Bartleby said:If the game generates an oustandingly big map, but with no cows in the starting nine tiles (when I asked for one), it would be great if it could be saved anyway so I can open it up and look to see what becomes visible in a few turns.
If you turn off the minimum # of cows option, you would naturally get the whole set of oustanding big maps (with and without cows). Anyway, I completely understand what you mean...a fall back position. You are set out to find the best possible map with a lot of cows, but if there are no cows of any type, you want to settle for the next best thing, right? I believe we have this similar discussion before some where in this thread between Dianthus and someone making this same request. And Dianthus replied with a song:
Dianthus said:There's a song where the chorus goes :
"I'd much rather have a caravan in the hills than a mansion in the slums"
then suddenly at the end the singer has a brainwave and changes it to :
"I'd much rather have a mansion in the hills, what I mean is, I want it ALL"!
Basically, why would we want to settle for the second best when the very best thing is within reach? Unless we are asking for a nearly impossible map, given enough time, MapFinder will find us one. I guess what I mean is...if asking for a biggest mansion in a biggest hill is too much, then you may want to consider a smaller mansion on the biggest hill or a biggest mansion on a smaller hill instead. I'm sorry, it's really not what you want, but it's one of those things that we can live without (at least for now).