# dump attitude
for iCiv1 in range(0, ziMaxCiv, 1):
for iCiv2 in range(0, ziMaxCiv, 1):
[B]if iCiv1 == iCiv2:
continue[/B]
zsCiv1 = gc.getPlayer(iCiv1).getCivilizationAdjective(0) #getCivilizationShortDescription(0)
zsCiv2 = gc.getPlayer(iCiv2).getCivilizationAdjective(0) #getCivilizationShortDescription(0)
zsNewAttitude = gc.getAttitudeInfo(gc.getPlayer(iCiv1).AI_getAttitude(iCiv2)).getDescription()
zKey = ziMaxCiv * iCiv1 + iCiv2
message = "Attitude, %s, %s, %s, %s" % (zsCiv1, zsCiv2, self.CIVAttitude[zKey], zsNewAttitude)
NewAutoLog.writeLog(1, message)