Preturn: Istanbul changed to barracks -> granary, Edrine to warrior. Having another scout can't hurt us.
2950 BC (1) Pottery comes in, research set to iron working at min sci. Luxuries to 10% to keep Istanbul happy. Istanbul changed to granary, due in 6. Forestry should cut this to 4.
Warrior to the west discovers a whale and a cow in the range of orange dot. American settler SSE of Washington moving east, there's a silk there.
2900 BC (2) Edrine produces warrior, starts worker. Forestry finished reveals a bg tile, Granary now due in 2.
IT Americans build 2 cities, one near the silk, one directly northeast of Edrine.
2850 BC (3) Pop a hut to the west (area was already sealed off for exploration by the Americans) and we get ceremonial burial ! The Americans have nothing to offer for it.
2800 BC (4) Istanbul finishes granary, starts spear to protect forthcoming settler. The settler would have come in before size 4. Exploring warrior to the east spots an orange border.
2750 BC (5) We meet the English. They are up alphabet and warrior code on us, as are the Americans. Sell ceremonial burial to the English for 39 gold and then send it and 70 gold to the Americans in exchange for WC. America is now cautious.
IT English start work on the Colossus.
2710 BC (6) Exploring.
2670 BC (7) Istanbul builds spear, starts settler, due in 5. Edrine finishes worker, starts barracks. Luxes turned off due to mp in Istanbul. Edrine worker starts mining the grassland.
2630 BC (8) zzz
2590 BC (9) Gems spotted N of America.
2550 BC (10) Barb kills our warrior near Boston (the eastern american city), attacking across a river. Americans and English now have The Wheel and Iron working. A barb horse is spotted near a barb camp to the North, this means they have HBR too ? We can't afford to buy in either case.
2510 BC (11) We meet the Zulu, who have alphabet and IW. We can't afford a 2-for-1 as Istanbul is set to produce a settler next turn. Also spot a dark blue border. Lux to 10%.
2470 BC (12) Istanbul produces settler, starts spear, luxes off. Spear and settle set off for the tile directly SE of my original blue dot as the original dot was not the river. It does waste a bg tile, but allows us to profit from the wines and brings a bg tile into play for Edrine. The only concern is that it is located suboptimally for defense.
2430 BC (13) We meet the Koreans, who are up by alphabet, wheel, IW and mysticism. We cannot afford to buy any of these.
2390 BC (14) zzz
2350 BC (15) Bursa founded, set to build granary for now. Feel free to veto.
2310 BC (16) Istanbul produces spear, starts settler. Buy the wheel from Korea for 70gp+4gpt, the cheapest price I could get. There are horses just outside of the borders of Istanbul.
2270 BC (17) zzz
2230 BC (18) Americans found Chicago near the cattle to the west. A barb horse kills our warrior in the same region.
2190 BC (19) zzz
2150 BC (20) zzz
I sent the worker from Edrine first to improve its worked tile, then sent it to connect to Bursa and improve the other good tile in range. The worker from Istanbul during my turns first improved a bg tile to the SE of Istanbul, then started a road to Bursa and is now irrigating the wine tile. I irrigated it first because we didn't need the luxury online yet.
There's a settler due in Istanbul next turn; I am uncertain of whether it should go west to claim land there or east to grab the two wines. Long term the wines are probably more valuable.
A possible strategy might be to grab the wines, then the horse and once HBR comes in, grab whatever the Americans build for us to the west.
The save
And a look at our current empire (the Koreans are to the north of the Americans, the English to the east):