HOT3 - Ottomans Deity (1.14)

From the peanut gallery, a couple of more comments....

Blue dot is obviously your next city. Another factor to remember when choosing its exact site is that rivers alleviate the need for aqueducts. Ducts can take a lot of shields in the earlyish part of the game. And as Rowain mentioned, don't be too afraid of overlap. By the time your cities grow beyond size 12 (after hospitals), so much of the game is already decided.

As a scientific civ, libraries are a better culture value than temples....

Good luck on your game. I am sorry that I missed joining up. I am in the same boat as most of you....have done emperor, but not deity.
 
I'd just like to second the thing about irrigating the game tile. This is *very* important. You're an industrious civ, so cutting the forest and getting irrigation down to the game tile shouldn't take long, and the chop speeding the granary is a bonus.

Once you have that going, you'll have the most important thing of all in a Deity/builder game: a settler factory that has the capacity to let you expand at a competitive rate.

-Sirp.
 
Preturn: Istanbul changed to barracks -> granary, Edrine to warrior. Having another scout can't hurt us.

2950 BC (1) Pottery comes in, research set to iron working at min sci. Luxuries to 10% to keep Istanbul happy. Istanbul changed to granary, due in 6. Forestry should cut this to 4.
Warrior to the west discovers a whale and a cow in the range of orange dot. American settler SSE of Washington moving east, there's a silk there.

2900 BC (2) Edrine produces warrior, starts worker. Forestry finished reveals a bg tile, Granary now due in 2.

IT Americans build 2 cities, one near the silk, one directly northeast of Edrine.

2850 BC (3) Pop a hut to the west (area was already sealed off for exploration by the Americans) and we get ceremonial burial ! The Americans have nothing to offer for it.

2800 BC (4) Istanbul finishes granary, starts spear to protect forthcoming settler. The settler would have come in before size 4. Exploring warrior to the east spots an orange border.

2750 BC (5) We meet the English. They are up alphabet and warrior code on us, as are the Americans. Sell ceremonial burial to the English for 39 gold and then send it and 70 gold to the Americans in exchange for WC. America is now cautious.

IT English start work on the Colossus.

2710 BC (6) Exploring.

2670 BC (7) Istanbul builds spear, starts settler, due in 5. Edrine finishes worker, starts barracks. Luxes turned off due to mp in Istanbul. Edrine worker starts mining the grassland.

2630 BC (8) zzz

2590 BC (9) Gems spotted N of America.

2550 BC (10) Barb kills our warrior near Boston (the eastern american city), attacking across a river. Americans and English now have The Wheel and Iron working. A barb horse is spotted near a barb camp to the North, this means they have HBR too ? We can't afford to buy in either case.

2510 BC (11) We meet the Zulu, who have alphabet and IW. We can't afford a 2-for-1 as Istanbul is set to produce a settler next turn. Also spot a dark blue border. Lux to 10%.

2470 BC (12) Istanbul produces settler, starts spear, luxes off. Spear and settle set off for the tile directly SE of my original blue dot as the original dot was not the river. It does waste a bg tile, but allows us to profit from the wines and brings a bg tile into play for Edrine. The only concern is that it is located suboptimally for defense.

2430 BC (13) We meet the Koreans, who are up by alphabet, wheel, IW and mysticism. We cannot afford to buy any of these.

2390 BC (14) zzz

2350 BC (15) Bursa founded, set to build granary for now. Feel free to veto.

2310 BC (16) Istanbul produces spear, starts settler. Buy the wheel from Korea for 70gp+4gpt, the cheapest price I could get. There are horses just outside of the borders of Istanbul.

2270 BC (17) zzz

2230 BC (18) Americans found Chicago near the cattle to the west. A barb horse kills our warrior in the same region.

2190 BC (19) zzz

2150 BC (20) zzz


I sent the worker from Edrine first to improve its worked tile, then sent it to connect to Bursa and improve the other good tile in range. The worker from Istanbul during my turns first improved a bg tile to the SE of Istanbul, then started a road to Bursa and is now irrigating the wine tile. I irrigated it first because we didn't need the luxury online yet.
There's a settler due in Istanbul next turn; I am uncertain of whether it should go west to claim land there or east to grab the two wines. Long term the wines are probably more valuable.
A possible strategy might be to grab the wines, then the horse and once HBR comes in, grab whatever the Americans build for us to the west.

The save

And a look at our current empire (the Koreans are to the north of the Americans, the English to the east):
 

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Hotrod
Jack Merchant
Aggie <==== playing now play 10 turns from this point forward
Borealis (on deck)
Swiftsure

Aggie if you ar ready feel free to grab the game and go tonight :)

Getting a city near the 2 wines to the NE may be our next priority. We can fill in for the horses with the next settler. Edrine should start on vet spears as soon as the barracks completes. I think I would be inclined to leave the granary in blue dot city and use it for a worker farm. Let us the industrious trait to our advantage. Like Rowain and Sirp said getting water to Istanbul should be a priority.

Good luck!

Hotrod
 
Everything seems OK. The Americans have a super starting location. :(

2110 BC (1) Istanbul: settler->settler. Settler goes to 'white dot'.

IT: The Iroquois start the Oracle. So someone sold our contact with them.

2070 BC (2) The Iroquois have contact with the Chinese and Russians. They also have knowledge of Alphabet, Iron Working and Mysticism. I buy the contacts for 39 gold and 1 gpt. Hiawatha turns polite. China and Russia have nothing to offer. Maybe it would have been better for me to wait for their contact...

IT: Wine is connected

2030 BC (3) Edrine finishes barracks and starts spear.

1990 BC (4) :sleep:

1950 BC (5) :sleep: The AI won't trade.

1910 BC (6) Forest chopped SW of Edrine.

IT: American spear/settler arrive at the double-wine spot. This leaves me no choice: I'm going to settle just north of the game-tile, to have at least one wine in the city border (after culture expansion).

1870 BC (7) Istanbul: settler-> warrior. Edrine: spearman->settler. Iznik founded. Starts granary.

IT: The Koreans have built the Pyramids in Seoul. In a cascade the Iroquois finished the Oracle in Salamanca. The American settler leaves from OUR second wine spot. :lol:

1830 BC (8) :sleep:

IT: Lincoln establishes an embassy. Saves us money.

1790 BC (9) :sleep:

IT: Lincoln offers us to invest in peace. Of course my friend. Take the 20 gold! He replies: 'You've maintained the peace and enriched a friend. Americans DO have a sense of humor. :lol:

1750 BC (10) Settler/spear almost arrived at JM's orange dot.

A worker chops a forest near Edrine (finished in 4). The settler there finishes in 3. Another worker is waiting for orders. Granary in Bursa takes a little while still. We almost have secured our little piece of the world. We could expand a little towards Philadelphia before we settle within our own territory. Maybe even east of Iznik. But an American settler just moved in that direction...

1750 BC
 
Looks like we only need 2 more settlers to fill in now. Could we produce those in Istanbul and leave Edrine to produce military instead ? Not that I dare press this point with a now officially deity-level player like Aggie :)
I wouldn't be surprised if the Americans settled in such a way as to steal both wines from Iznik - the PTW AI seems to settle much more agressively than in v1.29.

PS I had to look *very* closely when Iznik was mentioned - for me that makes 2 SGs and a solo game as Ottomans ! :crazyeye:
 
Originally posted by jack merchant
Looks like we only need 2 more settlers to fill in now. Could we produce those in Istanbul and leave Edrine to produce military instead ? Not that I dare press this point with a now officially deity-level player like Aggie :)
I wouldn't be surprised if the Americans settled in such a way as to steal both wines from Iznik - the PTW AI seems to settle much more agressively than in v1.29.

PS I had to look *very* closely when Iznik was mentioned - for me that makes 2 SGs and a solo game as Ottomans ! :crazyeye:

Thanks JM, but one deity win is no deity win. I still can learn a lot and feel that my win was largely based on luck...

About settling: I would grab all the land I could get.

About the Ottomans: I doubt that you will confuse this Ottoman game with CG5 :) But we started slowly there as well, remember ;)
 
Got it; I will play tonight. I'll probably stick to leaving Edrine on the settler- we need to grab as much land as we can, and as long as we don't leave cities empty for too long, the AI will hopefully demand rather than sneak attack. England and America are too likely to grab the wines if we leave them alone. More cities=more cash, and with our current gold in the bank and gpt rate, we don't have enough to upgrade to swords and weather AI tribute demands.

Also- we need culture soon, if we're going to hold onto our cities once we build/capture them. I won't get a chance to do so, but as soon as we discover Iron Working we should go for Literature, IMO.
 
1750 BC (0): Looks good- all cities happy, and workers busy.

1725 BC (1): Istanbul builds warrior; starts another. This warrior moves to Edrine to escort the settler there.

(IT): The Americans grab the wine spot- their settler must have moved faster than we expected. We'll fill in instead with our next two settlers.

1700 BC (2): Uskudar founded on orange dot; starts temple. We need the temple to prevent severe cultural problems with Chicago, and if we get Literature first we can always swap it. Iznik swapped to temple as we'll have three cities with granaries to pump workers once the granary at Bursa finishes, and Iznik will need the cultural help against America. Philadelphia already has a temple and we don't want to lose to flips.

(IT): The Iroquois start the Colossus.

1675 BC (3): Edrine builds settler; starts temple- we need it to grow before we can start the worker-pump, and with only 20 turns on the temple it's doable. The settler/warrior pair head for pink dot, as that seems the one most at risk from American settler pairs heading through our territory- the settler at Istanbul will build before we have to worry about losing the horses.

(IT): The English start the Colossus. A stack of English units moves towards Korea- unless that's a settler escort, which could be possible, there might already be an AI-AI war going on.

1650 BC (4): :sleep: (aka warrior/worker actions) No trades are possible without severe cases of shooting self in the foot.

1625 BC (5): The Americans are kindly killing off the barbs near pink dot, which is nice although it means 25 gold for them first.

1600 BC (6): :sleep:

1575 BC (7): Izmit founded on pink dot.

(IT): The Iroquois have stacks of... warriors... heading towards England and Korea.

1550 BC (8): Istanbul builds settler; starts barracks. This can be swapped to temple if we decide to put off war, or have iron problems.

(IT): Americans start The Great Lighthouse.

1525 BC (9): :sleep:

1500 BC (10): Aydin founded on yellow dot near horses; starts barracks (again, can be swapped to temple).

Just a note: Bursa will build a worker every four turns at size 3, if you remember to swap the automatic AI allocation of the third worker from the forest to the unworked grassland tile. The next worker should be sent to connect and develop Uskudar, which needs shields to build a temple there. Iron Working is due in 2 turns. The AI in general is up in tech by Alphabet, Mysticism, Iron Working, and Horseback Riding- Cathy lacks some tech, and has a worker hiding in her capital, so avoid gpt deals with her as she is most likely at war with various opponents. If she's alive by the time we get Iron Working, swap it to her for Horseback Riding if at all possible. Most of the AI probably has Writing, and Abe at least has Map Making. I haven't seen anyone start The Great Library, so it's possible no one has Literature, but depending on the exploration of the continent, they could get it from a hut so beware.

1500 bc
 
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