Horems Metal Collection

Horem

Emperor
Joined
Apr 1, 2010
Messages
1,721
Location
Wales, UK
Currently 6 new re-skins, contains just the art files.

Lead

h_lead_Yw4.jpg


Nickel

h_nickel_y77.jpg


Platinum

h_platinum_3xi.jpg


Tin

attachment.php


Titanium

attachment.php


Manganese

attachment.php


Download
 
Is there any way to add these reskins to a mod you are subscribed to?
 
Of course it's possible!

If you're asking whether it's easy, then that's another question. ;) If the modder added new art defines [that re-add art from the base game] rather than reusing the old ones, then it's somewhat easier.

You have to add the new files to the mod's folder, and add references to all of the new files in the .modinfo's <Files> section. You can leave the md5 part out, and just use <File import="1"></File>. The import="1" is important, it adds the files to the Virtual File System.

Then you need to change the art defines to point to the appropriate .fxsxml file.


If you're comfortable with ModBuddy, this tool can turn a mod into a ModBuddy project, which could make your job easier. In this case, after you add the new files, make sure to set them to VFS=true.


I assume we're talking about one of Cryptic's and Glacierheart's mods again. If it's, say, Resources Expanded, they did add new art defines for their new resources, and you're going to edit Database\REX_Art.sql.
 
They have? but it says it hasn't been updated since the 28th.....
 
They have? but it says it hasn't been updated since the 28th.....
New art defines, old art (i.e., reused models and textures from the base game). They could have, instead, reused the old art defines as well; then you would have had to create those too.
 
oh. thanks!
 
Just to point out to you Skaz, these reskins were made due to a request by one of the authors of the mods mentioned by Nutty. Give them time, I am sure they will add them :)

Edit:

Oh it was you that requested them.
 
Yes, I requested them on their behalf since at the time Cryptic didn't have an account. Since they are very busy I just wanted to add them to my personal download so they can work at their own pace.

Edit: Plus, as I was adding files, I thought that when I was done and I could get ahold of Cryptic, I could offer him my edited files to him to help their work.
 
Hey Horem - I know this sounds kind of strange, but how easy would it be to use the art for the mined lead, but with a plantation landmark instead of a mineshaft? (If that makes sense) Would that require swiching around a gr2 or fxsxml or something?
 
You are correct. Something I cant get the nack of.
Don't know which one though? I would guess plantation fxsxml and lead gr2... but I've never actually added any new 3d graphics so I have no idea.
 
To do what you want you have to remodel the gr2 which involves 3d modelling(blender and the likes), but yes the Lead associated gr2's, half built, built and pillaged.
 
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