the Iron, as should 1 of the Western ones. The other 2 Enkidus are actually to keep the russian troops off the mountains where they can roam about our lands (like one russian spearman did on my turns) and won't get the high ground. Ur should probably build a city soon as we need more troop support and need more cities to build armies. I would recommend the site of our old city on the hill where an enkidu is standing. Currency is due in 11 at -3 gpt with 79 gold in reserve.
Our next leader is coming soon. What do we want to do with him? FP immediately or wait for a sword army? I vote FP. It will take us a few turns before we get 4 more cities.