Hot 8

Discussion in 'Civ3 - Succession Games' started by hotrod0823, Oct 5, 2003.

  1. Coffee

    Coffee Cdn Expat

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    Ahright RJ, a 4fer, gold and meet the neighbors. Two big :thumbsup:
     
  2. TedJackson

    TedJackson Cunning old Celt

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    Got it

    Great turns RJ :thumbsup:

    You really wiped your bottom on those Construction Plans :D

    I'll have a look at the save this evening then propose a plan.


    Ted
    p.s. looks like uploads are working again
     
  3. Rubberjello

    Rubberjello Emperor

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    We got really lucky. I have *no* idea why Persia did not trade contact with the Ottomans with anyone else, but it certainly helped us out!
     
  4. hotrod0823

    hotrod0823 Deity

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    :D The little known and little used Currency Gambit actually worked. :lol: Well done!

    I think I would be good to hit Persia and actually get some green lands.

    I've got it but will not play until tomorrow to allow a bit more discussion.

    Hotrod
     
  5. Coffee

    Coffee Cdn Expat

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    I just had a look at the map and Persia is about to settle and poach 1 tile from Nottingham. For a cold and arid map, thats an act of war.

    I agree with suicide galleys. I agree with trading. I'd like to try the ship mod. Nothing decided. We could just wing it and see how that works. :lol:
     
  6. TedJackson

    TedJackson Cunning old Celt

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    After you Hotrod :)


    Ted
     
  7. hotrod0823

    hotrod0823 Deity

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    750 BC (0): swap York to a harbor. we need all the food we can get ;) Swap Nottingham to our first galley. Build a couple embassies. Persia will finish GLight next turn. And another with the Ottomans just in case ;).

    730 BC (1): Settler will found city next turn on the tundra to get more out of our iceberg.

    710 BC (2): London builds a warrior starts on walls. Found warwick in the NE starts a worker.

    690 BC (3): Iron is online. Hit a barb camp. Shuffle some units. Hastings builds a cat starts a baracks. Upgrade a few warriors to swords.

    670 BC (4): We have 2 new communications, Arabia and Egypt. Everyone except Rome and Aztecs have Philo and Lit and contact with Carthage. No trades.

    650 BC (5): Communications with Carthage again no trades. Have a stack ready to hit Persia but want to bring the archer from the north to claim some workers.

    630 BC (6): London builds walls starts on swords. Nottingham builds a galley starts a cat. clear another hut. Buy lit for 85 gold and Wm from the Ottomans. Lit and WM to Rome for Philo.

    610 Bc (7): Nada. New embassy with the Aztecs.

    590 BC (8):

    570 BC (9): Massive uprisings near Cantebury. Someone or rather 2 have construction. Everyone but us and Aztecs.

    550 BC (10): Horsey barbs are on the NW coast and come and kill our archer. Aztecs now have construction. It can be bought for an arm and a leg so I hold off. A stack is ready to go if Ted so desires. Rather uneventful but I suspect the next ten will be a bit more exciting.

    http://civfanatics.net/uploads5/HOT8-550BC.zip
     
  8. TedJackson

    TedJackson Cunning old Celt

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    Got it

    I'll try to liven things up a bit :D


    Ted
     
  9. TedJackson

    TedJackson Cunning old Celt

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    Pre-flight checks... OK :thumbsup:

    Pre-turn
    We seem to be at the bottom of a deep, dark hole. Looking on the bright side, the only way out is up :)

    Our Military Advisor tells me that our Armed Forces are average in comparison to Persia's. That's not really good enough against Immortals but the only way we'll get any better is by conquest it seems.

    I'll try for a limited war to take Arbela (Iron) & Pasagardae (Wines). If I'm in reasonable shape after that then Persepolis (Capital) could be an option.

    I'll wait for the Sword (London) & Catapult (Nottingham) both due next turn before I declare.

    If Persia settle in the North I'll upgrade the 2 reg Warriors in Canterbury & Coventry to take them out


    Move Northern Spear NW for better FoW dispersal
    Galley NE (might use this to land a small defense force on the mountain SSW of Pasagae to deny Persia the Iron)

    Press button
    Hastings Barracks - Sword (6 turns)
    Carthage & Ottoman start Sun Tzu
    Rome starts Great Wall

    1 - 530BC
    Catapult (Nottingham) to SoD
    Sword (London) to SoD
    Vet Sword (2/4, Northerm Waste) S - spies barb horses both (1/2) to the West & Southwest. No sign of the Persian Settler/Spear :D
    Reg Warrior (Northern Waste) W (support)
    Vet Spear (Northern Waste) NW
    Galley moves to Nottingham

    IBT
    Canterbury Barracks - Sword
    Warwick Worker - Barracks

    2 - 510BC
    Declare war on Persia
    SoD moves SE
    Worker (SW Hastings) road - mine
    Worker (NW York) mine - W
    Worker (Warwick) NW
    2 Workers (NE Coventry) road - E
    Warriors (Northern Waste) join forces
    Spear (Northern Waste) S
    London grows to pop 5 so:
    Lux 10%
    Can't get an MA with Ottoman :(

    IBT
    Vet Spear kills attacking Immortal but is red-lined
    Barb horse pops up W of Coventry
    Ottoman start Great Wall

    3 - 490BC
    Assault force SE ot Iron Hill NW of Arbela
    Injured Spear heads for London
    Reg Warrior (Canterbury) E, attacks barb Horse NE - victory (2/3)
    Reg Warrior (Northern Waste) vs barb Horse - victory (2/3)
    Vet Warrior (Northern Waste) SE - spots 3 barb Horse to the W :(
    Worker (2NE Hastings) road
    2 Workers (2NW Warwick) road
    Worker (NW Warwick) road
    Spear (Northern Waste) S - heading to protect Workers
    Canterbury grows to pop 4 so:
    Lux 20% (can reduce next turn when Warrior returns)

    IBT
    York Harbour - Sword
    4 barb Horse move 2SE to NNE Canterbury

    4 - 470BC
    Assault on Arbela:
    Bombardment destroys Temple and reduces bothe Defenders to 2hp :)
    Vet Sword vs reg Pike (2/3) - dies without landing a blow
    Vet Sword vs reg Pike (2/3) - victory (3/4)
    Vet Sword vs reg Spear (2/3) - victory (1/4)
    Arbela captured with 16gp - starts Temple
    Injured Spear fort London to heal
    Spear (Northern Waste) SW
    Warrior returns to Canterbury where I upgrade him for 40gp (healing him in the process)
    2 Warriors (Northern Waste) fort to heal
    Worker (2NW Warwick) road - SE
    Lux 10%

    IBT
    Persia signs MA with Greece vs us
    Greece starts Sun Tzu
    We get the Forbidden Palace message
    Persia start Sun Tzu
    A barb Spear appears 2NW of Canterbury

    5 - 450BC
    Sword (1/4) fort Arbela
    Spear fort Coventry
    Sword fort Canterbury
    Catapults (SW Arbela) bombard lone Immortal SW
    Vet Sword vs reg Immortal (1/3) - victory (3/4)
    Spear (London) 2S
    Coventry switches to Barracks
    Buy Dyes from Carthage for WM, 17gp + 5gpt (reduce chances of a dogpile)
    Lux 0%

    IBT
    Vet Sword attacked by reg Immortal - kills the Immortal without suffering a scratch
    London Sword - Worker (zero growth)
    Nottingham Catapult - Worker (zero growth)

    6 - 430BC
    Catapult (Nottingham) boards Galley
    Galley sails for NW Pasargadae
    Assault on Pasargadae:
    Bombard - knock 1hp off Pike
    I don't fancy our chances so Troops dig in and wait for next turn
    Sword (London) 2S
    Vet Warrior (Northern Waste) vs barb Horse - dies red-lining Horse
    Reg Warrior (Northern Waste) vs barb Horse - victory (2/3)
    Worker (W York) moves to 2N of London

    IBT
    Hastings Sword - Sword
    Aztecs found Teayo in the Northern Waste

    7 - 410BC
    Bombard Pasargadae - no damage
    Spear fort Arbela
    Sword (Arbela) joins Assault Group
    Sword (Hastings) 3SE
    Workers (NW Warwick) road - move to Coventry
    Unload Catapult N of Pasargadae

    IBT
    Vet Sword killed by Immortal (N Pasargadae)
    London Worker - Sword

    8 - 390BC
    Reg Warrior (Northern Waste) vs barb Horse - victory (2/3)
    Bombard Pasargadae - red-line Pike & knock 1hp off Spear
    Vet Sword vs reg Spear - dies red-lining Pike
    Vet Sword vs vet Spear (2/4) - dies red-lining Spear
    Vet Sword vs vet Immortal (2/4) - victory (2/4)
    Vet Sword vs reg Pike (1/3) - victory (Bugger! there's a re g Archer in there as well)

    IBT
    Aztecs Sign MA with Persia vs us
    We kill an Immortal and an Archer but lose our last Spear N of Pasargadae. Our Sword promotes to elite
    York Sword - Sword
    Arbela riots :smoke:
    Notingham Worker - Sword
    Canterbury Sword - Sword

    9 - 370BC
    Bombard Pasargadae - Temple destroyed
    Elite Sword (4/5) vs Vet Spear (3/4) - dies red-lining Spear
    Vet Sword (NE Canterbury) vs barb Spear - victory (3/4)
    Reg Sword (Northern Waste) fort to heal
    Sword (York) moves to N London

    IBT
    Egypt joins in the dogpile :(
    Spear is killed by Horse at Pasargadae
    barb Horse is killed by vet Sword in the North, promotes to elite (2/5)

    10 - 350BC
    Bombard Pasargadae - no damage
    Workers roading...
    Move reinforcements toward Pasargadae

    Notes
    Good start to the campaign but a poor finish :(
    I've inadvertantly left our stack of Catapults defended only by a Sword (2/4) and Archer (4/4).
    I really thought I'd got Pasargadae back in 390BC but that Archer popping up really threw my plan.
    Surprisingly, no new techs have come up for sale.
    The next player could pop-rush the Swords in London & Hastings if he so wishes.
    I haven't bought anyone's WM yet. We could get Rome's for 180gp. I leave the decision to the next player.
    We could also try building an Embassy with Carthage & seeing if we could get an MA vs Egypt as they both seem to be in the unknown area of the map.
    I was just reluctant to spend all our treasury shortly before handing over.

    The save is > here <


    Ted
    p.s. the screenshot's buggered so I'll have to do it again :)
     
  10. Rubberjello

    Rubberjello Emperor

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    ....Errrr....I appreciate a challenge as much as the next person, but getting the entire world at war with us? :D That takes talent!
     
  11. Coffee

    Coffee Cdn Expat

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    Haven't seen the map but its sounds good. Too bad about Pasargadae.
    We can play an AW DemiGod game :goodjob: -> just kidding
     
  12. TedJackson

    TedJackson Cunning old Celt

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    @Rubberjello
    You should see me when I'm really trying :D


    Ted
     
  13. hotrod0823

    hotrod0823 Deity

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    :lol: Oh you all wanted an easy game!

    sorry about that! Haven't seen that kind of Dogpile since LK45 I think it was.

    Good luck to 6thGenTexan!

    Coffee (on deck)
    RubberJello
    Hotrod
    TedJackson
    6thGenTexan <--- playing now
     
  14. TedJackson

    TedJackson Cunning old Celt

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    Hey we've only got Persia, Azteca, Greece & Egypt on our back. It's not like I went round thumbing my nose at everyone :D


    Ted
     
  15. hotrod0823

    hotrod0823 Deity

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    :rotfl:
     
  16. Rubberjello

    Rubberjello Emperor

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    Hah! You must have done more than that. You must have been waving *something* at them.
    (And that "something" is illegal to wave in public in 23 of the 24 known civs!) :lol:*

    *In Mongolia it is considered a compliment! :D
     
  17. Dragoten

    Dragoten Dragon Tamer

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    How exactly are you guys playing at demi-god difficulty when Conquests isn't out? I must be missing something....
     
  18. Coffee

    Coffee Cdn Expat

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    @Dragoten - Hotrod used the editor to adjust the difficulty settings. Its a modification.

    Does 6thGenTexan have it?
     
  19. Rubberjello

    Rubberjello Emperor

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    6gentex declared "Got it" on TH5 about 40 hours ago, and hasn't logged on or posted anything since then.
    Possible computer/net access problems??? I played a couple of SG's with him, and he is usually pretty reliable.
     
  20. Dragoten

    Dragoten Dragon Tamer

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    Ah okay, that's what I figured...thanks :)
     

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